Player Matchup

Rama
Rama
 
Rama
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DaLunkMan
Thor
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 36L
1,526 Elo+
Party 3
He Bo
He Bo
DoorBreach
He Bo
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,582 Elo+
Party 3
Hel
Hel
Falconbridge21
Hel
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 149L
1,531 Elo+
Party 1
Olorun
Olorun
The_Baba_Yaga-22
Olorun
Level 68
God Stats
7W - 6L
1,624 SR
Queue Stats
188W - 178L
1,541 Elo+
Party 1
Team Averages
Level 100
1,525 SR
1,536 Elo+

VS

Team Averages
Level 96
1,543 SR
1,549 Elo+
Pele
Pele
Frerrawia
Pele
Level 75
God Stats
1W - 5L
1,698 SR
Queue Stats
222W - 204L
1,563 Elo+
Solo
Hou Yi
Hou Yi
LizardMan
Hou Yi
Level 115
God Stats
2W - 2L
1,511 SR
Queue Stats
280W - 280L
1,538 Elo+
Party 2
Janus
Janus
OuTinThEOpeN
Janus
Level 152
God Stats
1W - 4L
1,290 SR
Queue Stats
186W - 187L
1,559 Elo+
Solo
Fafnir
Fafnir
Saint Skip
Fafnir
Level 47
God Stats
1W - 1L
1,714 SR
Queue Stats
10W - 15L
1,543 Elo+
Solo
Hel
Hel
Schwarzenberg
Hel
Level 89
God Stats
2W - 2L
1,503 SR
Queue Stats
177W - 165L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
4 / 2 / 11
12,338
685
17,406
21,328
9,027
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
18
1 / 4 / 14
11,582
643
11,015
16,670
11,988
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
19
7 / 6 / 7
12,408
689
18,373
14,576
5,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
5 / 3 / 11
12,982
721
20,486
26,636
12,229
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
2 / 1 / 12
12,059
670
14,418
11,580
5,270
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
4 / 2 / 8
11,847
658
14,725
17,796
8,469
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
LizardMan
Hou Yi
17
4 / 7 / 8
10,858
603
16,305
18,283
9,124
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 4 / 9
11,410
634
22,562
11,326
4,334
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Saint Skip
Fafnir
20
5 / 3 / 11
13,135
730
14,154
35,217
32,924
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
1 / 3 / 12
10,605
589
14,223
13,813
12,559
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
64
19
Kills
16
16
Deaths
19
55
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
2
11
4.75
W
Thor
1
4
14
2
W
He Bo
7
6
7
1.75
W
5
3
11
3.5
L
Pele
4
2
8
4
L
Hou Yi
LizardMan
Hou Yi
4
7
8
1.14
L
2
4
9
1.63
L
Fafnir
Saint Skip
Fafnir
5
3
11
3.5
L
1
3
12
2.33
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,698
Damage
81,969
90,790
Taken
96,435
44,056
Mitigated
67,410
61,173
Healing
55,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
17,406
11,549
2,380
5,083
21,328
9,027
2,544
14,283
7,045
0
39,910
W
Thor
11,015
369
1,714
1,834
16,670
11,988
1,157
8,441
8,229
0
34,037
W
He Bo
18,373
488
409
833
14,576
5,542
298
7,493
7,083
24,814
0
W
20,486
57
22,044
17,452
26,636
12,229
865
14,305
12,331
38,581
0
L
Pele
14,725
3,025
2,211
3,343
17,796
8,469
366
8,829
8,967
0
37,426
L
Hou Yi
LizardMan
Hou Yi
16,305
7,808
581
555
18,283
9,124
135
11,609
6,674
0
29,720
L
22,562
1,378
2,077
470
11,326
4,334
573
8,089
3,237
64,801
0
L
Fafnir
Saint Skip
Fafnir
14,154
6,663
1,745
12,143
35,217
32,924
852
16,092
19,125
19,986
0
L
14,223
643
24,108
8,222
13,813
12,559
37
8,658
5,155
19,644
0
W
14,418
6,320
4,914
4,510
11,580
5,270
554
6,417
5,163
36,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,369
Gold Earned
57,855
204
Minions Killed
191
0
Camps Cleared
0
1,542,774
Distance Traveled
1,554,463
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,338
685
47
3
0
275,424
1
W
Thor
11,582
643
43
2
0
331,859
0
W
He Bo
12,408
689
13
1
0
274,847
0
W
Hel
12,982
721
56
3
0
362,173
1
L
Pele
11,847
658
55
3
0
346,768
0
L
Hou Yi
10,858
603
27
2
0
293,429
2
L
Janus
11,410
634
90
5
0
249,690
7
L
Fafnir
13,135
730
9
1
0
314,640
1
L
Hel
10,605
589
10
1
0
349,936
0
W
Olorun
12,059
670
45
3
0
298,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role