Player Matchup

Susano
Susano
Gerninja6325
Susano
Level 21
God Stats
8W - 11L
1,387 SR
Queue Stats
12W - 16L
1,422 Elo+
Solo
Anubis
Anubis
Hallowen_dm
Anubis
Level 26
God Stats
59W - 73L
1,382 SR
Queue Stats
722W - 776L
1,328 Elo+
Party 2
Neith
Neith
StrictAthlete7
Neith
Level 7
God Stats
7W - 2L
1,752 SR
Queue Stats
144W - 147L
1,398 Elo+
Party 2
Sun Wukong
Sun Wukong
Sunlitboy7125
Sun Wukong
Level 7
God Stats
1W - 2L
1,279 SR
Queue Stats
11W - 16L
1,643 Elo+
Solo
Izanami
Izanami
tallen543
Izanami
Level 19
God Stats
9W - 4L
1,617 SR
Queue Stats
24W - 25L
1,425 Elo+
Solo
Team Averages
Level 16
1,483 SR
1,443 Elo+

VS

Team Averages
Level 14
1,482 SR
1,361 Elo+
Agni
Agni
AtomicPunk1966
Agni
Level 13
God Stats
0W - 2L
1,252 SR
Queue Stats
0W - 3L
1,192 Elo+
Solo
Merlin
Merlin
Drierm
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,296 Elo+
Party 1
King Arthur
King Arthur
YureiRiku
King Arthur
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,385 Elo+
Party 1
Cernunnos
Cernunnos
oMAD CITYo
Cernunnos
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
109W - 115L
1,399 Elo+
Solo
Ares
Ares
patriotictexan
Ares
Level 4
God Stats
2W - 2L
1,657 SR
Queue Stats
2W - 2L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
16 / 4 / 10
16,036
1,069
23,324
16,997
7,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
20
8 / 1 / 22
16,760
1,117
20,681
18,315
9,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

20
5 / 3 / 20
14,936
996
21,716
15,229
7,051
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
Sunlitboy7125
Sun Wukong
20
5 / 9 / 18
14,373
958
11,127
16,938
8,806
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Izanami
tallen543
Izanami
20
3 / 6 / 19
13,943
930
21,613
14,780
6,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

168

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 11 / 11
13,845
923
9,850
18,548
7,031
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
Drierm
Merlin
20
6 / 7 / 8
15,126
1,008
17,538
18,966
6,313
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
YureiRiku
King Arthur
20
7 / 10 / 14
15,948
1,063
22,421
42,875
50,787
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
oMAD CITYo
Cernunnos
20
8 / 9 / 11
15,931
1,062
22,268
25,193
9,252
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
0 / 0 / 0
9,450
630
0
0
0

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
66
37
Kills
22
23
Deaths
37
89
Assists
44
Player
Kills
Deaths
Assists
KDA
L
1
11
11
0.59
L
Merlin
Drierm
Merlin
6
7
8
1.43
W
Susano
16
4
10
5.25
W
Anubis
8
1
22
19
W
5
3
20
5
W
Sun Wukong
Sunlitboy7125
Sun Wukong
5
9
18
1.56
L
King Arthur
YureiRiku
King Arthur
7
10
14
1.4
L
Cernunnos
oMAD CITYo
Cernunnos
8
9
11
1.5
L
0
0
0
0
W
Izanami
tallen543
Izanami
3
6
19
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,461
Damage
72,077
82,259
Taken
105,582
39,134
Mitigated
73,383
17,602
Healing
9,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,850
802
0
0
18,548
7,031
0
989
17,559
38,875
0
L
Merlin
Drierm
Merlin
17,538
1,557
0
0
18,966
6,313
0
3,009
15,957
37,634
0
W
Susano
23,324
6,871
0
718
16,997
7,571
0
6,542
10,455
0
36,731
W
Anubis
20,681
1,712
1,372
9,082
18,315
9,293
0
5,216
13,099
59,244
0
W
21,716
10,323
0
4,797
15,229
7,051
0
5,238
9,991
0
38,841
W
Sun Wukong
Sunlitboy7125
Sun Wukong
11,127
3,592
0
293
16,938
8,806
0
6,182
10,756
0
15,528
L
King Arthur
YureiRiku
King Arthur
22,421
4,450
0
5,580
42,875
50,787
0
10,290
32,585
0
41,846
L
Cernunnos
oMAD CITYo
Cernunnos
22,268
10,795
421
3,487
25,193
9,252
0
6,393
18,800
0
46,282
L
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
tallen543
Izanami
21,613
17,206
336
1,004
14,780
6,413
0
4,210
10,384
0
53,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,048
Gold Earned
70,300
250
Minions Killed
207
4
Camps Cleared
5
1,123,926
Distance Traveled
1,002,213
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
13,845
923
70
5
0
201,853
0
L
Merlin
15,126
1,008
57
4
5
287,696
0
W
Susano
16,036
1,069
27
2
0
279,719
0
W
Anubis
16,760
1,117
91
6
0
253,478
0
W
Neith
14,936
996
38
3
1
205,631
5
W
Sun Wukong
14,373
958
10
1
2
211,242
0
L
King Arthur
15,948
1,063
32
2
0
292,984
0
L
Cernunnos
15,931
1,062
48
3
0
219,680
0
L
Ares
9,450
630
0
0
0
0
0
W
Izanami
13,943
930
84
6
1
173,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role