Player Matchup

Izanami
Izanami
 
Izanami
Level 31
God Stats
28W - 26L
1,510 SR
Queue Stats
223W - 281L
1,306 Elo+
Solo
Hel
Hel
biG cHiCkeN4304
Hel
Level 87
God Stats
2W - 4L
1,533 SR
Queue Stats
22W - 33L
1,263 Elo+
Party 1
Neith
Neith
pv3m3
Neith
Level 15
God Stats
2W - 1L
1,401 SR
Queue Stats
8W - 15L
1,273 Elo+
Party 1
Team Averages
Level 44
1,481 SR
1,281 Elo+

VS

Team Averages
Level 20
1,555 SR
1,348 Elo+
Chaac
Chaac
 
Chaac
Level 27
God Stats
5W - 5L
1,473 SR
Queue Stats
28W - 31L
1,382 Elo+
Solo
Ullr
Ullr
JoLion31
Ullr
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 41L
1,297 Elo+
Solo
Izanami
Izanami
Sparketwo
Izanami
Level 25
God Stats
1W - 3L
1,693 SR
Queue Stats
15W - 16L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
5 / 0 / 10
10,812
721
11,177
14,616
4,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 3 / 9
10,281
685
12,780
12,383
3,863
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
pv3m3
Neith
14
6 / 2 / 7
10,554
704
11,257
11,645
4,170
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 4 / 4
9,072
605
13,981
15,188
9,872
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Ullr
11
0 / 6 / 3
8,197
546
4,328
13,949
5,551
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Sparketwo
Izanami
14
4 / 6 / 1
10,236
682
9,233
13,933
4,793
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
16
Kills
5
5
Deaths
16
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
0
10
10
L
Chaac
 
Chaac
1
4
4
0.75
L
Ullr
0
6
3
0.25
L
Izanami
Sparketwo
Izanami
4
6
1
0.75
W
5
3
9
3.17
W
Neith
pv3m3
Neith
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,214
Damage
27,542
38,644
Taken
43,070
12,820
Mitigated
20,216
26,469
Healing
8,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,177
8,107
205
4,603
14,616
4,787
1,111
0
14,616
0
54,045
L
Chaac
 
Chaac
13,981
278
219
5,587
15,188
9,872
0
4,973
10,215
0
37,829
L
Ullr
4,328
1,772
869
641
13,949
5,551
0
4,851
9,098
0
17,053
L
Izanami
Sparketwo
Izanami
9,233
6,655
477
961
13,933
4,793
0
3,287
10,646
0
51,826
W
12,780
797
11,519
7,612
12,383
3,863
452
0
12,383
31,213
0
W
Neith
pv3m3
Neith
11,257
4,259
0
2,530
11,645
4,170
1,553
0
11,645
0
33,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,647
Gold Earned
27,505
166
Minions Killed
137
0
Camps Cleared
0
824,800
Distance Traveled
695,231
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,812
721
99
7
0
276,430
0
L
Chaac
9,072
605
29
2
0
245,035
1
L
Ullr
8,197
546
17
1
0
203,142
1
L
Izanami
10,236
682
91
6
0
247,054
2
W
Hel
10,281
685
24
2
0
275,877
0
W
Neith
10,554
704
43
3
0
272,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role