Player Matchup

Neith
Neith
BatmanAnatoliy
Neith
Level 13
God Stats
0W - 1L
1,722 SR
Queue Stats
1W - 2L
1,370 Elo+
Party 1
Mercury
Mercury
DevilshMind
Mercury
Level 8
God Stats
0W - 1L
1,527 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
baovinn
Jormungandr
Level 4
God Stats
1W - 1L
1,430 SR
Queue Stats
1W - 2L
1,370 Elo+
Party 1
Team Averages
Level 8
1,560 SR
1,413 Elo+

VS

Team Averages
Level 42
1,495 SR
1,342 Elo+
Susano
Susano
Hopped213
Susano
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 15L
1,185 Elo+
Party 2
Sol
Sol
RobsonOfficialYT
Sol
Level 93
God Stats
3W - 2L
1,485 SR
Queue Stats
76W - 68L
1,504 Elo+
Party 2
King Arthur
King Arthur
Xikim
King Arthur
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 24L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 10
10,303
687
10,299
11,360
4,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
DevilshMind
Mercury
12
8 / 7 / 4
10,087
672
10,316
13,195
5,183
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
baovinn
Jormungandr
12
3 / 7 / 10
9,560
637
8,531
12,580
8,777
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Hopped213
Susano
12
3 / 7 / 8
9,878
659
6,435
10,607
3,877
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

16
10 / 4 / 5
11,830
789
18,976
16,179
5,505
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Xikim
King Arthur
12
3 / 3 / 7
9,978
665
3,745
11,020
11,159
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
36
14
Kills
16
16
Deaths
14
24
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
2
10
4
L
Mercury
DevilshMind
Mercury
8
7
4
1.43
W
Susano
Hopped213
Susano
3
7
8
1
W
10
4
5
3.13
W
King Arthur
Xikim
King Arthur
3
3
7
2.17
L
Jormungandr
baovinn
Jormungandr
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,146
Damage
29,156
37,135
Taken
37,806
18,361
Mitigated
20,541
3,554
Healing
12,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,299
5,094
0
3,554
11,360
4,401
213
5,494
5,866
0
38,935
L
Mercury
DevilshMind
Mercury
10,316
2,915
0
0
13,195
5,183
0
7,057
6,138
0
23,904
W
Susano
Hopped213
Susano
6,435
1,494
0
474
10,607
3,877
0
2,111
8,496
0
17,737
W
18,976
4,975
787
8,470
16,179
5,505
3,037
3,128
13,051
69,549
0
W
King Arthur
Xikim
King Arthur
3,745
273
0
2,280
11,020
11,159
156
3,749
7,271
0
35,168
L
Jormungandr
baovinn
Jormungandr
8,531
2,112
0
0
12,580
8,777
224
6,425
6,155
31,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,950
Gold Earned
31,686
111
Minions Killed
144
0
Camps Cleared
0
754,735
Distance Traveled
739,515
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,303
687
48
3
0
260,260
2
L
Mercury
10,087
672
31
2
0
284,283
4
W
Susano
9,878
659
20
1
0
237,481
0
W
Sol
11,830
789
83
6
0
241,692
5
W
King Arthur
9,978
665
41
3
0
260,342
7
L
Jormungandr
9,560
637
32
2
0
210,192
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role