Player Matchup

Anubis
Anubis
BigXXBear22
Anubis
Level 32
God Stats
143W - 148L
1,507 SR
Queue Stats
326W - 365L
1,325 Elo+
Party 1
Kukulkan
Kukulkan
Janky Jedi
Kukulkan
Level 28
God Stats
130W - 118L
1,477 SR
Queue Stats
159W - 168L
1,290 Elo+
Party 1
Bellona
Bellona
lrnChefMorimoto
Bellona
Level 28
God Stats
23W - 28L
1,375 SR
Queue Stats
58W - 96L
1,170 Elo+
Party 1
Team Averages
Level 29
1,453 SR
1,261 Elo+

VS

Team Averages
Level 18
1,398 SR
1,117 Elo+
Bacchus
Bacchus
Daclines5
Bacchus
Level 25
God Stats
5W - 16L
1,332 SR
Queue Stats
37W - 54L
1,132 Elo+
Party 2
Merlin
Merlin
DommoC22
Merlin
Level 22
God Stats
7W - 10L
1,361 SR
Queue Stats
17W - 37L
1,025 Elo+
Party 2
Odin
Odin
SkIIIm
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,195 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
3 / 4 / 4
13,393
638
11,012
12,651
6,209
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Janky Jedi
Kukulkan
16
2 / 5 / 5
12,884
614
12,470
11,270
4,847
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 7 / 4
13,790
657
11,466
20,198
24,797
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Daclines5
Bacchus
17
8 / 0 / 4
12,777
608
15,470
21,697
22,657
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
DommoC22
Merlin
17
4 / 7 / 9
12,529
597
12,397
16,893
6,409
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
SkIIIm
Odin
11
0 / 4 / 4
10,747
512
1,042
12,899
7,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
11
Kills
12
16
Deaths
11
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
3
4
4
1.25
L
Bacchus
Daclines5
Bacchus
8
0
4
10
L
Merlin
DommoC22
Merlin
4
7
9
1.21
W
Kukulkan
Janky Jedi
Kukulkan
2
5
5
0.9
L
Odin
SkIIIm
Odin
0
4
4
0.5
W
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,948
Damage
28,909
44,119
Taken
51,489
35,853
Mitigated
36,913
12,449
Healing
4,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
11,012
322
0
6,672
12,651
6,209
1,039
8,562
4,089
63,372
0
L
Bacchus
Daclines5
Bacchus
15,470
773
123
2,297
21,697
22,657
0
10,464
11,233
41,061
0
L
Merlin
DommoC22
Merlin
12,397
1,073
0
366
16,893
6,409
0
7,529
9,364
71,528
0
W
Kukulkan
Janky Jedi
Kukulkan
12,470
1,163
0
656
11,270
4,847
1,077
9,673
1,597
62,610
0
L
Odin
SkIIIm
Odin
1,042
148
417
932
12,899
7,847
0
5,498
7,401
0
11,097
W
11,466
4,107
0
5,121
20,198
24,797
994
10,577
9,621
0
47,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,067
Gold Earned
36,053
221
Minions Killed
127
0
Camps Cleared
0
1,024,064
Distance Traveled
988,763
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,393
638
72
3
0
337,107
1
L
Bacchus
12,777
608
43
2
0
440,504
0
L
Merlin
12,529
597
71
3
0
328,084
0
W
Kukulkan
12,884
614
103
5
0
339,422
4
L
Odin
10,747
512
13
1
0
220,175
1
W
Bellona
13,790
657
46
2
0
347,535
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role