Player Matchup

Chaac
Chaac
Bronze III
scratchypb
Chaac
Bronze III
Level 69
God Stats
0W - 1L
1,740 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 69
1,740 SR
1,500 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,637 SR
1,168 MMR
Bellona
Bellona
Gold IV
Tofew
Bellona
Gold IV
Level 120
God Stats
10W - 7L
1,637 SR
Queue Stats
160W - 153L
1,168 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
0 / 6 / 0
10,705
630
12,110
23,309
26,746
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
HerculesSkadiCamazotzUllrHades

VS

Bans
IzanamiJing WeiHe BoPoseidonHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Tofew
Bellona
20
6 / 0 / 0
13,973
822
21,037
17,678
16,332
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
6
6
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
Tofew
Bellona
6
0
0
6
L
Chaac
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,110
Damage
21,037
23,309
Taken
17,678
26,746
Mitigated
16,332
6,346
Healing
9,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Tofew
Bellona
21,037
14,275
0
9,884
17,678
16,332
1,881
101
17,577
0
118,924
L
Chaac
12,110
3,729
0
6,346
23,309
26,746
0
2
23,022
0
75,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,705
Gold Earned
13,973
116
Minions Killed
167
0
Camps Cleared
0
321,674
Distance Traveled
341,275
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,973
822
167
10
0
341,275
2
L
Chaac
10,705
630
116
7
0
321,674
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role