Player Matchup

Neith
Neith
Nyuu-meow
Neith
Level 8
God Stats
1W - 3L
1,170 SR
Queue Stats
2W - 5L
937 Elo+
Solo
Vamana
Vamana
TheglitchmanXx
Vamana
Level 25
God Stats
4W - 3L
1,500 SR
Queue Stats
16W - 31L
982 Elo+
Solo
Ra
Ra
ximux10
Ra
Level 28
God Stats
3W - 3L
1,465 SR
Queue Stats
22W - 18L
991 Elo+
Solo
Team Averages
Level 20
1,378 SR
970 Elo+

VS

Team Averages
Level 32
1,368 SR
986 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 54L
984 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 45
God Stats
9W - 19L
1,343 SR
Queue Stats
107W - 200L
1,103 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 22
God Stats
22W - 24L
1,260 SR
Queue Stats
126W - 127L
872 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Nyuu-meow
Neith
11
1 / 9 / 8
9,754
610
6,048
13,137
4,630
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
2 / 3 / 8
10,369
648
8,744
9,632
6,378
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
7 / 4 / 3
11,720
733
11,633
7,911
2,390
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
1 / 3 / 8
8,662
541
1,480
6,072
2,633
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Tyr
 
Tyr
14
8 / 1 / 7
10,548
659
11,508
14,105
12,963
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
 
Fenrir
14
7 / 7 / 8
10,697
669
6,940
16,808
6,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
39
10
Kills
16
16
Deaths
11
19
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
3
8
1.67
L
Tyr
 
Tyr
8
1
7
11.5
L
Fenrir
 
Fenrir
7
7
8
1.57
W
Neith
Nyuu-meow
Neith
1
9
8
0.56
W
2
3
8
2
W
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,425
Damage
19,928
30,680
Taken
36,985
13,398
Mitigated
22,446
9,792
Healing
5,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
1,480
336
4
282
6,072
2,633
0
1,533
4,539
11,520
0
L
Tyr
 
Tyr
11,508
1,032
159
3,816
14,105
12,963
0
5,189
8,916
0
32,244
L
Fenrir
 
Fenrir
6,940
2,301
0
1,568
16,808
6,850
0
4,911
11,897
0
21,826
W
Neith
Nyuu-meow
Neith
6,048
1,579
0
2,033
13,137
4,630
663
530
12,607
0
23,102
W
8,744
3,150
414
2,706
9,632
6,378
663
650
8,982
0
21,859
W
11,633
1,506
1,942
2,697
7,911
2,390
899
336
7,377
45,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,843
Gold Earned
29,907
108
Minions Killed
79
0
Camps Cleared
0
826,233
Distance Traveled
747,212
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,662
541
24
2
0
110,890
4
L
Tyr
10,548
659
21
1
0
359,810
0
L
Fenrir
10,697
669
34
2
0
276,512
5
W
Neith
9,754
610
29
2
0
222,716
2
W
Vamana
10,369
648
14
1
0
298,701
2
W
Ra
11,720
733
65
4
0
304,816
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role