Player Matchup

Scylla
Scylla
 
Scylla
Level 8
God Stats
6W - 11L
1,053 SR
Queue Stats
19W - 30L
1,071 Elo+
Solo
Izanami
Izanami
Aggression76
Izanami
Level 28
God Stats
47W - 36L
1,462 SR
Queue Stats
229W - 259L
1,176 Elo+
Solo
Thanatos
Thanatos
Alfa_Rodriguez88
Thanatos
Level 18
God Stats
4W - 10L
1,276 SR
Queue Stats
4W - 10L
1,137 Elo+
Solo
Susano
Susano
Jalexsan15
Susano
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
138W - 135L
1,214 Elo+
Solo
Arachne
Arachne
young_dagger100
Arachne
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
991 Elo+
Solo
Team Averages
Level 19
1,358 SR
1,118 Elo+

VS

Team Averages
Level 16
1,332 SR
1,113 Elo+
Hel
Hel
 
Hel
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Hades
Hades
DucksPuttinPop
Hades
Level 21
God Stats
7W - 7L
1,434 SR
Queue Stats
229W - 257L
1,222 Elo+
Solo
Neith
Neith
Dynamic Frump
Neith
Level 6
God Stats
19W - 12L
1,123 SR
Queue Stats
38W - 40L
830 Elo+
Party 1
Bastet
Bastet
OnceUponATime39
Bastet
Level 22
God Stats
5W - 7L
1,100 SR
Queue Stats
116W - 136L
830 Elo+
Party 1
Erlang Shen
Erlang Shen
toastedsmooth
Erlang Shen
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
7 / 2 / 17
12,729
1,061
7,410
7,019
1,611
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
Aggression76
Izanami
20
16 / 1 / 14
15,595
1,300
36,780
7,899
2,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
8 / 6 / 17
12,848
1,071
19,437
13,982
4,815
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
Jalexsan15
Susano
20
5 / 3 / 20
13,120
1,093
9,956
10,580
3,551
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
5 / 3 / 20
13,002
1,084
15,941
16,183
4,115
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

285

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
1 / 10 / 1
10,314
860
1,050
12,741
3,416
18
9 / 9 / 4
13,936
1,161
27,463
23,704
16,076
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 7 / 1
10,209
851
4,382
12,364
5,213
Defender's Blessing

Defender's Blessing

+100 Health +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK Mitigate damage to gain Stacks. Mitigating 50 damage provides 1 Stack. At 75 Stacks Defender's Blessing Evolves, gaining +150 Health and Mana.

17
0 / 5 / 7
10,934
911
3,714
16,908
13,663
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
toastedsmooth
Erlang Shen
18
3 / 11 / 6
12,341
1,028
11,086
31,810
21,516
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
34
41
Kills
15
15
Deaths
42
88
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
2
17
7.75
L
Hel
 
Hel
1
10
1
0.15
W
Izanami
Aggression76
Izanami
16
1
14
23
W
8
6
17
2.75
L
9
9
4
1.22
L
2
7
1
0.36
W
Susano
Jalexsan15
Susano
5
3
20
5
L
0
5
7
0.7
L
Erlang Shen
toastedsmooth
Erlang Shen
3
11
6
0.55
W
5
3
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,524
Damage
47,695
55,663
Taken
97,527
16,710
Mitigated
59,884
12,773
Healing
8,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,410
1,722
0
0
7,019
1,611
0
3,826
2,958
13,293
0
L
Hel
 
Hel
1,050
413
94
206
12,741
3,416
0
2,091
10,209
4,815
0
W
Izanami
Aggression76
Izanami
36,780
32,371
0
2,269
7,899
2,618
0
4,366
3,533
0
63,107
W
19,437
10,875
0
4,942
13,982
4,815
0
5,975
8,007
0
39,885
L
27,463
1,524
550
5,927
23,704
16,076
0
2,069
21,635
64,341
0
L
4,382
1,655
0
333
12,364
5,213
0
1,108
11,256
0
7,421
W
Susano
Jalexsan15
Susano
9,956
3,674
414
597
10,580
3,551
0
4,616
5,964
0
29,094
L
3,714
985
0
97
16,908
13,663
0
1,155
15,753
0
8,488
L
Erlang Shen
toastedsmooth
Erlang Shen
11,086
7,977
0
1,342
31,810
21,516
0
987
30,823
0
33,234
W
15,941
13,085
0
4,551
16,183
4,115
0
9,261
6,688
0
28,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,294
Gold Earned
57,734
195
Minions Killed
164
5
Camps Cleared
9
1,050,055
Distance Traveled
877,943
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,729
1,061
14
1
0
174,572
1
L
Hel
10,314
860
3
0
2
117,111
1
W
Izanami
15,595
1,300
72
6
0
230,362
1
W
Thanatos
12,848
1,071
47
4
1
213,929
0
L
Hades
13,936
1,161
103
9
2
167,331
1
L
Neith
10,209
851
5
0
0
145,629
0
W
Susano
13,120
1,093
40
3
1
203,234
0
L
Bastet
10,934
911
11
1
1
212,724
1
L
Erlang Shen
12,341
1,028
42
4
4
235,148
0
W
Arachne
13,002
1,084
22
2
3
227,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role