Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 15
God Stats
0W - 2L
1,190 SR
Queue Stats
13W - 15L
1,312 Elo+
Solo
Da Ji
Da Ji
Da-lion-85
Da Ji
Level 17
God Stats
3W - 5L
1,679 SR
Queue Stats
30W - 55L
1,086 Elo+
Party 2
Olorun
Olorun
badboy28799
Olorun
Level 29
God Stats
0W - 2L
1,283 SR
Queue Stats
46W - 40L
1,345 Elo+
Solo
Heimdallr
Heimdallr
middling-croak
Heimdallr
Level 16
God Stats
1W - 1L
1,881 SR
Queue Stats
46W - 63L
1,172 Elo+
Solo
Fenrir
Fenrir
shiney_bulbasaur
Fenrir
Level 13
God Stats
0W - 4L
1,269 SR
Queue Stats
16W - 32L
1,233 Elo+
Party 2
Team Averages
Level 18
1,460 SR
1,230 Elo+

VS

Team Averages
Level 23
1,415 SR
1,181 Elo+
Heimdallr
Heimdallr
AwesomeKlassik
Heimdallr
Level 18
God Stats
4W - 6L
1,623 SR
Queue Stats
4W - 7L
1,140 Elo+
Party 1
Bellona
Bellona
DJOKOMASTA
Bellona
Level 21
God Stats
2W - 5L
956 SR
Queue Stats
8W - 13L
1,173 Elo+
Solo
Scylla
Scylla
Directionerb764
Scylla
Level 28
God Stats
39W - 54L
1,372 SR
Queue Stats
85W - 106L
1,363 Elo+
Party 3
Anubis
Anubis
GreyChapter3653
Anubis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 39L
1,090 Elo+
Party 3
Loki
Loki
SannLuca
Loki
Level 18
God Stats
6W - 6L
1,623 SR
Queue Stats
6W - 7L
1,140 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
3 / 14 / 4
11,407
1,037
16,861
22,858
7,607
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
16
4 / 7 / 2
10,993
999
7,007
16,639
6,256
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Olorun
15
0 / 5 / 2
9,468
861
4,553
9,109
2,608
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
middling-croak
Heimdallr
17
1 / 11 / 6
10,730
975
11,466
21,362
7,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

16
1 / 4 / 4
10,271
934
1,268
12,460
4,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AwesomeKlassik
Heimdallr
19
7 / 3 / 23
12,629
1,148
16,305
10,905
6,420
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bellona
DJOKOMASTA
Bellona
18
1 / 3 / 23
11,325
1,030
8,645
11,726
7,626
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
5 / 0 / 23
12,331
1,121
15,373
8,996
6,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
13 / 0 / 18
14,192
1,290
18,400
5,894
2,900
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
18
14 / 3 / 12
12,845
1,168
14,195
9,324
4,130
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
139
9
Kills
40
41
Deaths
9
18
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
3
14
4
0.36
W
Heimdallr
AwesomeKlassik
Heimdallr
7
3
23
6.17
W
Bellona
DJOKOMASTA
Bellona
1
3
23
4.17
L
Da Ji
4
7
2
0.71
W
5
0
23
16.5
W
13
0
18
22
W
Loki
14
3
12
6.67
L
Olorun
0
5
2
0.2
L
Heimdallr
middling-croak
Heimdallr
1
11
6
0.36
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,155
Damage
72,918
82,428
Taken
46,845
27,573
Mitigated
27,178
4,809
Healing
11,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
16,861
13,605
0
1,826
22,858
7,607
0
9,721
13,137
0
35,886
W
Heimdallr
AwesomeKlassik
Heimdallr
16,305
11,012
0
3,001
10,905
6,420
0
714
10,191
0
29,183
W
Bellona
DJOKOMASTA
Bellona
8,645
3,567
0
373
11,726
7,626
0
923
10,803
0
26,024
L
Da Ji
7,007
559
0
146
16,639
6,256
0
5,651
10,988
0
15,254
W
15,373
3,011
0
2,080
8,996
6,102
0
630
8,366
30,072
0
W
18,400
781
658
5,159
5,894
2,900
0
704
5,190
53,730
0
W
Loki
14,195
7,021
0
0
9,324
4,130
0
1,582
7,742
0
18,660
L
Olorun
4,553
2,269
403
1,304
9,109
2,608
0
4,772
4,337
14,136
0
L
Heimdallr
middling-croak
Heimdallr
11,466
2,992
0
1,130
21,362
7,036
0
9,761
11,601
0
38,100
L
1,268
960
0
0
12,460
4,066
0
3,868
8,148
0
6,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,869
Gold Earned
63,322
147
Minions Killed
218
7
Camps Cleared
6
918,355
Distance Traveled
1,043,658
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,407
1,037
44
4
3
183,565
0
W
Heimdallr
12,629
1,148
30
3
0
176,234
0
W
Bellona
11,325
1,030
39
4
3
252,008
0
L
Da Ji
10,993
999
17
2
0
196,016
0
W
Scylla
12,331
1,121
36
3
3
225,241
5
W
Anubis
14,192
1,290
102
9
0
170,838
0
W
Loki
12,845
1,168
11
1
0
219,337
0
L
Olorun
9,468
861
20
2
3
95,010
0
L
Heimdallr
10,730
975
54
5
1
250,420
0
L
Fenrir
10,271
934
12
1
0
193,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role