Player Matchup

Kukulkan
Kukulkan
XxdaniamsxX
Kukulkan
Level 40
God Stats
14W - 5L
1,973 SR
Queue Stats
99W - 118L
1,525 Elo+
Party 2
Anhur
Anhur
dani10_and
Anhur
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 154L
1,489 Elo+
Party 2
Chaac
Chaac
xXDJbryXx
Chaac
Level 68
God Stats
8W - 15L
1,341 SR
Queue Stats
85W - 113L
1,303 Elo+
Party 2
Team Averages
Level 65
1,605 SR
1,439 Elo+

VS

Team Averages
Level 50
1,573 SR
1,374 Elo+
Kukulkan
Kukulkan
Krilovant
Kukulkan
Level 16
God Stats
43W - 72L
1,380 SR
Queue Stats
44W - 72L
1,291 Elo+
Solo
Nu Wa
Nu Wa
pedros91ldz
Nu Wa
Level 68
God Stats
1W - 1L
1,768 SR
Queue Stats
93W - 107L
1,387 Elo+
Party 1
Fenrir
Fenrir
tobak9
Fenrir
Level 65
God Stats
1W - 3L
1,572 SR
Queue Stats
194W - 213L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
XxdaniamsxX
Kukulkan
18
7 / 5 / 11
14,354
684
11,400
14,505
5,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
18
6 / 7 / 11
14,543
693
10,913
16,275
6,019
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Chaac
xXDJbryXx
Chaac
19
11 / 3 / 9
15,301
729
11,747
15,539
17,427
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Krilovant
Kukulkan
17
6 / 4 / 6
13,497
643
9,455
10,794
4,616
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 8 / 10
13,772
656
12,337
13,255
4,833
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
tobak9
Fenrir
13
5 / 13 / 7
13,280
632
9,733
20,037
7,830
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
38
24
Kills
15
15
Deaths
25
31
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Krilovant
Kukulkan
6
4
6
2.25
W
Kukulkan
XxdaniamsxX
Kukulkan
7
5
11
2.5
W
Anhur
6
7
11
1.64
L
4
8
10
1.13
L
Fenrir
tobak9
Fenrir
5
13
7
0.65
W
Chaac
xXDJbryXx
Chaac
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,060
Damage
31,525
46,319
Taken
44,086
29,290
Mitigated
17,279
12,454
Healing
6,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Krilovant
Kukulkan
9,455
512
0
807
10,794
4,616
339
3,671
7,123
58,459
0
W
Kukulkan
XxdaniamsxX
Kukulkan
11,400
1,183
0
3,214
14,505
5,844
1,257
7,565
6,940
103,353
0
W
Anhur
10,913
5,446
0
4,340
16,275
6,019
1,496
9,781
6,494
0
70,108
L
12,337
1,585
0
2,195
13,255
4,833
258
3,068
10,187
57,452
0
L
Fenrir
tobak9
Fenrir
9,733
2,291
0
3,075
20,037
7,830
77
5,111
14,926
0
42,489
W
Chaac
xXDJbryXx
Chaac
11,747
1,706
0
4,900
15,539
17,427
424
5,280
10,259
0
56,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,198
Gold Earned
40,549
283
Minions Killed
222
0
Camps Cleared
0
1,116,065
Distance Traveled
1,006,621
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,497
643
104
5
0
347,589
0
W
Kukulkan
14,354
684
135
6
0
361,530
8
W
Anhur
14,543
693
92
4
0
335,024
4
L
Nu Wa
13,772
656
71
3
0
359,098
2
L
Fenrir
13,280
632
47
2
0
299,934
1
W
Chaac
15,301
729
56
3
0
419,511
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role