Player Matchup

Sol
Sol
Silver II
sqwrrel
Sol
Silver II
Level 155
God Stats
5W - 1L
1,757 SR
Queue Stats
5W - 2L
1,630 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 155
1,757 SR
1,630 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,561 SR
1,596 MMR
Ullr
Ullr
Gold V
INF3TED SKULL
Ullr
Gold V
Level 110
God Stats
0W - 6L
1,561 SR
Queue Stats
19W - 12L
1,596 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
4 / 3 / 0
12,357
824
15,631
20,431
6,943
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
VulcanChronosYmirPoseidonChaac

VS

Bans
He BoAnubisZhong KuiAphroditeAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 0
12,476
832
12,295
20,537
14,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
4
Kills
3
3
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
Sol
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,631
Damage
12,295
20,431
Taken
20,537
6,943
Mitigated
14,887
13,371
Healing
1,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,295
7,240
0
1,989
20,537
14,887
1,519
15,752
4,785
1,067
93,780
W
Sol
15,631
6,988
0
13,371
20,431
6,943
4,170
1,318
19,113
100,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,357
Gold Earned
12,476
132
Minions Killed
151
0
Camps Cleared
0
240,919
Distance Traveled
285,222
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
12,476
832
151
10
0
285,222
0
W
Sol
12,357
824
132
9
0
240,919
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role