Player Matchup

Cernunnos
Cernunnos
KAFF TA EZ
Cernunnos
Level 8
God Stats
3W - 7L
1,339 SR
Queue Stats
7W - 11L
1,222 Elo+
Party 1
Ao Kuang
Ao Kuang
LeSeyen
Ao Kuang
Level 20
God Stats
0W - 5L
1,372 SR
Queue Stats
19W - 21L
800 Elo+
Party 1
Ratatoskr
Ratatoskr
RC Toxic8068
Ratatoskr
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 16L
900 Elo+
Party 1
Scylla
Scylla
RyZe Nayzox
Scylla
Level 17
God Stats
40W - 24L
1,475 SR
Queue Stats
411W - 416L
1,145 Elo+
Party 1
Loki
Loki
remi77120
Loki
Level 27
God Stats
11W - 9L
1,501 SR
Queue Stats
155W - 158L
1,225 Elo+
Party 1
Team Averages
Level 17
1,437 SR
1,059 Elo+

VS

Team Averages
Level 24
1,326 SR
1,155 Elo+
Kukulkan
Kukulkan
BARRERA_5
Kukulkan
Level 15
God Stats
42W - 34L
1,308 SR
Queue Stats
48W - 48L
998 Elo+
Solo
Pele
Pele
Itsmike97
Pele
Level 30
God Stats
7W - 3L
1,440 SR
Queue Stats
21W - 34L
1,260 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kodeman67
Ah Muzen Cab
Level 23
God Stats
2W - 2L
1,128 SR
Queue Stats
100W - 108L
1,138 Elo+
Solo
Athena
Athena
LeonNecromier
Athena
Level 27
God Stats
1W - 1L
1,275 SR
Queue Stats
82W - 97L
1,114 Elo+
Solo
Nu Wa
Nu Wa
LilAbracadabra
Nu Wa
Level 24
God Stats
41W - 40L
1,478 SR
Queue Stats
185W - 231L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KAFF TA EZ
Cernunnos
18
1 / 5 / 3
11,836
438
10,707
17,778
6,747
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ao Kuang
LeSeyen
Ao Kuang
16
3 / 4 / 3
11,185
414
5,878
18,374
6,940
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ratatoskr
RC Toxic8068
Ratatoskr
16
1 / 13 / 5
10,780
399
6,505
22,701
9,769
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Scylla
20
5 / 5 / 5
14,218
527
25,503
15,811
6,030
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
20
13 / 4 / 3
14,438
535
15,169
20,724
7,074
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BARRERA_5
Kukulkan
20
4 / 8 / 5
13,801
511
10,360
15,146
5,659
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pele
20
13 / 3 / 5
15,716
582
22,140
19,813
8,205
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Kodeman67
Ah Muzen Cab
20
7 / 4 / 10
13,954
517
15,984
13,958
7,766
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 6 / 1
12,943
479
5,773
24,900
15,321
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
4 / 3 / 6
12,958
480
12,165
15,862
5,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
57
23
Kills
30
31
Deaths
24
19
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BARRERA_5
Kukulkan
4
8
5
0.81
W
Pele
13
3
5
5.17
L
Cernunnos
KAFF TA EZ
Cernunnos
1
5
3
0.5
W
Ah Muzen Cab
Kodeman67
Ah Muzen Cab
7
4
10
3
L
Ao Kuang
LeSeyen
Ao Kuang
3
4
3
1.13
W
2
6
1
0.42
W
4
3
6
2.33
L
Ratatoskr
RC Toxic8068
Ratatoskr
1
13
5
0.27
L
Scylla
5
5
5
1.5
L
Loki
13
4
3
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,762
Damage
66,422
95,388
Taken
89,679
36,560
Mitigated
42,408
26,153
Healing
21,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BARRERA_5
Kukulkan
10,360
1,650
0
1,411
15,146
5,659
2,618
4,705
10,441
82,741
0
W
Pele
22,140
5,466
0
9,418
19,813
8,205
4,073
5,011
14,802
0
127,184
L
Cernunnos
KAFF TA EZ
Cernunnos
10,707
5,358
0
3,582
17,778
6,747
3,581
8,131
9,647
0
61,232
W
Ah Muzen Cab
Kodeman67
Ah Muzen Cab
15,984
8,315
279
4,226
13,958
7,766
3,468
4,678
9,280
0
64,683
L
Ao Kuang
LeSeyen
Ao Kuang
5,878
1,704
272
7,357
18,374
6,940
2,209
4,991
13,383
46,233
0
W
5,773
565
425
2,804
24,900
15,321
907
6,890
18,010
40,573
0
W
12,165
3,324
231
2,275
15,862
5,457
2,229
10,097
5,765
50,189
0
L
Ratatoskr
RC Toxic8068
Ratatoskr
6,505
2,723
0
2,941
22,701
9,769
1,853
1,075
21,626
0
40,495
L
Scylla
25,503
2,537
0
3,145
15,811
6,030
5,679
5,642
10,169
110,149
0
L
Loki
15,169
8,032
800
8,056
20,724
7,074
686
8,459
12,265
0
76,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,457
Gold Earned
69,372
519
Minions Killed
538
0
Camps Cleared
0
2,178,684
Distance Traveled
2,175,634
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,801
511
157
6
0
396,117
2
W
Pele
15,716
582
158
6
0
541,517
5
L
Cernunnos
11,836
438
89
3
0
366,270
3
W
Ah Muzen Cab
13,954
517
101
4
0
406,924
5
L
Ao Kuang
11,185
414
87
3
0
446,758
4
W
Athena
12,943
479
59
2
0
420,055
1
W
Nu Wa
12,958
480
63
2
0
411,021
0
L
Ratatoskr
10,780
399
65
2
0
438,561
3
L
Scylla
14,218
527
178
7
0
421,508
3
L
Loki
14,438
535
100
4
0
505,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role