Player Matchup

Izanami
Izanami
BoDi4ka001
Izanami
Level 12
God Stats
0W - 2L
1,197 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
IRONHUNTER07
Sun Wukong
Level 25
God Stats
5W - 5L
1,408 SR
Queue Stats
74W - 77L
1,394 Elo+
Party 1
Ra
Ra
Rimorob
Ra
Level 15
God Stats
3W - 4L
1,499 SR
Queue Stats
11W - 18L
1,277 Elo+
Solo
Freya
Freya
ThePyllynalle
Freya
Level 26
God Stats
11W - 5L
1,323 SR
Queue Stats
25W - 20L
1,435 Elo+
Solo
Aphrodite
Aphrodite
scorpion3155
Aphrodite
Level 26
God Stats
70W - 61L
1,506 SR
Queue Stats
85W - 74L
1,418 Elo+
Party 1
Team Averages
Level 21
1,387 SR
1,405 Elo+

VS

Team Averages
Level 23
1,412 SR
1,230 Elo+
Odin
Odin
Towertool
Odin
Level 29
God Stats
1W - 0L
1,685 SR
Queue Stats
7W - 10L
1,174 Elo+
Solo
Scylla
Scylla
UltimateOfPower
Scylla
Level 28
God Stats
5W - 6L
1,351 SR
Queue Stats
84W - 105L
1,367 Elo+
Solo
Neith
Neith
agüesome96
Neith
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,123 Elo+
Solo
Ra
Ra
mirtssella2000
Ra
Level 8
God Stats
1W - 1L
1,085 SR
Queue Stats
1W - 6L
1,024 Elo+
Solo
Ymir
Ymir
pandanotcute
Ymir
Level 29
God Stats
17W - 19L
1,440 SR
Queue Stats
137W - 134L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BoDi4ka001
Izanami
6
0 / 5 / 0
4,359
436
1,432
5,205
1,305
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
IRONHUNTER07
Sun Wukong
4
0 / 3 / 0
3,798
380
1,126
4,826
2,383
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 2 / 1
4,137
414
355
2,575
897
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

9
2 / 3 / 0
5,231
523
2,398
6,991
2,469
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
scorpion3155
Aphrodite
3
0 / 2 / 0
3,525
353
498
1,464
376
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
2 / 1 / 1
6,707
671
912
3,213
1,070
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
2 / 2 / 3
6,137
614
5,026
3,482
960
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
7 / 0 / 5
7,601
760
7,230
4,011
1,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

3
0 / 0 / 0
4,300
430
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
4 / 0 / 6
6,946
695
2,757
5,196
2,497
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
15
15
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
BoDi4ka001
Izanami
0
5
0
0
L
Sun Wukong
IRONHUNTER07
Sun Wukong
0
3
0
0
L
0
2
1
0.25
L
2
3
0
0.67
W
Odin
2
1
1
2.5
W
2
2
3
1.75
W
7
0
5
9.5
W
0
0
0
0
W
4
0
6
7
L
Aphrodite
scorpion3155
Aphrodite
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,809
Damage
15,925
21,061
Taken
15,902
7,430
Mitigated
5,823
5,105
Healing
5,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BoDi4ka001
Izanami
1,432
1,206
0
60
5,205
1,305
383
1,645
3,560
0
15,204
L
Sun Wukong
IRONHUNTER07
Sun Wukong
1,126
196
0
650
4,826
2,383
0
1,377
3,449
0
6,702
L
355
0
0
1,108
2,575
897
0
2,095
480
9,703
0
L
2,398
646
0
2,929
6,991
2,469
350
2,522
4,469
19,557
0
W
Odin
912
249
0
851
3,213
1,070
2,101
697
2,516
0
28,059
W
5,026
524
0
952
3,482
960
1,490
1,561
1,921
20,744
0
W
7,230
3,685
0
2,481
4,011
1,296
2,594
132
3,879
0
42,081
W
0
0
0
0
0
0
0
0
0
223
0
W
2,757
749
0
1,031
5,196
2,497
1,099
861
4,335
18,196
0
L
Aphrodite
scorpion3155
Aphrodite
498
161
0
358
1,464
376
0
144
1,320
3,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,050
Gold Earned
31,691
99
Minions Killed
208
0
Camps Cleared
0
565,796
Distance Traveled
704,354
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,359
436
33
3
0
157,206
0
L
Sun Wukong
3,798
380
11
1
0
112,218
0
L
Ra
4,137
414
16
2
0
77,937
1
L
Freya
5,231
523
36
4
0
170,508
3
W
Odin
6,707
671
66
7
0
147,371
1
W
Scylla
6,137
614
30
3
0
156,973
1
W
Neith
7,601
760
81
8
0
174,409
2
W
Ra
4,300
430
1
0
0
36,459
0
W
Ymir
6,946
695
30
3
0
189,142
3
L
Aphrodite
3,525
353
3
0
0
47,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role