Player Matchup

Arachne
Arachne
Silver I
MikeMeansWV
Arachne
Silver I
Level 87
God Stats
16W - 11L
1,500 SR
Queue Stats
287W - 281L
1,273 MMR
Solo
Neith
Neith
Silver II
krassniii
Neith
Silver II
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 54L
1,248 MMR
Party 1
Khepri
Khepri
Gold IV
mattspurplepen
Khepri
Gold IV
Level 158
God Stats
12W - 5L
1,945 SR
Queue Stats
217W - 233L
1,293 MMR
Solo
Osiris
Osiris
Gold IV
uL7 ZyRkooN
Osiris
Gold IV
Level 121
God Stats
2W - 0L
1,675 SR
Queue Stats
41W - 47L
1,430 MMR
Party 1
Hades
Hades
Silver IV
vitorvds
Hades
Silver IV
Level 156
God Stats
6W - 6L
1,541 SR
Queue Stats
173W - 160L
1,275 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,632 SR
1,304 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 92
1,479 SR
1,325 MMR
Chang'e
Chang'e
Gold V
 
Chang'e
Gold V
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold IV
Jcarder
Hercules
Gold IV
Level 85
God Stats
1W - 2L
1,246 SR
Queue Stats
522W - 502L
1,333 MMR
Party 2
Hun Batz
Hun Batz
Gold V
Natertot HC
Hun Batz
Gold V
Level 62
God Stats
9W - 11L
1,673 SR
Queue Stats
290W - 284L
1,273 MMR
Party 2
Izanami
Izanami
Silver I
SempaiMinato
Izanami
Silver I
Level 89
God Stats
0W - 1L
1,467 SR
Queue Stats
27W - 29L
1,229 MMR
Party 3
Sylvanus
Sylvanus
Silver I
ZOMBIExHUNTER02
Sylvanus
Silver I
Level 113
God Stats
1W - 2L
1,510 SR
Queue Stats
10W - 20L
1,290 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MikeMeansWV
Arachne
20
10 / 4 / 6
20,542
555
19,852
41,266
20,583
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
krassniii
Neith
20
4 / 6 / 11
19,163
518
28,919
25,721
9,446
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
1 / 11 / 16
18,123
490
21,053
42,137
62,756
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Osiris
20
4 / 8 / 9
19,076
516
21,050
38,925
47,651
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hades
vitorvds
Hades
20
13 / 9 / 11
23,431
633
47,732
39,717
23,994
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AphroditeThorHeraKing ArthurPersephone

VS

Bans
MerlinKumbhakarnaUllrHeimdallrYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
16 / 6 / 9
20,672
559
51,765
28,354
17,521
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Jcarder
Hercules
20
6 / 7 / 10
18,491
500
30,903
46,683
84,064
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
Natertot HC
Hun Batz
20
5 / 6 / 10
18,837
509
17,974
23,423
10,155
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Izanami
SempaiMinato
Izanami
20
10 / 5 / 6
18,687
505
28,909
27,780
10,717
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
20
1 / 8 / 17
16,861
456
17,080
46,719
43,956
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
90
32
Kills
38
38
Deaths
32
53
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
16
6
9
3.42
L
Hercules
Jcarder
Hercules
6
7
10
1.57
W
Arachne
MikeMeansWV
Arachne
10
4
6
3.25
L
Hun Batz
Natertot HC
Hun Batz
5
6
10
1.67
L
Izanami
SempaiMinato
Izanami
10
5
6
2.6
L
Sylvanus
1
8
17
1.19
W
Neith
krassniii
Neith
4
6
11
1.58
W
1
11
16
0.82
W
Osiris
4
8
9
1.06
W
Hades
vitorvds
Hades
13
9
11
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,606
Damage
146,631
187,766
Taken
172,959
164,430
Mitigated
166,413
63,955
Healing
80,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
51,765
2,250
13,135
14,589
28,354
17,521
4,516
14,678
13,676
167,139
0
L
Hercules
Jcarder
Hercules
30,903
12,180
0
18,479
46,683
84,064
1,579
12,482
34,201
2,679
133,498
W
Arachne
MikeMeansWV
Arachne
19,852
13,238
0
20,130
41,266
20,583
7,513
9,530
31,736
0
167,498
L
Hun Batz
Natertot HC
Hun Batz
17,974
4,324
0
3,923
23,423
10,155
1,768
7,572
15,851
0
147,387
L
Izanami
SempaiMinato
Izanami
28,909
21,186
0
4,218
27,780
10,717
5,979
13,776
14,004
0
162,430
L
Sylvanus
17,080
2,742
10,116
16,462
46,719
43,956
1,345
19,261
27,458
46,307
0
W
Neith
krassniii
Neith
28,919
13,553
0
7,809
25,721
9,446
1,877
8,264
17,457
0
163,699
W
21,053
1,416
1,215
4,677
42,137
62,756
1,384
16,068
26,069
76,352
3,331
W
Osiris
21,050
6,611
0
8,529
38,925
47,651
31
16,604
22,321
1,316
111,727
W
Hades
vitorvds
Hades
47,732
1,747
3,394
18,201
39,717
23,994
1,018
21,365
18,352
200,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

100,335
Gold Earned
93,548
905
Minions Killed
977
0
Camps Cleared
0
3,236,304
Distance Traveled
3,202,496
32
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
20,672
559
218
6
0
653,883
6
L
Hercules
18,491
500
204
6
0
605,065
7
W
Arachne
20,542
555
161
4
0
730,075
6
L
Hun Batz
18,837
509
218
6
0
719,630
11
L
Izanami
18,687
505
289
8
0
606,350
2
L
Sylvanus
16,861
456
48
1
0
617,568
3
W
Neith
19,163
518
243
7
0
582,466
2
W
Khepri
18,123
490
71
2
0
668,052
13
W
Osiris
19,076
516
161
4
0
632,729
7
W
Hades
23,431
633
269
7
0
622,982
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role