Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 7
God Stats
1W - 1L
1,720 SR
Queue Stats
3W - 8L
1,300 Elo+
Party 2
Jormungandr
Jormungandr
 
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
Angel_22_RD
Ymir
Level 16
God Stats
4W - 5L
1,583 SR
Queue Stats
14W - 24L
1,245 Elo+
Solo
Nemesis
Nemesis
SlimDub11
Nemesis
Level 26
God Stats
28W - 21L
1,703 SR
Queue Stats
89W - 86L
1,307 Elo+
Solo
Eset
Eset
realblasiann
Eset
Level 28
God Stats
3W - 10L
1,500 SR
Queue Stats
235W - 318L
1,287 Elo+
Solo
Team Averages
Level 16
1,601 SR
1,328 Elo+

VS

Team Averages
Level 16
1,447 SR
1,277 Elo+
Heimdallr
Heimdallr
JoaKing_SF
Heimdallr
Level 18
God Stats
6W - 11L
1,302 SR
Queue Stats
148W - 269L
1,308 Elo+
Solo
Chang'e
Chang'e
Neo_lemonade
Chang'e
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
308W - 400L
1,263 Elo+
Party 1
Kukulkan
Kukulkan
graph_gear_ex
Kukulkan
Level 17
God Stats
3W - 4L
1,442 SR
Queue Stats
316W - 397L
1,263 Elo+
Party 1
Neith
Neith
luiz420_8
Neith
Level 11
God Stats
10W - 10L
1,512 SR
Queue Stats
28W - 36L
1,215 Elo+
Solo
Apollo
Apollo
st3phxnn_24
Apollo
Level 17
God Stats
64W - 35L
1,478 SR
Queue Stats
282W - 273L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
2
0 / 9 / 0
3,735
340
311
5,653
1,424
Jormungandr
 
Jormungandr
6
0 / 13 / 0
4,378
398
2,028
10,884
3,658
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 2 / 0
5,127
466
2,992
9,055
6,255
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
SlimDub11
Nemesis
8
1 / 6 / 0
5,343
486
3,178
7,746
2,025
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
3 / 3 / 0
5,459
496
3,553
5,174
1,005
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JoaKing_SF
Heimdallr
11
2 / 2 / 0
6,633
603
4,064
5,628
1,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Neo_lemonade
Chang'e
10
3 / 1 / 2
6,144
559
3,165
4,864
1,284
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
graph_gear_ex
Kukulkan
10
8 / 0 / 7
6,805
619
5,971
2,863
943
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
luiz420_8
Neith
9
1 / 2 / 1
5,694
518
4,477
4,797
1,364
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
12
17 / 1 / 2
8,314
756
11,913
4,223
1,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
6
Kills
31
33
Deaths
6
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
9
0
0
L
Jormungandr
 
Jormungandr
0
13
0
0
L
2
2
0
1
W
Heimdallr
JoaKing_SF
Heimdallr
2
2
0
1
W
Chang'e
Neo_lemonade
Chang'e
3
1
2
4
L
Nemesis
SlimDub11
Nemesis
1
6
0
0.17
W
Kukulkan
graph_gear_ex
Kukulkan
8
0
7
11.5
W
Neith
luiz420_8
Neith
1
2
1
0.75
L
3
3
0
1
W
Apollo
17
1
2
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,062
Damage
29,590
38,512
Taken
22,375
14,367
Mitigated
6,745
2,275
Healing
5,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
311
193
0
63
5,653
1,424
0
1,574
4,079
0
963
L
Jormungandr
 
Jormungandr
2,028
745
0
0
10,884
3,658
0
3,966
6,918
12,701
0
L
2,992
573
0
516
9,055
6,255
0
2,610
6,445
18,195
0
W
Heimdallr
JoaKing_SF
Heimdallr
4,064
2,301
0
0
5,628
1,856
1,021
3,150
2,478
0
33,672
W
Chang'e
Neo_lemonade
Chang'e
3,165
1,054
606
1,654
4,864
1,284
913
1,423
3,441
21,635
0
L
Nemesis
SlimDub11
Nemesis
3,178
1,339
0
1,696
7,746
2,025
0
986
6,760
0
27,012
W
Kukulkan
graph_gear_ex
Kukulkan
5,971
1,706
0
467
2,863
943
165
1,177
1,686
19,963
0
W
Neith
luiz420_8
Neith
4,477
2,263
0
954
4,797
1,364
1,864
1,518
3,279
0
21,817
L
3,553
826
0
0
5,174
1,005
0
0
5,174
20,377
0
W
Apollo
11,913
9,692
0
1,434
4,223
1,298
1,704
1,305
2,918
0
38,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,042
Gold Earned
33,590
111
Minions Killed
233
0
Camps Cleared
0
983,465
Distance Traveled
928,432
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,735
340
1
0
0
177,633
3
L
Jormungandr
4,378
398
14
1
0
176,777
1
L
Ymir
5,127
466
25
2
0
201,028
0
W
Heimdallr
6,633
603
65
6
0
202,820
0
W
Chang'e
6,144
559
33
3
0
189,305
0
L
Nemesis
5,343
486
48
4
0
185,161
1
W
Kukulkan
6,805
619
34
3
0
184,258
0
W
Neith
5,694
518
37
3
0
147,030
0
L
Eset
5,459
496
23
2
0
242,866
3
W
Apollo
8,314
756
64
6
0
205,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role