Player Matchup

Aphrodite
Aphrodite
Myzfit
Aphrodite
Level 117
God Stats
0W - 3L
1,418 SR
Queue Stats
8W - 12L
1,316 Elo+
Party 2
Jormungandr
Jormungandr
SdS Sempai 03
Jormungandr
Level 88
God Stats
0W - 1L
1,432 SR
Queue Stats
21W - 26L
1,367 Elo+
Solo
Chiron
Chiron
albytrice
Chiron
Level 114
God Stats
0W - 1L
1,755 SR
Queue Stats
9W - 11L
1,426 Elo+
Party 2
Bastet
Bastet
wombatkombat
Bastet
Level 147
God Stats
1W - 1L
1,680 SR
Queue Stats
118W - 91L
1,626 Elo+
Party 2
Team Averages
Level 117
1,571 SR
1,434 Elo+

VS

Team Averages
Level 107
1,735 SR
1,561 Elo+
Nox
Nox
Soggytoast918
Nox
Level 122
God Stats
1W - 0L
1,505 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Neith
Neith
SwiggityxSwooty
Neith
Level 119
God Stats
1W - 0L
1,817 SR
Queue Stats
25W - 23L
1,499 Elo+
Party 1
Baron Samedi
Baron Samedi
WESTHILLJACK54
Baron Samedi
Level 106
God Stats
2W - 1L
1,780 SR
Queue Stats
29W - 25L
1,497 Elo+
Party 1
Odin
Odin
xXJAYTHEBAKERXx
Odin
Level 82
God Stats
1W - 0L
1,837 SR
Queue Stats
4W - 2L
1,748 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Myzfit
Aphrodite
20
2 / 9 / 11
15,471
619
8,832
29,490
30,380
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jormungandr
SdS Sempai 03
Jormungandr
20
2 / 5 / 10
16,294
652
14,257
21,534
27,332
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
albytrice
Chiron
20
10 / 11 / 8
17,782
711
19,593
28,170
13,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
20
11 / 8 / 7
18,547
742
33,450
28,476
13,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 9
19,221
769
21,688
22,876
15,490
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
15 / 10 / 8
19,522
781
30,166
23,530
9,634
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
WESTHILLJACK54
Baron Samedi
20
2 / 11 / 14
16,804
672
18,369
23,227
13,647
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
5 / 2 / 21
18,200
728
16,097
25,098
35,158
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
85
25
Kills
33
33
Deaths
25
36
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Myzfit
Aphrodite
2
9
11
0.83
L
Jormungandr
SdS Sempai 03
Jormungandr
2
5
10
1.4
W
11
2
9
7.75
W
15
10
8
1.9
W
Baron Samedi
WESTHILLJACK54
Baron Samedi
2
11
14
0.82
L
Chiron
albytrice
Chiron
10
11
8
1.27
L
Bastet
11
8
7
1.81
W
5
2
21
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,132
Damage
86,320
107,670
Taken
94,731
84,573
Mitigated
73,929
26,874
Healing
22,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Myzfit
Aphrodite
8,832
1,103
9,431
10,655
29,490
30,380
117
12,620
16,870
48,524
0
L
Jormungandr
SdS Sempai 03
Jormungandr
14,257
1,513
291
606
21,534
27,332
72
8,692
12,842
69,718
0
W
21,688
1,503
0
3,144
22,876
15,490
2,568
5,442
17,434
68,219
0
W
30,166
19,094
0
3,482
23,530
9,634
4,176
6,153
17,377
0
98,754
W
Baron Samedi
WESTHILLJACK54
Baron Samedi
18,369
1,062
2,964
4,677
23,227
13,647
1,798
6,182
17,045
63,789
0
L
Chiron
albytrice
Chiron
19,593
7,316
719
4,672
28,170
13,145
552
7,648
20,522
0
97,999
L
Bastet
33,450
9,622
0
500
28,476
13,716
57
11,991
16,485
0
98,865
W
16,097
1,871
780
7,511
25,098
35,158
859
6,045
19,053
0
49,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,094
Gold Earned
73,747
403
Minions Killed
368
20
Camps Cleared
18
1,613,258
Distance Traveled
1,750,085
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
15,471
619
75
3
1
377,561
1
L
Jormungandr
16,294
652
99
4
3
419,899
1
W
Nox
19,221
769
98
4
7
520,735
1
W
Neith
19,522
781
99
4
7
362,741
0
W
Baron Samedi
16,804
672
99
4
3
368,266
1
L
Chiron
17,782
711
125
5
5
348,385
0
L
Bastet
18,547
742
104
4
11
467,413
0
W
Odin
18,200
728
72
3
1
498,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role