Player Matchup

Loki
Loki
 
Loki
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
BE_Dje_HD
Erlang Shen
Level 7
God Stats
1W - 3L
1,166 SR
Queue Stats
4W - 4L
1,035 Elo+
Solo
Merlin
Merlin
SaLvAtRoSiS
Merlin
Level 28
God Stats
4W - 7L
1,410 SR
Queue Stats
165W - 166L
1,267 Elo+
Solo
Cernunnos
Cernunnos
borisha_
Cernunnos
Level 25
God Stats
3W - 4L
1,425 SR
Queue Stats
22W - 31L
1,183 Elo+
Party 1
Izanami
Izanami
sejo_kalach
Izanami
Level 27
God Stats
14W - 19L
1,357 SR
Queue Stats
41W - 42L
1,254 Elo+
Party 1
Team Averages
Level 23
1,372 SR
1,248 Elo+

VS

Team Averages
Level 21
1,414 SR
1,289 Elo+
Hercules
Hercules
 
Hercules
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
B2O_TaTanE
Fenrir
Level 20
God Stats
16W - 13L
1,380 SR
Queue Stats
80W - 100L
1,251 Elo+
Party 2
Yemoja
Yemoja
DareX_81
Yemoja
Level 18
God Stats
8W - 2L
1,314 SR
Queue Stats
173W - 167L
1,201 Elo+
Solo
Nox
Nox
I_Kagura_I
Nox
Level 14
God Stats
3W - 2L
1,310 SR
Queue Stats
56W - 43L
1,232 Elo+
Party 2
Cernunnos
Cernunnos
I___Ptit-Lu___I
Cernunnos
Level 26
God Stats
41W - 21L
1,564 SR
Queue Stats
100W - 130L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
3 / 2 / 0
9,130
415
6,652
9,861
2,962
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
BE_Dje_HD
Erlang Shen
1
0 / 0 / 0
5,688
259
0
0
0
Boots

Boots

+6%
Movement Speed

Merlin
18
3 / 8 / 1
11,076
503
11,499
14,870
5,514
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
borisha_
Cernunnos
13
1 / 7 / 1
8,287
377
8,960
13,515
4,052
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
sejo_kalach
Izanami
14
2 / 4 / 1
9,027
410
8,406
13,081
4,073
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
1 / 1 / 9
11,655
530
7,574
11,930
8,932
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
B2O_TaTanE
Fenrir
18
6 / 1 / 3
11,768
535
5,883
11,700
4,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
DareX_81
Yemoja
19
6 / 4 / 2
12,512
569
12,313
14,849
6,964
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 3 / 3
11,194
509
8,508
12,366
4,420
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
I___Ptit-Lu___I
Cernunnos
16
6 / 1 / 4
11,102
505
7,931
12,234
4,430
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
9
Kills
21
21
Deaths
10
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
2
0
1.5
W
Hercules
 
Hercules
1
1
9
5.5
W
Fenrir
B2O_TaTanE
Fenrir
6
1
3
7.5
L
Erlang Shen
BE_Dje_HD
Erlang Shen
0
0
0
0
W
Yemoja
DareX_81
Yemoja
6
4
2
1.75
W
2
3
3
1.17
W
Cernunnos
I___Ptit-Lu___I
Cernunnos
6
1
4
8
L
Merlin
3
8
1
0.44
L
Cernunnos
borisha_
Cernunnos
1
7
1
0.21
L
Izanami
sejo_kalach
Izanami
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,517
Damage
42,209
51,327
Taken
63,079
16,601
Mitigated
29,058
9,170
Healing
28,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,652
2,808
732
1,652
9,861
2,962
0
3,397
6,464
0
33,707
W
Hercules
 
Hercules
7,574
2,480
0
5,383
11,930
8,932
927
0
11,930
0
44,660
W
Fenrir
B2O_TaTanE
Fenrir
5,883
510
0
5,941
11,700
4,312
1,228
1,138
10,562
0
61,837
L
Erlang Shen
BE_Dje_HD
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
W
Yemoja
DareX_81
Yemoja
12,313
1,074
4,992
5,480
14,849
6,964
2,617
7,951
6,898
74,718
0
W
8,508
674
0
4,021
12,366
4,420
1,834
1,093
11,273
66,343
0
W
Cernunnos
I___Ptit-Lu___I
Cernunnos
7,931
4,582
0
2,208
12,234
4,430
3,081
1,317
10,917
0
68,253
L
Merlin
11,499
899
0
2,375
14,870
5,514
1,920
9,068
5,802
79,541
0
L
Cernunnos
borisha_
Cernunnos
8,960
3,228
0
1,525
13,515
4,052
0
2,682
10,833
0
42,419
L
Izanami
sejo_kalach
Izanami
8,406
6,957
0
2,886
13,081
4,073
265
5,674
7,407
0
51,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,208
Gold Earned
58,231
363
Minions Killed
488
0
Camps Cleared
0
1,419,885
Distance Traveled
2,029,629
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,130
415
54
2
0
400,272
0
W
Hercules
11,655
530
62
3
0
460,692
2
W
Fenrir
11,768
535
80
4
0
463,594
0
L
Erlang Shen
5,688
259
0
0
0
1,030
0
W
Yemoja
12,512
569
123
6
0
402,142
1
W
Nox
11,194
509
124
6
0
321,219
3
W
Cernunnos
11,102
505
99
5
0
381,982
3
L
Merlin
11,076
503
138
6
0
323,998
0
L
Cernunnos
8,287
377
76
3
0
345,999
0
L
Izanami
9,027
410
95
4
0
348,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role