Player Matchup

Ymir
Ymir
Eukleidis
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,220 Elo+
Solo
Terra
Terra
HARUGR
Terra
Level 13
God Stats
2W - 3L
1,271 SR
Queue Stats
13W - 27L
1,061 Elo+
Solo
Medusa
Medusa
MrPateu
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 41L
1,156 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
aresu
Ah Muzen Cab
Level 23
God Stats
7W - 1L
1,632 SR
Queue Stats
7W - 1L
1,682 Elo+
Solo
Scylla
Scylla
realerkeller
Scylla
Level 9
God Stats
1W - 1L
1,264 SR
Queue Stats
10W - 21L
1,052 Elo+
Solo
Team Averages
Level 18
1,434 SR
1,234 Elo+

VS

Team Averages
Level 15
1,402 SR
1,145 Elo+
Anubis
Anubis
AleksThaGod
Anubis
Level 15
God Stats
3W - 1L
1,378 SR
Queue Stats
44W - 30L
805 Elo+
Solo
Neith
Neith
Beerrr
Neith
Level 26
God Stats
30W - 14L
1,676 SR
Queue Stats
37W - 23L
1,486 Elo+
Solo
Odin
Odin
Gabelnebemteller
Odin
Level 10
God Stats
0W - 2L
1,254 SR
Queue Stats
5W - 8L
1,135 Elo+
Solo
Kukulkan
Kukulkan
cuspex
Kukulkan
Level 8
God Stats
7W - 3L
1,500 SR
Queue Stats
17W - 19L
1,259 Elo+
Solo
Thor
Thor
gjjf
Thor
Level 17
God Stats
1W - 2L
1,202 SR
Queue Stats
32W - 56L
1,041 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
7 / 6 / 22
16,821
1,051
26,366
33,238
29,097
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Terra
HARUGR
Terra
20
1 / 2 / 26
16,624
1,039
3,422
26,721
35,489
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
MrPateu
Medusa
20
12 / 13 / 16
17,066
1,067
29,172
29,122
14,377
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Muzen Cab
aresu
Ah Muzen Cab
20
19 / 6 / 13
18,755
1,172
64,842
28,768
15,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Scylla
16
0 / 1 / 1
11,349
709
38
788
211
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Team 1 Tickets

54

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
6 / 13 / 16
16,320
1,020
28,401
35,857
29,767
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
Beerrr
Neith
20
8 / 5 / 13
16,216
1,014
20,304
23,434
11,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
2 / 9 / 15
14,241
890
12,492
33,128
41,946
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
cuspex
Kukulkan
20
12 / 8 / 12
17,507
1,094
48,031
26,719
12,080
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Thor
gjjf
Thor
18
0 / 4 / 9
12,492
781
2,821
9,362
4,307
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
93
39
Kills
28
28
Deaths
39
78
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Anubis
6
13
16
1.08
L
Neith
Beerrr
Neith
8
5
13
2.9
W
Ymir
7
6
22
3
L
2
9
15
1.06
W
Terra
HARUGR
Terra
1
2
26
7
W
Medusa
MrPateu
Medusa
12
13
16
1.54
W
Ah Muzen Cab
aresu
Ah Muzen Cab
19
6
13
4.25
L
Kukulkan
cuspex
Kukulkan
12
8
12
2.25
L
Thor
gjjf
Thor
0
4
9
1.13
W
Scylla
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,840
Damage
112,049
118,637
Taken
128,500
94,345
Mitigated
99,462
31,937
Healing
18,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
28,401
1,939
606
4,396
35,857
29,767
0
8,178
27,679
63,536
0
L
Neith
Beerrr
Neith
20,304
12,460
0
951
23,434
11,362
0
4,687
18,747
0
47,100
W
Ymir
26,366
3,863
1,036
1,104
33,238
29,097
0
22,382
10,856
54,612
0
L
12,492
4,355
0
3,780
33,128
41,946
0
6,947
26,181
0
26,757
W
Terra
HARUGR
Terra
3,422
588
9,598
6,514
26,721
35,489
0
16,511
10,210
14,790
0
W
Medusa
MrPateu
Medusa
29,172
18,150
534
4,226
29,122
14,377
0
17,063
12,059
0
47,963
W
Ah Muzen Cab
aresu
Ah Muzen Cab
64,842
45,001
0
8,925
28,768
15,171
0
20,220
8,548
0
118,913
L
Kukulkan
cuspex
Kukulkan
48,031
3,473
524
7,578
26,719
12,080
0
6,319
20,400
87,454
0
L
Thor
gjjf
Thor
2,821
506
0
243
9,362
4,307
0
3,695
5,667
0
5,857
W
Scylla
38
38
0
0
788
211
0
256
532
1,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,615
Gold Earned
76,776
281
Minions Killed
302
5
Camps Cleared
5
1,067,506
Distance Traveled
1,137,116
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
16,320
1,020
104
7
2
191,144
0
L
Neith
16,216
1,014
52
3
1
270,249
0
W
Ymir
16,821
1,051
78
5
2
242,390
1
L
Odin
14,241
890
26
2
0
270,508
0
W
Terra
16,624
1,039
34
2
0
306,271
0
W
Medusa
17,066
1,067
41
3
3
247,433
0
W
Ah Muzen Cab
18,755
1,172
125
8
0
253,420
0
L
Kukulkan
17,507
1,094
112
7
1
252,029
5
L
Thor
12,492
781
8
1
1
153,186
0
W
Scylla
11,349
709
3
0
0
17,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role