Player Matchup

Arachne
Arachne
 
Arachne
Level 28
God Stats
9W - 6L
1,465 SR
Queue Stats
60W - 71L
1,149 Elo+
Solo
Hel
Hel
FireReaper_24
Hel
Level 17
God Stats
12W - 7L
1,537 SR
Queue Stats
119W - 92L
1,267 Elo+
Solo
Sobek
Sobek
ShortCakex9289
Sobek
Level 25
God Stats
23W - 33L
1,244 SR
Queue Stats
126W - 178L
1,184 Elo+
Solo
Team Averages
Level 23
1,415 SR
1,200 Elo+

VS

Team Averages
Level 24
1,456 SR
1,042 Elo+
Sobek
Sobek
 
Sobek
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,103 Elo+
Party 1
Pele
Pele
 
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,001 Elo+
Party 1
Zeus
Zeus
Falcons7477
Zeus
Level 15
God Stats
0W - 1L
1,369 SR
Queue Stats
2W - 6L
1,023 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
2 / 1 / 5
8,066
672
3,631
6,624
2,912
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
8 / 1 / 3
9,355
780
10,320
7,904
2,587
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 1 / 8
8,825
735
4,430
10,967
5,890
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
1 / 4 / 0
7,847
654
5,736
13,866
10,658
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
 
Pele
9
1 / 7 / 1
6,973
581
6,426
10,334
3,063
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 1 / 2
7,000
583
3,129
2,006
551
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
12
Kills
3
3
Deaths
12
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
1
5
4.5
L
Sobek
 
Sobek
1
4
0
0.25
L
Pele
 
Pele
1
7
1
0.21
L
1
1
2
2
W
8
1
3
9.5
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,381
Damage
15,291
25,495
Taken
26,206
11,389
Mitigated
14,272
14,014
Healing
3,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,631
2,092
959
1,926
6,624
2,912
355
1,923
4,701
0
26,412
L
Sobek
 
Sobek
5,736
343
0
3,148
13,866
10,658
0
7,643
6,223
22,296
0
L
Pele
 
Pele
6,426
1,873
0
520
10,334
3,063
80
6,392
3,942
0
18,012
L
3,129
1,703
0
0
2,006
551
28
743
1,263
12,880
0
W
10,320
973
5,894
4,500
7,904
2,587
288
3,895
4,009
45,524
0
W
4,430
0
0
735
10,967
5,890
341
3,097
7,870
9,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,246
Gold Earned
21,820
124
Minions Killed
70
0
Camps Cleared
0
665,946
Distance Traveled
482,852
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,066
672
36
3
0
204,638
2
L
Sobek
7,847
654
19
2
0
189,998
0
L
Pele
6,973
581
22
2
0
207,997
0
L
Zeus
7,000
583
29
2
0
84,857
0
W
Hel
9,355
780
75
6
0
224,512
1
W
Sobek
8,825
735
13
1
0
236,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role