Player Matchup

Hel
Hel
BeKirful
Hel
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 5L
1,849 Elo+
Party 2
Cerberus
Cerberus
Danielwzds
Cerberus
Level 6
God Stats
12W - 12L
1,518 SR
Queue Stats
27W - 32L
1,565 Elo+
Solo
Hou Yi
Hou Yi
Imcheap
Hou Yi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 13L
1,849 Elo+
Party 2
Neith
Neith
MaSlu
Neith
Level 8
God Stats
9W - 2L
1,830 SR
Queue Stats
13W - 7L
1,805 Elo+
Party 2
Baron Samedi
Baron Samedi
VizThaKid
Baron Samedi
Level 21
God Stats
17W - 13L
1,838 SR
Queue Stats
148W - 108L
1,668 Elo+
Solo
Team Averages
Level 18
1,637 SR
1,747 Elo+

VS

Team Averages
Level 15
1,573 SR
1,608 Elo+
Khepri
Khepri
BeeboBlaster
Khepri
Level 26
God Stats
4W - 2L
1,759 SR
Queue Stats
23W - 13L
1,612 Elo+
Party 1
Chernobog
Chernobog
BeeboWannaSmash
Chernobog
Level 20
God Stats
6W - 8L
1,680 SR
Queue Stats
19W - 15L
1,611 Elo+
Party 1
Poseidon
Poseidon
Graveity
Poseidon
Level 12
God Stats
2W - 4L
1,718 SR
Queue Stats
29W - 35L
1,587 Elo+
Solo
Chaac
Chaac
SasquatchMan7199
Chaac
Level 11
God Stats
0W - 2L
1,206 SR
Queue Stats
16W - 11L
1,451 Elo+
Party 1
Thor
Thor
ZergCraftII
Thor
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 12L
1,780 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 12 / 24
17,004
1,063
44,487
31,183
20,558
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Danielwzds
Cerberus
20
5 / 8 / 20
14,924
933
9,402
27,268
22,973
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
Imcheap
Hou Yi
20
13 / 8 / 25
17,313
1,082
35,567
27,819
11,326
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
MaSlu
Neith
20
17 / 5 / 19
19,326
1,208
40,270
20,716
10,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
VizThaKid
Baron Samedi
20
1 / 2 / 29
15,161
948
13,709
12,982
14,135
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

22

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
20
4 / 5 / 23
16,509
1,032
19,715
37,568
47,652
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
BeeboWannaSmash
Chernobog
20
10 / 11 / 17
16,856
1,054
24,362
33,824
11,446
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poseidon
Graveity
Poseidon
20
6 / 8 / 17
15,706
982
27,033
18,006
3,834
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 7 / 16
15,511
969
18,352
26,930
42,711
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 15 / 17
17,286
1,080
25,144
36,662
10,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
125
46
Kills
35
35
Deaths
46
117
Assists
90
Player
Kills
Deaths
Assists
KDA
W
10
12
24
1.83
L
Khepri
4
5
23
3.1
L
Chernobog
BeeboWannaSmash
Chernobog
10
11
17
1.68
W
Cerberus
Danielwzds
Cerberus
5
8
20
1.88
L
Poseidon
Graveity
Poseidon
6
8
17
1.81
W
Hou Yi
Imcheap
Hou Yi
13
8
25
3.19
W
Neith
MaSlu
Neith
17
5
19
5.3
L
6
7
16
2
W
Baron Samedi
VizThaKid
Baron Samedi
1
2
29
7.75
L
9
15
17
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,435
Damage
114,606
119,968
Taken
152,990
79,096
Mitigated
116,437
35,487
Healing
12,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
44,487
3,831
9,176
10,415
31,183
20,558
0
9,722
21,461
62,438
0
L
Khepri
19,715
2,436
0
2,460
37,568
47,652
0
15,874
21,694
51,349
0
L
Chernobog
BeeboWannaSmash
Chernobog
24,362
14,007
0
1,514
33,824
11,446
0
18,300
15,524
0
50,327
W
Cerberus
Danielwzds
Cerberus
9,402
927
0
1,765
27,268
22,973
0
11,526
15,742
27,775
0
L
Poseidon
Graveity
Poseidon
27,033
3,386
0
1,691
18,006
3,834
0
5,356
12,650
65,965
0
W
Hou Yi
Imcheap
Hou Yi
35,567
21,426
0
2,243
27,819
11,326
0
10,495
17,324
0
45,822
W
Neith
MaSlu
Neith
40,270
21,194
1,011
4,982
20,716
10,104
0
10,650
10,066
0
79,235
L
18,352
3,322
0
4,036
26,930
42,711
0
11,050
15,880
135
32,270
W
Baron Samedi
VizThaKid
Baron Samedi
13,709
601
4,008
1,887
12,982
14,135
0
4,490
8,492
35,223
0
L
25,144
8,255
0
3,110
36,662
10,794
0
17,018
19,644
0
43,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,728
Gold Earned
81,868
269
Minions Killed
261
4
Camps Cleared
8
1,358,919
Distance Traveled
1,496,191
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
17,004
1,063
53
3
0
271,930
1
L
Khepri
16,509
1,032
61
4
1
328,789
1
L
Chernobog
16,856
1,054
43
3
1
268,419
0
W
Cerberus
14,924
933
41
3
1
254,342
0
L
Poseidon
15,706
982
85
5
2
326,451
0
W
Hou Yi
17,313
1,082
14
1
2
277,040
1
W
Neith
19,326
1,208
108
7
0
279,768
0
L
Chaac
15,511
969
31
2
0
292,780
0
W
Baron Samedi
15,161
948
53
3
1
275,839
0
L
Thor
17,286
1,080
41
3
4
279,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role