Player Matchup

Baron Samedi
Baron Samedi
Alan Uriel Cruz
Baron Samedi
Level 61
God Stats
3W - 5L
1,352 SR
Queue Stats
59W - 60L
1,423 Elo+
Party 1
Pele
Pele
Cursedhendrix12
Pele
Level 15
God Stats
0W - 2L
1,427 SR
Queue Stats
0W - 2L
1,249 Elo+
Party 1
Achilles
Achilles
RUBIKing117
Achilles
Level 26
God Stats
0W - 1L
1,738 SR
Queue Stats
5W - 12L
1,128 Elo+
Party 1
Team Averages
Level 34
1,506 SR
1,267 Elo+

VS

Team Averages
Level 53
1,451 SR
1,328 Elo+
Chaac
Chaac
HardHead Nation
Chaac
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
182W - 201L
1,350 Elo+
Party 2
Jormungandr
Jormungandr
HardHeadHuncho
Jormungandr
Level 18
God Stats
2W - 0L
1,461 SR
Queue Stats
20W - 15L
1,396 Elo+
Party 2
Merlin
Merlin
xxRoMaNxx21
Merlin
Level 54
God Stats
9W - 12L
1,391 SR
Queue Stats
26W - 39L
1,237 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alan Uriel Cruz
Baron Samedi
16
8 / 9 / 3
12,961
762
15,758
20,476
8,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 11 / 4
10,938
643
6,042
18,568
6,474
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
RUBIKing117
Achilles
13
1 / 11 / 6
10,388
611
9,820
21,775
16,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 3 / 10
13,128
772
18,617
19,067
25,664
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
HardHeadHuncho
Jormungandr
15
7 / 2 / 22
13,252
780
16,202
14,392
12,064
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
16
10 / 8 / 17
12,989
764
15,441
16,527
6,411
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
80
12
Kills
31
31
Deaths
13
13
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Alan Uriel Cruz
Baron Samedi
8
9
3
1.06
L
3
11
4
0.45
W
14
3
10
6.33
W
Jormungandr
HardHeadHuncho
Jormungandr
7
2
22
9
L
Achilles
RUBIKing117
Achilles
1
11
6
0.36
W
Merlin
10
8
17
2.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,620
Damage
50,260
60,819
Taken
49,986
31,252
Mitigated
44,139
10,608
Healing
15,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Alan Uriel Cruz
Baron Samedi
15,758
1,698
2,237
5,638
20,476
8,568
0
11,074
9,402
46,028
0
L
6,042
1,324
0
802
18,568
6,474
0
10,488
8,080
0
18,581
W
18,617
4,026
0
8,277
19,067
25,664
402
5,675
13,392
0
54,160
W
Jormungandr
HardHeadHuncho
Jormungandr
16,202
4,703
1,182
2,408
14,392
12,064
845
4,543
9,849
37,381
0
L
Achilles
RUBIKing117
Achilles
9,820
4,784
222
1,709
21,775
16,210
0
10,155
11,620
0
27,551
W
Merlin
15,441
2,037
279
3,411
16,527
6,411
1,544
5,546
10,981
43,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,287
Gold Earned
39,369
96
Minions Killed
164
0
Camps Cleared
0
732,449
Distance Traveled
822,877
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,961
762
43
3
0
258,357
0
L
Pele
10,938
643
25
1
0
212,909
1
W
Chaac
13,128
772
54
3
0
322,619
1
W
Jormungandr
13,252
780
46
3
0
282,253
0
L
Achilles
10,388
611
28
2
0
261,183
0
W
Merlin
12,989
764
64
4
0
218,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role