Player Matchup

Bacchus
Bacchus
BONGHOLY_O
Bacchus
Level 28
God Stats
11W - 14L
1,387 SR
Queue Stats
122W - 134L
1,210 Elo+
Solo
Thor
Thor
ClutchCalibur
Thor
Level 13
God Stats
5W - 5L
1,313 SR
Queue Stats
42W - 35L
1,057 Elo+
Solo
Sun Wukong
Sun Wukong
areazona
Sun Wukong
Level 15
God Stats
13W - 5L
1,451 SR
Queue Stats
18W - 10L
1,152 Elo+
Solo
Team Averages
Level 19
1,384 SR
1,140 Elo+

VS

Team Averages
Level 26
1,513 SR
1,127 Elo+
Merlin
Merlin
DECONDOR
Merlin
Level 25
God Stats
1W - 2L
1,540 SR
Queue Stats
1W - 2L
1,181 Elo+
Solo
Sylvanus
Sylvanus
Kahuna Tamata
Sylvanus
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 8L
1,018 Elo+
Solo
Ravana
Ravana
YourMumWants2_69
Ravana
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 139L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BONGHOLY_O
Bacchus
19
3 / 1 / 14
15,995
640
22,847
27,917
49,006
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
6 / 12 / 7
14,506
580
12,118
24,317
13,451
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
areazona
Sun Wukong
18
8 / 7 / 6
14,861
594
18,733
32,280
35,380
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DECONDOR
Merlin
20
6 / 6 / 11
16,140
646
21,851
16,881
7,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
Kahuna Tamata
Sylvanus
19
11 / 5 / 6
17,146
686
24,256
28,849
38,481
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
3 / 6 / 14
15,290
612
16,531
19,960
13,746
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
51
17
Kills
20
20
Deaths
17
27
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BONGHOLY_O
Bacchus
3
1
14
10
L
6
12
7
0.79
W
Merlin
DECONDOR
Merlin
6
6
11
1.92
W
Sylvanus
Kahuna Tamata
Sylvanus
11
5
6
2.8
W
3
6
14
1.67
L
Sun Wukong
areazona
Sun Wukong
8
7
6
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,698
Damage
62,638
84,514
Taken
65,690
97,837
Mitigated
59,806
14,714
Healing
15,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BONGHOLY_O
Bacchus
22,847
2,646
1,023
1,207
27,917
49,006
390
11,525
16,392
50,994
0
L
12,118
2,525
0
1,660
24,317
13,451
666
14,186
10,131
0
42,470
W
Merlin
DECONDOR
Merlin
21,851
1,884
0
676
16,881
7,579
500
8,038
8,843
100,481
0
W
Sylvanus
Kahuna Tamata
Sylvanus
24,256
10,135
4,230
8,409
28,849
38,481
665
7,673
21,176
65,239
0
W
16,531
4,145
0
2,492
19,960
13,746
875
7,184
12,776
0
56,411
L
Sun Wukong
areazona
Sun Wukong
18,733
3,359
1,015
9,809
32,280
35,380
208
20,556
11,724
0
71,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,362
Gold Earned
48,576
184
Minions Killed
236
0
Camps Cleared
0
1,117,097
Distance Traveled
1,217,407
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
15,995
640
40
2
0
469,051
0
L
Thor
14,506
580
52
2
0
283,145
1
W
Merlin
16,140
646
131
5
0
402,822
0
W
Sylvanus
17,146
686
49
2
0
321,194
2
W
Ravana
15,290
612
56
2
0
493,391
1
L
Sun Wukong
14,861
594
92
4
0
364,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role