Player Matchup

Sun Wukong
Sun Wukong
RPEscobar
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
jfabregaa
Fenrir
Level 14
God Stats
5W - 5L
1,071 SR
Queue Stats
5W - 8L
906 Elo+
Party 1
Neith
Neith
jorge422003
Neith
Level 27
God Stats
4W - 2L
1,325 SR
Queue Stats
9W - 11L
1,740 Elo+
Party 1
Team Averages
Level 16
1,299 SR
1,382 Elo+

VS

Team Averages
Level 18
1,501 SR
1,316 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 14
God Stats
6W - 3L
1,356 SR
Queue Stats
62W - 82L
1,260 Elo+
Solo
Baron Samedi
Baron Samedi
I_ShOoTiX
Baron Samedi
Level 26
God Stats
93W - 71L
1,417 SR
Queue Stats
344W - 309L
1,318 Elo+
Solo
Cerberus
Cerberus
da-do194
Cerberus
Level 15
God Stats
5W - 4L
1,730 SR
Queue Stats
5W - 7L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
RPEscobar
Sun Wukong
10
1 / 6 / 0
7,925
566
3,456
13,526
5,731
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
jfabregaa
Fenrir
11
2 / 5 / 2
8,651
618
6,981
12,086
3,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

12
1 / 3 / 2
8,456
604
10,533
11,175
3,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
6 / 2 / 7
9,773
698
5,281
13,641
12,612
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
I_ShOoTiX
Baron Samedi
14
5 / 0 / 9
10,411
744
14,037
7,181
3,286
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
da-do194
Cerberus
12
3 / 2 / 10
9,334
667
8,562
12,443
5,323
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
14
14
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
6
2
7
4.75
W
Baron Samedi
I_ShOoTiX
Baron Samedi
5
0
9
9.5
L
Sun Wukong
RPEscobar
Sun Wukong
1
6
0
0.17
W
Cerberus
da-do194
Cerberus
3
2
10
4
L
Fenrir
jfabregaa
Fenrir
2
5
2
0.6
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,970
Damage
27,880
36,787
Taken
33,265
12,455
Mitigated
21,221
7,630
Healing
13,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,281
1,665
1,636
5,066
13,641
12,612
583
0
13,641
75
17,861
W
Baron Samedi
I_ShOoTiX
Baron Samedi
14,037
1,427
2,230
3,664
7,181
3,286
1,226
88
7,093
70,874
0
L
Sun Wukong
RPEscobar
Sun Wukong
3,456
808
0
877
13,526
5,731
0
9,791
3,735
0
19,723
W
Cerberus
da-do194
Cerberus
8,562
321
0
930
12,443
5,323
416
0
12,443
18,149
0
L
Fenrir
jfabregaa
Fenrir
6,981
2,004
0
2,881
12,086
3,315
0
5,902
6,184
0
14,572
L
10,533
3,509
0
3,872
11,175
3,409
114
6,990
4,185
0
44,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,032
Gold Earned
29,518
101
Minions Killed
153
0
Camps Cleared
0
716,272
Distance Traveled
745,608
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,773
698
24
2
0
270,761
1
W
Baron Samedi
10,411
744
101
7
0
234,299
3
L
Sun Wukong
7,925
566
21
2
0
202,249
0
W
Cerberus
9,334
667
28
2
0
240,548
0
L
Fenrir
8,651
618
29
2
0
285,121
4
L
Neith
8,456
604
51
4
0
228,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role