Player Matchup

Terra
Terra
 
Terra
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Grimm-3-
Zeus
Level 106
God Stats
11W - 7L
1,577 SR
Queue Stats
250W - 270L
1,397 Elo+
Party 1
Fenrir
Fenrir
burritou
Fenrir
Level 77
God Stats
1W - 3L
1,696 SR
Queue Stats
46W - 37L
1,511 Elo+
Solo
Zhong Kui
Zhong Kui
imChadalicious
Zhong Kui
Level 125
God Stats
17W - 22L
1,618 SR
Queue Stats
784W - 780L
1,420 Elo+
Solo
Hera
Hera
penguinn8
Hera
Level 103
God Stats
5W - 6L
1,485 SR
Queue Stats
355W - 362L
1,404 Elo+
Party 1
Team Averages
Level 100
1,575 SR
1,446 Elo+

VS

Team Averages
Level 104
1,564 SR
1,439 Elo+
Athena
Athena
 
Athena
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Fr3nchst4R17
Skadi
Level 109
God Stats
2W - 0L
1,605 SR
Queue Stats
31W - 25L
1,455 Elo+
Solo
Zeus
Zeus
Metro Plays
Zeus
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 11L
1,331 Elo+
Party 2
Janus
Janus
PLANETdirtyBird
Janus
Level 108
God Stats
2W - 0L
1,718 SR
Queue Stats
16W - 13L
1,410 Elo+
Party 2
Guan Yu
Guan Yu
Wonderful WPG
Guan Yu
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 19L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
17
1 / 8 / 5
9,678
538
12,393
26,865
27,598
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Zeus
20
4 / 7 / 3
11,707
650
22,951
17,102
5,526
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
burritou
Fenrir
12
0 / 5 / 1
8,742
486
1,273
7,849
2,983
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
imChadalicious
Zhong Kui
15
3 / 10 / 1
10,663
592
13,992
19,138
12,816
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hera
19
3 / 10 / 6
10,996
611
16,780
19,578
6,844
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
19
3 / 3 / 29
12,889
716
8,373
22,862
26,115
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
14 / 4 / 19
13,346
741
21,181
16,666
7,041
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
12 / 2 / 17
14,165
787
29,287
17,672
7,363
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
7 / 1 / 24
13,893
772
16,697
16,512
6,960
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
18
4 / 3 / 23
11,728
652
7,057
20,206
12,687
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
152
11
Kills
40
40
Deaths
13
16
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
8
5
0.44
W
Athena
 
Athena
3
3
29
5.83
W
14
4
19
5.88
L
Zeus
4
7
3
0.79
W
12
2
17
10.25
W
7
1
24
19
W
Guan Yu
4
3
23
5.17
L
Fenrir
burritou
Fenrir
0
5
1
0.1
L
Zhong Kui
imChadalicious
Zhong Kui
3
10
1
0.35
L
Hera
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,389
Damage
82,595
90,532
Taken
93,918
55,767
Mitigated
60,166
27,742
Healing
58,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
12,393
1,048
4,549
8,123
26,865
27,598
0
17,129
9,736
22,241
0
W
Athena
 
Athena
8,373
3,336
3,441
2,596
22,862
26,115
897
10,227
11,823
13,695
0
W
21,181
10,482
1,661
2,754
16,666
7,041
2,282
11,201
5,465
8
34,652
L
Zeus
22,951
1,737
1,470
3,764
17,102
5,526
117
10,111
6,991
60,448
0
W
29,287
2,675
4,384
8,299
17,672
7,363
1,522
14,698
2,974
67,948
0
W
16,697
1,027
5,170
7,820
16,512
6,960
920
14,629
1,883
52,348
0
W
Guan Yu
7,057
719
13,771
8,434
20,206
12,687
623
15,361
4,845
0
11,957
L
Fenrir
burritou
Fenrir
1,273
238
1,070
894
7,849
2,983
0
5,016
2,833
0
4,352
L
Zhong Kui
imChadalicious
Zhong Kui
13,992
429
1,131
3,405
19,138
12,816
90
10,935
8,203
21,205
0
L
Hera
16,780
5,414
1,406
1,930
19,578
6,844
114
11,166
8,412
33,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,786
Gold Earned
66,021
141
Minions Killed
179
0
Camps Cleared
0
1,115,482
Distance Traveled
1,667,483
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,678
538
12
1
0
279,618
0
W
Athena
12,889
716
15
1
0
326,384
0
W
Skadi
13,346
741
23
1
0
313,655
0
L
Zeus
11,707
650
57
3
0
266,740
0
W
Zeus
14,165
787
62
3
0
325,986
2
W
Janus
13,893
772
73
4
0
349,143
8
W
Guan Yu
11,728
652
6
0
0
352,315
0
L
Fenrir
8,742
486
13
1
0
154,660
0
L
Zhong Kui
10,663
592
15
1
0
184,560
0
L
Hera
10,996
611
44
2
0
229,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role