Player Matchup

Cerberus
Cerberus
Dolphton
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Greyum
King Arthur
Level 29
God Stats
40W - 53L
1,437 SR
Queue Stats
163W - 198L
1,412 Elo+
Solo
Aphrodite
Aphrodite
JhayRegnum
Aphrodite
Level 25
God Stats
2W - 0L
1,256 SR
Queue Stats
35W - 35L
1,393 Elo+
Party 2
Neith
Neith
Knight-of-one18
Neith
Level 23
God Stats
17W - 5L
1,655 SR
Queue Stats
22W - 14L
1,410 Elo+
Solo
Pele
Pele
thai thanic
Pele
Level 16
God Stats
9W - 7L
1,442 SR
Queue Stats
28W - 26L
1,406 Elo+
Party 2
Team Averages
Level 22
1,458 SR
1,424 Elo+

VS

Team Averages
Level 15
1,466 SR
1,459 Elo+
Thor
Thor
 
Thor
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 11L
1,500 Elo+
Party 3
Janus
Janus
JojoCR710
Janus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,419 Elo+
Party 1
Cupid
Cupid
RoboticRocky
Cupid
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,640 Elo+
Party 3
Ra
Ra
Tytyjohn15
Ra
Level 14
God Stats
10W - 25L
1,328 SR
Queue Stats
96W - 117L
1,345 Elo+
Solo
Heimdallr
Heimdallr
jefftheking233
Heimdallr
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 68L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dolphton
Cerberus
17
1 / 3 / 7
11,922
795
1,462
5,418
2,377
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

King Arthur
Greyum
King Arthur
20
7 / 2 / 19
15,453
1,030
13,024
18,476
28,426
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Aphrodite
JhayRegnum
Aphrodite
20
7 / 2 / 22
15,364
1,024
12,953
15,472
8,892
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 6 / 17
15,062
1,004
35,213
17,748
9,962
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
21 / 4 / 12
17,770
1,185
38,637
23,803
12,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

134

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
19
0 / 16 / 6
12,886
859
5,875
36,824
35,074
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Janus
JojoCR710
Janus
20
4 / 2 / 4
14,357
957
19,018
11,115
6,902
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
0 / 9 / 6
12,917
861
3,507
18,771
8,768
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Boots

Boots

+6%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

18
1 / 8 / 1
12,692
846
10,205
18,606
8,135
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heimdallr
jefftheking233
Heimdallr
20
12 / 10 / 3
16,268
1,085
37,019
25,826
12,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
37
45
Kills
17
17
Deaths
45
77
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
16
6
0.19
W
Cerberus
Dolphton
Cerberus
1
3
7
1.5
W
King Arthur
Greyum
King Arthur
7
2
19
8.25
W
Aphrodite
JhayRegnum
Aphrodite
7
2
22
9
L
Janus
JojoCR710
Janus
4
2
4
3
W
9
6
17
2.92
L
0
9
6
0.33
L
1
8
1
0.19
L
Heimdallr
jefftheking233
Heimdallr
12
10
3
1.35
W
21
4
12
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,289
Damage
75,624
80,917
Taken
111,142
61,997
Mitigated
71,679
29,431
Healing
5,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,875
3,861
0
632
36,824
35,074
0
4,710
32,114
0
24,455
W
Cerberus
Dolphton
Cerberus
1,462
474
0
486
5,418
2,377
0
2,625
2,793
4,585
0
W
King Arthur
Greyum
King Arthur
13,024
3,120
0
5,420
18,476
28,426
0
5,902
12,570
0
29,712
W
Aphrodite
JhayRegnum
Aphrodite
12,953
2,450
7,034
7,739
15,472
8,892
0
6,307
9,165
21,932
0
L
Janus
JojoCR710
Janus
19,018
3,270
0
0
11,115
6,902
0
1,171
9,944
48,973
0
W
35,213
20,772
541
3,360
17,748
9,962
0
4,726
13,018
0
71,015
L
3,507
2,260
779
793
18,771
8,768
0
2,330
16,441
0
15,134
L
10,205
2,579
1,263
1,467
18,606
8,135
0
2,811
15,591
49,004
0
L
Heimdallr
jefftheking233
Heimdallr
37,019
23,746
0
963
25,826
12,800
0
3,393
22,433
0
59,368
W
38,637
20,038
0
4,851
23,803
12,340
0
9,663
14,139
0
85,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,571
Gold Earned
69,120
265
Minions Killed
266
7
Camps Cleared
5
1,274,896
Distance Traveled
1,159,041
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,886
859
33
2
0
236,446
0
W
Cerberus
11,922
795
8
1
0
73,151
2
W
King Arthur
15,453
1,030
28
2
2
328,968
0
W
Aphrodite
15,364
1,024
38
3
0
306,168
0
L
Janus
14,357
957
69
5
0
217,050
0
W
Neith
15,062
1,004
81
5
4
246,313
0
L
Cupid
12,917
861
29
2
0
225,650
0
L
Ra
12,692
846
88
6
3
207,270
1
L
Heimdallr
16,268
1,085
47
3
2
272,625
0
W
Pele
17,770
1,185
110
7
1
320,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role