Player Matchup

Kukulkan
Kukulkan
RiFFRATZ
Kukulkan
Level 12
God Stats
25W - 28L
1,408 SR
Queue Stats
77W - 76L
1,258 Elo+
Party 1
Neith
Neith
Vegi Starch
Neith
Level 15
God Stats
29W - 20L
1,725 SR
Queue Stats
59W - 75L
1,322 Elo+
Solo
Nemesis
Nemesis
XxARMYxX
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,159 Elo+
Party 1
Ra
Ra
blasfern
Ra
Level 29
God Stats
14W - 13L
1,644 SR
Queue Stats
642W - 627L
1,446 Elo+
Solo
Erlang Shen
Erlang Shen
nowherechild91
Erlang Shen
Level 28
God Stats
6W - 6L
1,558 SR
Queue Stats
99W - 104L
1,429 Elo+
Solo
Team Averages
Level 18
1,567 SR
1,323 Elo+

VS

Team Averages
Level 23
1,585 SR
1,350 Elo+
Ymir
Ymir
COMPTON POISON
Ymir
Level 14
God Stats
1W - 1L
1,801 SR
Queue Stats
12W - 14L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
ShellsGhost13
Kukulkan
Level 14
God Stats
3W - 5L
1,197 SR
Queue Stats
13W - 28L
1,102 Elo+
Solo
Agni
Agni
daddy_panda1013
Agni
Level 24
God Stats
1W - 0L
1,714 SR
Queue Stats
6W - 4L
1,187 Elo+
Solo
Ah Puch
Ah Puch
undead hitm4n
Ah Puch
Level 38
God Stats
2W - 2L
1,500 SR
Queue Stats
315W - 282L
1,372 Elo+
Party 2
Da Ji
Da Ji
zammy34
Da Ji
Level 24
God Stats
16W - 10L
1,714 SR
Queue Stats
41W - 29L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
RiFFRATZ
Kukulkan
18
3 / 10 / 10
12,241
942
8,319
18,705
7,313
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

20
1 / 4 / 14
12,539
965
15,681
21,920
8,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
XxARMYxX
Nemesis
18
3 / 9 / 9
11,968
921
6,397
19,423
8,523
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
6 / 7 / 7
13,610
1,047
14,949
19,794
7,718
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
nowherechild91
Erlang Shen
19
9 / 10 / 7
14,636
1,126
23,331
27,913
18,298
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 17
13,674
1,052
15,936
22,007
14,649
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
ShellsGhost13
Kukulkan
20
8 / 4 / 16
14,398
1,108
24,465
12,823
5,943
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
10 / 4 / 10
14,756
1,135
26,273
19,647
7,708
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
19
7 / 2 / 14
13,791
1,061
23,086
11,626
4,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
zammy34
Da Ji
19
9 / 5 / 9
13,519
1,040
11,654
13,627
6,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
106
22
Kills
40
40
Deaths
22
47
Assists
66
Player
Kills
Deaths
Assists
KDA
W
6
7
17
2.07
L
Kukulkan
RiFFRATZ
Kukulkan
3
10
10
0.8
W
Kukulkan
ShellsGhost13
Kukulkan
8
4
16
4
L
1
4
14
2
L
Nemesis
XxARMYxX
Nemesis
3
9
9
0.83
L
6
7
7
1.36
W
10
4
10
3.75
L
Erlang Shen
nowherechild91
Erlang Shen
9
10
7
1.25
W
Ah Puch
7
2
14
7
W
Da Ji
zammy34
Da Ji
9
5
9
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,677
Damage
101,414
107,755
Taken
79,730
49,937
Mitigated
38,532
9,977
Healing
13,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,936
2,449
0
1,512
22,007
14,649
0
4,980
17,027
27,729
0
L
Kukulkan
RiFFRATZ
Kukulkan
8,319
2,072
234
41
18,705
7,313
0
13,007
5,698
24,402
0
W
Kukulkan
ShellsGhost13
Kukulkan
24,465
1,155
0
1,113
12,823
5,943
0
4,456
8,367
53,488
0
L
15,681
9,168
0
1,105
21,920
8,085
0
20,158
1,762
0
29,742
L
Nemesis
XxARMYxX
Nemesis
6,397
1,764
0
251
19,423
8,523
0
16,267
3,156
241
13,792
L
14,949
1,125
1,150
1,956
19,794
7,718
0
16,943
2,851
67,047
0
W
26,273
2,274
149
8,521
19,647
7,708
0
8,885
10,762
54,487
0
L
Erlang Shen
nowherechild91
Erlang Shen
23,331
16,063
306
4,934
27,913
18,298
0
23,385
4,528
0
41,986
W
Ah Puch
23,086
3,450
0
866
11,626
4,038
0
2,618
9,008
55,052
0
W
Da Ji
zammy34
Da Ji
11,654
2,929
0
1,792
13,627
6,194
0
2,570
11,057
0
31,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,994
Gold Earned
70,138
258
Minions Killed
269
6
Camps Cleared
9
1,024,332
Distance Traveled
989,948
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,674
1,052
20
2
0
169,420
1
L
Kukulkan
12,241
942
47
4
0
168,771
1
W
Kukulkan
14,398
1,108
68
5
2
193,020
0
L
Neith
12,539
965
44
3
2
206,165
0
L
Nemesis
11,968
921
25
2
0
181,954
2
L
Ra
13,610
1,047
108
8
1
233,234
0
W
Agni
14,756
1,135
65
5
2
222,609
0
L
Erlang Shen
14,636
1,126
34
3
3
234,208
1
W
Ah Puch
13,791
1,061
72
6
1
190,365
0
W
Da Ji
13,519
1,040
44
3
4
214,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role