Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BaCoN MaN 6969
Fenrir
Level 25
God Stats
5W - 4L
1,561 SR
Queue Stats
24W - 26L
1,330 Elo+
Solo
Neith
Neith
Sebasini43
Neith
Level 29
God Stats
4W - 7L
1,220 SR
Queue Stats
23W - 30L
1,104 Elo+
Solo
Thanatos
Thanatos
ZukoAkuma
Thanatos
Level 15
God Stats
23W - 37L
1,292 SR
Queue Stats
191W - 266L
1,059 Elo+
Solo
Arachne
Arachne
punkinbuttdjkb04
Arachne
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,158 Elo+
Solo
Team Averages
Level 21
1,414 SR
1,230 Elo+

VS

Team Averages
Level 17
1,499 SR
1,230 Elo+
King Arthur
King Arthur
 
King Arthur
Level 26
God Stats
6W - 2L
1,707 SR
Queue Stats
21W - 19L
1,290 Elo+
Solo
Pele
Pele
 
Pele
Level 22
God Stats
49W - 54L
1,401 SR
Queue Stats
368W - 360L
1,198 Elo+
Party 1
Raijin
Raijin
XNoFlyZone22X
Raijin
Level 10
God Stats
46W - 43L
1,426 SR
Queue Stats
102W - 107L
1,215 Elo+
Party 1
Merlin
Merlin
atleastten
Merlin
Level 5
God Stats
3W - 1L
1,741 SR
Queue Stats
72W - 77L
1,385 Elo+
Party 1
The Morrigan
The Morrigan
sigblade1024
The Morrigan
Level 22
God Stats
3W - 5L
1,221 SR
Queue Stats
19W - 37L
1,063 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
2 / 15 / 15
15,223
895
12,239
34,266
15,751
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
2 / 3 / 17
15,453
909
12,086
21,448
9,671
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
20
7 / 3 / 21
18,217
1,072
26,953
22,461
9,928
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
ZukoAkuma
Thanatos
16
0 / 0 / 0
11,950
703
0
0
0
Mace

Mace

+10
Physical Power

20
28 / 13 / 10
22,326
1,313
48,576
40,207
21,252
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

37

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
0 / 8 / 20
14,810
871
14,256
24,836
21,870
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pele
 
Pele
20
13 / 13 / 13
18,004
1,059
30,889
34,369
13,603
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
11 / 7 / 18
18,486
1,087
40,014
20,737
8,977
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
atleastten
Merlin
20
8 / 7 / 19
17,632
1,037
21,825
19,131
9,199
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
sigblade1024
The Morrigan
20
2 / 4 / 17
15,068
886
4,545
9,079
4,583

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
121
39
Kills
34
34
Deaths
39
63
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
15
15
0.63
W
King Arthur
 
King Arthur
0
8
20
1.25
W
Pele
 
Pele
13
13
13
1.5
L
2
3
17
3.5
L
Neith
7
3
21
5.83
W
11
7
18
2.86
L
Thanatos
ZukoAkuma
Thanatos
0
0
0
0
W
Merlin
atleastten
Merlin
8
7
19
2.5
L
28
13
10
2.54
W
The Morrigan
sigblade1024
The Morrigan
2
4
17
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,854
Damage
111,529
118,382
Taken
108,152
56,602
Mitigated
58,232
17,149
Healing
16,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
12,239
4,568
0
1,880
34,266
15,751
0
18,063
16,203
0
25,042
W
King Arthur
 
King Arthur
14,256
676
0
4,404
24,836
21,870
0
0
24,836
153
32,156
W
Pele
 
Pele
30,889
13,148
0
4,313
34,369
13,603
0
0
33,745
0
62,144
L
12,086
4,035
0
1,492
21,448
9,671
0
10,849
10,599
0
20,743
L
Neith
26,953
10,582
438
6,224
22,461
9,928
0
15,013
7,448
0
78,189
W
40,014
4,276
0
3,796
20,737
8,977
0
0
20,737
89,323
0
L
Thanatos
ZukoAkuma
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
atleastten
Merlin
21,825
4,126
0
3,760
19,131
9,199
0
0
19,131
62,967
0
L
48,576
34,942
0
7,115
40,207
21,252
0
21,203
19,004
0
94,614
W
The Morrigan
sigblade1024
The Morrigan
4,545
2,086
0
0
9,079
4,583
0
0
9,064
18,527
3,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,169
Gold Earned
84,000
270
Minions Killed
355
4
Camps Cleared
12
1,133,421
Distance Traveled
1,395,802
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
15,223
895
26
2
0
281,856
0
W
King Arthur
14,810
871
35
2
1
260,228
0
W
Pele
18,004
1,059
59
3
4
296,282
0
L
Fenrir
15,453
909
19
1
0
274,525
0
L
Neith
18,217
1,072
126
7
3
253,106
0
W
Raijin
18,486
1,087
135
8
3
311,885
0
L
Thanatos
11,950
703
0
0
0
88
0
W
Merlin
17,632
1,037
90
5
4
273,998
1
L
Arachne
22,326
1,313
99
6
1
323,846
1
W
The Morrigan
15,068
886
36
2
0
253,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role