Player Matchup

Sol
Sol
CRUNK1920
Sol
Level 81
God Stats
3W - 1L
1,523 SR
Queue Stats
57W - 43L
1,497 Elo+
Party 2
Cerberus
Cerberus
LocalAreaNorse
Cerberus
Level 73
God Stats
3W - 1L
1,811 SR
Queue Stats
197W - 203L
1,432 Elo+
Party 2
Hel
Hel
Nundak
Hel
Level 25
God Stats
33W - 22L
1,417 SR
Queue Stats
117W - 115L
1,453 Elo+
Party 2
Team Averages
Level 60
1,584 SR
1,461 Elo+

VS

Team Averages
Level 13
1,505 SR
1,325 Elo+
Nu Wa
Nu Wa
DikPhatLejund
Nu Wa
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,301 Elo+
Solo
Ra
Ra
i6IX POOUP
Ra
Level 12
God Stats
2W - 3L
1,310 SR
Queue Stats
15W - 15L
1,338 Elo+
Party 1
Bacchus
Bacchus
i6IX iiOWLii
Bacchus
Level 18
God Stats
2W - 5L
1,706 SR
Queue Stats
54W - 77L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 4
9,854
704
12,452
6,588
2,438
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
12
3 / 2 / 6
9,200
657
6,762
14,609
11,723
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hel
Nundak
Hel
13
1 / 1 / 7
8,983
642
7,108
7,901
2,997
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
7,610
544
6,747
10,333
3,221
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 5 / 0
8,811
629
9,579
9,266
3,263
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bacchus
i6IX iiOWLii
Bacchus
11
0 / 1 / 3
8,172
584
2,940
11,077
8,905
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
10
Kills
3
3
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
L
0
4
2
0.25
W
Cerberus
3
2
6
3
W
Hel
Nundak
Hel
1
1
7
4.5
L
3
5
0
0.6
L
Bacchus
i6IX iiOWLii
Bacchus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,322
Damage
19,266
29,098
Taken
30,676
17,158
Mitigated
15,389
18,473
Healing
7,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,452
2,934
0
2,650
6,588
2,438
2,402
5,157
1,431
44,923
0
L
6,747
1,293
0
860
10,333
3,221
432
9,084
1,249
31,862
0
W
Cerberus
6,762
141
0
5,020
14,609
11,723
152
8,682
5,927
32,395
0
W
Hel
Nundak
Hel
7,108
449
5,465
5,338
7,901
2,997
541
5,551
2,350
48,291
0
L
9,579
1,516
2,240
1,718
9,266
3,263
0
7,901
1,365
40,395
0
L
Bacchus
i6IX iiOWLii
Bacchus
2,940
174
368
2,183
11,077
8,905
23
9,341
1,736
6,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,037
Gold Earned
24,593
220
Minions Killed
121
0
Camps Cleared
0
800,199
Distance Traveled
650,672
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,854
704
65
5
0
261,623
1
L
Nu Wa
7,610
544
36
3
0
210,028
1
W
Cerberus
9,200
657
72
5
0
292,048
4
W
Hel
8,983
642
83
6
0
246,528
0
L
Ra
8,811
629
81
6
0
226,000
0
L
Bacchus
8,172
584
4
0
0
214,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role