Player Matchup

Neith
Neith
AsunaKawaiiDesu
Neith
Level 64
God Stats
1W - 2L
1,242 SR
Queue Stats
4W - 5L
1,346 Elo+
Party 2
Freya
Freya
DJxPhrost
Freya
Level 103
God Stats
22W - 12L
1,879 SR
Queue Stats
139W - 84L
1,644 Elo+
Party 2
Ymir
Ymir
RuslanJrerr
Ymir
Level 124
God Stats
2W - 1L
1,499 SR
Queue Stats
84W - 88L
1,288 Elo+
Solo
Izanami
Izanami
WolfLeigh31
Izanami
Level 86
God Stats
17W - 14L
1,847 SR
Queue Stats
71W - 67L
1,506 Elo+
Party 2
Hera
Hera
Wolfman1021
Hera
Level 139
God Stats
19W - 7L
1,722 SR
Queue Stats
127W - 102L
1,536 Elo+
Party 2
Team Averages
Level 103
1,638 SR
1,464 Elo+

VS

Team Averages
Level 68
1,401 SR
1,363 Elo+
Chang'e
Chang'e
 
Chang'e
Level 113
God Stats
4W - 12L
1,354 SR
Queue Stats
223W - 316L
1,345 Elo+
Party 3
Bellona
Bellona
CourtCourtneyB
Bellona
Level 66
God Stats
6W - 11L
1,240 SR
Queue Stats
36W - 36L
1,361 Elo+
Party 1
Hou Yi
Hou Yi
Dorknagar
Hou Yi
Level 85
God Stats
14W - 27L
1,364 SR
Queue Stats
454W - 569L
1,344 Elo+
Party 3
Zeus
Zeus
Lightningblitz67
Zeus
Level 16
God Stats
2W - 6L
1,342 SR
Queue Stats
15W - 25L
1,328 Elo+
Party 1
Ra
Ra
Scarletbeast028
Ra
Level 61
God Stats
1W - 4L
1,706 SR
Queue Stats
145W - 118L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 17
14,127
1,009
17,202
7,361
3,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
DJxPhrost
Freya
20
7 / 0 / 14
13,268
948
11,764
9,081
4,311
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 4 / 19
13,904
993
15,539
19,425
16,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
WolfLeigh31
Izanami
20
7 / 1 / 20
14,266
1,019
21,039
10,819
5,186
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
5 / 1 / 26
13,822
987
28,756
6,483
3,156
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

216

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
0 / 2 / 5
11,848
846
2,865
8,684
8,830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
0 / 13 / 1
11,648
832
8,728
38,399
33,196
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hou Yi
Dorknagar
Hou Yi
17
3 / 2 / 2
12,203
872
9,003
13,869
5,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 7 / 2
11,095
793
8,953
16,704
6,764
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
3 / 10 / 2
12,779
913
16,523
20,768
9,683
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
18
34
Kills
6
6
Deaths
34
96
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
2
5
1.25
W
8
0
17
16.5
L
0
13
1
0.04
W
Freya
DJxPhrost
Freya
7
0
14
14
L
Hou Yi
Dorknagar
Hou Yi
3
2
2
2
L
0
7
2
0.14
W
7
4
19
4.13
L
3
10
2
0.4
W
Izanami
WolfLeigh31
Izanami
7
1
20
17
W
5
1
26
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,300
Damage
46,072
53,169
Taken
98,424
32,448
Mitigated
63,830
10,760
Healing
8,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,865
160
1,622
1,298
8,684
8,830
0
4,417
4,267
23,767
0
W
17,202
8,172
315
1,432
7,361
3,451
0
4,326
3,035
0
34,959
L
8,728
1,378
231
1,575
38,399
33,196
0
19,570
18,829
0
36,600
W
Freya
DJxPhrost
Freya
11,764
3,937
0
2,538
9,081
4,311
0
4,400
4,681
23,448
0
L
Hou Yi
Dorknagar
Hou Yi
9,003
3,956
0
0
13,869
5,357
0
9,798
4,071
0
22,134
L
8,953
0
498
805
16,704
6,764
0
10,863
5,841
27,477
0
W
15,539
1,259
0
3,612
19,425
16,344
0
8,672
10,753
40,649
0
L
16,523
1,036
2,153
389
20,768
9,683
0
11,411
9,357
62,452
0
W
Izanami
WolfLeigh31
Izanami
21,039
15,773
0
315
10,819
5,186
0
6,584
4,235
0
55,604
W
28,756
5,701
740
1,808
6,483
3,156
0
4,359
2,124
65,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,387
Gold Earned
59,573
298
Minions Killed
262
14
Camps Cleared
4
1,361,643
Distance Traveled
1,191,676
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,848
846
45
3
0
257,518
0
W
Neith
14,127
1,009
41
3
3
275,284
0
L
Bellona
11,648
832
63
5
1
249,988
0
W
Freya
13,268
948
26
2
5
288,104
0
L
Hou Yi
12,203
872
23
2
2
271,479
0
L
Zeus
11,095
793
33
2
1
175,984
0
W
Ymir
13,904
993
61
4
6
238,749
0
L
Ra
12,779
913
98
7
0
236,707
0
W
Izanami
14,266
1,019
88
6
0
260,483
0
W
Hera
13,822
987
82
6
0
299,023
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role