Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 22
God Stats
44W - 20L
1,568 SR
Queue Stats
60W - 45L
1,539 Elo+
Solo
Ah Puch
Ah Puch
DivineSoul23150
Ah Puch
Level 33
God Stats
2W - 1L
1,683 SR
Queue Stats
45W - 60L
1,499 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Jtbxxxxx
Kumbhakarna
Level 24
God Stats
8W - 3L
1,804 SR
Queue Stats
44W - 46L
1,517 Elo+
Party 1
Horus
Horus
MrPeace97
Horus
Level 28
God Stats
15W - 16L
1,494 SR
Queue Stats
531W - 479L
1,600 Elo+
Party 2
Neith
Neith
TiredTogepi
Neith
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 46L
1,500 Elo+
Party 2
Team Averages
Level 23
1,610 SR
1,531 Elo+

VS

Team Averages
Level 18
1,444 SR
1,481 Elo+
Bakasura
Bakasura
CowboySkeletor
Bakasura
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 49L
1,446 Elo+
Solo
Chang'e
Chang'e
PLChitown12
Chang'e
Level 23
God Stats
19W - 13L
1,497 SR
Queue Stats
153W - 172L
1,469 Elo+
Solo
Cerberus
Cerberus
PokeyGoldfish41
Cerberus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,500 Elo+
Solo
Vulcan
Vulcan
STONE-_-BRIDGE
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,447 Elo+
Solo
Artemis
Artemis
game447
Artemis
Level 13
God Stats
1W - 3L
1,222 SR
Queue Stats
3W - 3L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
10 / 0 / 21
11,340
1,134
20,761
3,810
1,465
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
7 / 0 / 18
11,060
1,106
16,550
6,789
2,447
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Jtbxxxxx
Kumbhakarna
17
8 / 0 / 22
10,696
1,070
10,204
10,109
4,074
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Horus
MrPeace97
Horus
17
5 / 0 / 20
10,620
1,062
9,886
5,028
6,035
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

17
7 / 1 / 17
10,467
1,047
12,908
6,746
2,775
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

400

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
0 / 14 / 0
8,194
819
1,350
20,307
6,475
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
PLChitown12
Chang'e
14
0 / 2 / 1
8,290
829
4,315
11,524
10,813
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
14
1 / 11 / 0
8,758
876
6,680
22,757
13,314
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 6 / 1
8,607
861
9,185
13,607
4,394
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
game447
Artemis
14
0 / 4 / 1
8,378
838
5,953
8,955
2,705
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
4
37
Kills
1
1
Deaths
37
98
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
10
0
21
20.5
L
Bakasura
0
14
0
0
W
7
0
18
16
W
Kumbhakarna
Jtbxxxxx
Kumbhakarna
8
0
22
19
W
Horus
MrPeace97
Horus
5
0
20
15
L
Chang'e
PLChitown12
Chang'e
0
2
1
0.25
L
Cerberus
1
11
0
0.09
L
0
6
1
0.08
W
7
1
17
15.5
L
Artemis
game447
Artemis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,309
Damage
27,483
32,482
Taken
77,150
16,796
Mitigated
37,701
8,416
Healing
8,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
20,761
1,757
0
0
3,810
1,465
0
2,788
1,022
43,382
0
L
Bakasura
1,350
1,050
0
503
20,307
6,475
0
11,193
9,114
0
10,965
W
16,550
3,127
0
2,466
6,789
2,447
0
4,321
2,468
33,320
0
W
Kumbhakarna
Jtbxxxxx
Kumbhakarna
10,204
1,337
0
0
10,109
4,074
0
5,433
4,676
20,262
0
W
Horus
MrPeace97
Horus
9,886
5,535
2,365
2,670
5,028
6,035
0
3,194
1,834
0
22,150
L
Chang'e
PLChitown12
Chang'e
4,315
83
1,268
985
11,524
10,813
0
7,833
3,691
9,330
0
L
Cerberus
6,680
802
183
3,487
22,757
13,314
0
14,830
7,927
21,692
662
L
9,185
4,214
171
1,263
13,607
4,394
0
8,127
5,480
21,585
0
W
12,908
7,706
0
915
6,746
2,775
0
3,974
2,717
0
24,963
L
Artemis
game447
Artemis
5,953
3,796
0
694
8,955
2,705
0
5,532
3,423
0
14,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,183
Gold Earned
42,227
178
Minions Killed
134
7
Camps Cleared
3
860,461
Distance Traveled
727,553
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,340
1,134
58
6
1
168,415
0
L
Bakasura
8,194
819
21
2
2
129,796
0
W
Ah Puch
11,060
1,106
39
4
4
184,266
0
W
Kumbhakarna
10,696
1,070
18
2
0
206,786
0
W
Horus
10,620
1,062
33
3
1
161,667
0
L
Chang'e
8,290
829
9
1
0
152,035
0
L
Cerberus
8,758
876
46
5
0
123,082
0
L
Vulcan
8,607
861
28
3
0
162,075
0
W
Neith
10,467
1,047
30
3
1
139,327
0
L
Artemis
8,378
838
30
3
1
160,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role