Player Matchup

Awilix
Awilix
Gold III
Farruco
Awilix
Gold III
Level 148
God Stats
2W - 1L
1,831 SR
Queue Stats
114W - 97L
1,374 MMR
Party 1
Olorun
Olorun
Gold I
IvIMoHa
Olorun
Gold I
Level 148
God Stats
2W - 1L
1,684 SR
Queue Stats
111W - 97L
1,469 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold II
Sirekist
Cu Chulainn
Gold II
Level 154
God Stats
1W - 3L
1,846 SR
Queue Stats
75W - 46L
1,436 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 150
1,787 SR
1,426 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,535 SR
1,467 MMR
Baron Samedi
Baron Samedi
Gold IV
Cristosus
Baron Samedi
Gold IV
Level 103
God Stats
7W - 6L
1,529 SR
Queue Stats
32W - 42L
1,504 MMR
Party 2
Tyr
Tyr
Gold III
Grinch33
Tyr
Gold III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 126L
1,406 MMR
Solo
Neith
Neith
Gold V
iulius6920
Neith
Gold V
Level 145
God Stats
6W - 5L
1,576 SR
Queue Stats
28W - 35L
1,490 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Farruco
Awilix
20
11 / 10 / 3
22,581
627
22,385
29,372
16,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
IvIMoHa
Olorun
20
5 / 12 / 8
20,989
583
36,483
36,849
21,006
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
Sirekist
Cu Chulainn
20
6 / 8 / 12
22,600
628
31,487
40,422
72,590
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
BacchusZeusKumbhakarnaHelKhepri

VS

Bans
AresGaneshaAnubisYmirPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cristosus
Baron Samedi
20
12 / 8 / 14
23,079
641
32,604
40,459
38,561
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 9 / 18
21,351
593
23,663
43,400
77,776
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Neith
20
13 / 5 / 8
23,191
644
29,887
31,977
18,513
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
70
22
Kills
30
30
Deaths
22
23
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Cristosus
Baron Samedi
12
8
14
2.38
L
Awilix
Farruco
Awilix
11
10
3
1.25
W
5
9
18
1.56
L
Olorun
IvIMoHa
Olorun
5
12
8
0.75
L
Cu Chulainn
Sirekist
Cu Chulainn
6
8
12
1.5
W
Neith
13
5
8
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,355
Damage
86,154
106,643
Taken
115,836
110,383
Mitigated
134,850
31,874
Healing
37,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Cristosus
Baron Samedi
32,604
1,498
8,059
16,120
40,459
38,561
228
10,765
29,694
134,192
0
L
Awilix
Farruco
Awilix
22,385
11,439
0
5,048
29,372
16,787
1,175
10,759
18,613
0
119,053
W
23,663
4,083
0
6,366
43,400
77,776
319
14,648
28,752
3,237
62,141
L
Olorun
IvIMoHa
Olorun
36,483
25,252
254
13,635
36,849
21,006
3,229
13,295
23,554
151,907
0
L
Cu Chulainn
Sirekist
Cu Chulainn
31,487
6,279
0
12,937
40,422
72,590
878
11,710
28,712
950
109,963
W
Neith
29,887
18,651
0
6,585
31,977
18,513
3,525
12,067
19,910
0
169,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,170
Gold Earned
67,621
338
Minions Killed
346
0
Camps Cleared
0
1,769,114
Distance Traveled
1,824,157
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
23,079
641
119
3
0
631,998
12
L
Awilix
22,581
627
94
3
0
619,961
7
W
Tyr
21,351
593
43
1
0
610,346
13
L
Olorun
20,989
583
169
5
0
530,802
0
L
Cu Chulainn
22,600
628
75
2
0
618,351
10
W
Neith
23,191
644
184
5
0
581,813
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role