Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Gexarus
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Susano
Susano
alphonso3171
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 3
Ymir
Ymir
dyl4n35
Ymir
Level 18
God Stats
4W - 1L
1,884 SR
Queue Stats
14W - 12L
1,384 Elo+
Party 2
Ra
Ra
slayhaard
Ra
Level 18
God Stats
5W - 4L
1,477 SR
Queue Stats
12W - 10L
1,424 Elo+
Party 2
Team Averages
Level 12
1,572 SR
1,462 Elo+

VS

Team Averages
Level 15
1,513 SR
1,356 Elo+
Thor
Thor
AktionsJesus
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,229 Elo+
Party 1
Ymir
Ymir
JatoNeba
Ymir
Level 29
God Stats
2W - 3L
1,409 SR
Queue Stats
2W - 4L
1,229 Elo+
Party 1
Jing Wei
Jing Wei
Joomppe
Jing Wei
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
342W - 169L
1,602 Elo+
Solo
Kukulkan
Kukulkan
Kehen16
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 40L
1,371 Elo+
Solo
Sun Wukong
Sun Wukong
Placeboarts
Sun Wukong
Level 23
God Stats
6W - 5L
1,657 SR
Queue Stats
37W - 29L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
1 / 4 / 0
4,250
425
2,649
8,486
2,431
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ares
Gexarus
Ares
1
0 / 0 / 0
3,345
335
0
0
0
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Susano
6
0 / 9 / 0
4,104
410
2,317
7,563
2,115
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ymir
dyl4n35
Ymir
6
0 / 4 / 1
4,040
404
857
6,557
3,866
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
1 / 4 / 0
4,037
404
1,911
3,873
1,033
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 1
5,958
596
1,490
4,180
1,126
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
10
2 / 1 / 1
6,343
634
2,382
5,006
2,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
Joomppe
Jing Wei
11
4 / 0 / 1
7,055
706
3,966
3,977
1,254
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
Kehen16
Kukulkan
12
6 / 0 / 3
7,325
733
8,277
2,817
1,000
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Placeboarts
Sun Wukong
11
6 / 0 / 2
7,175
718
3,594
4,645
4,682
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
21
21
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
4
0
0.25
W
3
1
1
3.5
L
Ares
Gexarus
Ares
0
0
0
0
W
Ymir
2
1
1
2.5
W
Jing Wei
Joomppe
Jing Wei
4
0
1
4.5
W
Kukulkan
Kehen16
Kukulkan
6
0
3
7.5
W
Sun Wukong
Placeboarts
Sun Wukong
6
0
2
7
L
Susano
0
9
0
0
L
Ymir
dyl4n35
Ymir
0
4
1
0.13
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,734
Damage
19,709
26,479
Taken
20,625
9,445
Mitigated
10,106
1,913
Healing
7,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,649
1,464
0
1,128
8,486
2,431
0
3,246
5,240
0
14,176
W
1,490
491
0
1,857
4,180
1,126
48
110
4,070
0
17,167
L
Ares
Gexarus
Ares
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
2,382
424
0
1,580
5,006
2,044
1,381
1,168
3,838
22,166
0
W
Jing Wei
Joomppe
Jing Wei
3,966
2,646
0
2,359
3,977
1,254
1,747
713
3,264
0
34,234
W
Kukulkan
Kehen16
Kukulkan
8,277
967
0
989
2,817
1,000
2,308
777
2,040
42,281
0
W
Sun Wukong
Placeboarts
Sun Wukong
3,594
1,217
0
909
4,645
4,682
1,979
0
4,645
0
23,934
L
Susano
2,317
1,101
0
73
7,563
2,115
0
2,432
5,131
0
13,724
L
Ymir
dyl4n35
Ymir
857
473
0
0
6,557
3,866
0
3,240
3,317
4,811
0
L
1,911
302
66
646
3,873
1,033
0
1,741
2,132
14,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,776
Gold Earned
33,856
62
Minions Killed
292
0
Camps Cleared
0
604,096
Distance Traveled
833,259
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,250
425
23
2
0
161,768
2
W
Thor
5,958
596
38
4
0
171,754
0
L
Ares
3,345
335
0
0
0
1,668
0
W
Ymir
6,343
634
42
4
0
174,209
0
W
Jing Wei
7,055
706
68
7
0
161,994
1
W
Kukulkan
7,325
733
80
8
0
141,060
0
W
Sun Wukong
7,175
718
64
6
0
184,242
1
L
Susano
4,104
410
14
1
0
165,891
1
L
Ymir
4,040
404
9
1
0
136,476
0
L
Ra
4,037
404
16
2
0
138,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role