Player Matchup

Amaterasu
Amaterasu
Ac3luck
Amaterasu
Level 26
God Stats
12W - 8L
1,631 SR
Queue Stats
102W - 111L
1,369 Elo+
Party 1
Raijin
Raijin
Aiimful
Raijin
Level 29
God Stats
3W - 4L
1,334 SR
Queue Stats
142W - 163L
1,399 Elo+
Party 1
Arachne
Arachne
F1uffy Pillow
Arachne
Level 104
God Stats
24W - 19L
1,586 SR
Queue Stats
215W - 213L
1,442 Elo+
Party 1
Ymir
Ymir
Sproatum
Ymir
Level 17
God Stats
12W - 11L
1,443 SR
Queue Stats
97W - 114L
1,397 Elo+
Party 1
Skadi
Skadi
Stigma J 95
Skadi
Level 13
God Stats
10W - 16L
1,474 SR
Queue Stats
47W - 58L
1,405 Elo+
Party 1
Team Averages
Level 38
1,494 SR
1,403 Elo+

VS

Team Averages
Level 21
1,592 SR
1,403 Elo+
Jormungandr
Jormungandr
Grassninja2004
Jormungandr
Level 28
God Stats
4W - 2L
1,904 SR
Queue Stats
7W - 12L
1,453 Elo+
Solo
Serqet
Serqet
MatrixThePotato
Serqet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 142L
1,488 Elo+
Solo
Sol
Sol
SolemnRotoscope
Sol
Level 29
God Stats
2W - 1L
1,855 SR
Queue Stats
20W - 17L
1,499 Elo+
Solo
Neith
Neith
arielrdz10
Neith
Level 13
God Stats
33W - 28L
1,479 SR
Queue Stats
98W - 98L
1,432 Elo+
Solo
Medusa
Medusa
jc_corderoo
Medusa
Level 9
God Stats
0W - 5L
1,223 SR
Queue Stats
15W - 23L
1,144 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ac3luck
Amaterasu
14
2 / 2 / 0
8,043
503
3,860
9,268
11,171
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Raijin
Aiimful
Raijin
15
5 / 2 / 11
9,049
566
9,210
7,571
2,732
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
16
17 / 1 / 5
10,522
658
14,904
10,250
4,262
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
12
1 / 4 / 1
7,796
487
2,668
10,167
8,732
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

12
0 / 3 / 3
6,771
423
2,342
7,287
2,660
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Grassninja2004
Jormungandr
14
4 / 4 / 1
8,821
551
6,424
10,116
8,552
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
3 / 4 / 2
8,804
550
3,868
9,568
2,815
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
4 / 3 / 1
7,560
473
10,057
8,806
2,245
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
11
1 / 6 / 0
6,658
416
3,809
9,436
3,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
6
0 / 8 / 0
5,467
342
1,077
7,600
3,935
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
25
Kills
12
12
Deaths
25
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Ac3luck
Amaterasu
2
2
0
1
W
Raijin
Aiimful
Raijin
5
2
11
5.25
W
Arachne
17
1
5
19.5
L
Jormungandr
Grassninja2004
Jormungandr
4
4
1
1.13
L
3
4
2
1
L
4
3
1
1.5
W
Ymir
1
4
1
0.38
W
0
3
3
0.5
L
Neith
1
6
0
0.17
L
Medusa
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,984
Damage
25,235
44,543
Taken
45,526
29,557
Mitigated
21,221
10,954
Healing
7,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Ac3luck
Amaterasu
3,860
1,467
0
2,676
9,268
11,171
778
4,550
4,580
0
38,962
W
Raijin
Aiimful
Raijin
9,210
1,210
0
1,150
7,571
2,732
1,088
1,589
5,894
52,796
0
W
Arachne
14,904
9,523
0
5,245
10,250
4,262
0
1,785
8,315
0
62,250
L
Jormungandr
Grassninja2004
Jormungandr
6,424
2,300
99
648
10,116
8,552
521
2,462
7,654
46,866
0
L
3,868
1,566
0
2,160
9,568
2,815
0
540
9,028
0
33,013
L
10,057
3,058
0
2,720
8,806
2,245
0
3,103
5,703
40,087
0
W
Ymir
2,668
198
96
747
10,167
8,732
0
4,931
5,161
29,331
0
W
2,342
1,244
0
1,040
7,287
2,660
429
3,626
3,661
0
33,193
L
Neith
3,809
1,161
0
1,578
9,436
3,674
336
4,543
4,893
0
29,532
L
Medusa
1,077
456
0
0
7,600
3,935
0
1,230
6,370
0
15,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,181
Gold Earned
37,310
351
Minions Killed
301
0
Camps Cleared
0
1,421,992
Distance Traveled
1,271,083
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,043
503
65
4
0
269,940
1
W
Raijin
9,049
566
83
5
0
263,528
1
W
Arachne
10,522
658
97
6
0
368,174
1
L
Jormungandr
8,821
551
86
5
0
268,145
2
L
Serqet
8,804
550
65
4
0
320,813
1
L
Sol
7,560
473
71
4
0
255,559
1
W
Ymir
7,796
487
41
3
0
258,755
5
W
Skadi
6,771
423
65
4
0
261,595
3
L
Neith
6,658
416
56
4
0
217,814
6
L
Medusa
5,467
342
23
1
0
208,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role