Player Matchup

Cernunnos
Cernunnos
ComandoIII
Cernunnos
Level 13
God Stats
3W - 2L
1,589 SR
Queue Stats
16W - 17L
1,207 Elo+
Solo
Discordia
Discordia
Mawgle
Discordia
Level 15
God Stats
6W - 1L
1,500 SR
Queue Stats
73W - 74L
1,210 Elo+
Solo
Bakasura
Bakasura
The-Undisputed24
Bakasura
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 12L
1,500 Elo+
Solo
Chronos
Chronos
YALCHARA
Chronos
Level 29
God Stats
5W - 4L
1,723 SR
Queue Stats
72W - 83L
1,280 Elo+
Solo
Ra
Ra
yksell99
Ra
Level 17
God Stats
9W - 2L
1,668 SR
Queue Stats
47W - 18L
1,273 Elo+
Solo
Team Averages
Level 16
1,596 SR
1,294 Elo+

VS

Team Averages
Level 8
1,436 SR
1,252 Elo+
Erlang Shen
Erlang Shen
Brujo-soldado160
Erlang Shen
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 51L
1,500 Elo+
Solo
Fenrir
Fenrir
MLGxChicken
Fenrir
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Anubis
Anubis
RDZparasiempre
Anubis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Discordia
Discordia
Tgraham5en
Discordia
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
839 Elo+
Party 1
Pele
Pele
ryrockstar
Pele
Level 9
God Stats
3W - 8L
1,180 SR
Queue Stats
12W - 20L
923 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ComandoIII
Cernunnos
15
7 / 1 / 5
10,948
547
10,977
10,462
3,771
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
Mawgle
Discordia
15
2 / 4 / 18
10,437
522
9,199
12,122
3,943
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
31 / 0 / 3
13,693
685
27,049
16,604
7,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
YALCHARA
Chronos
17
7 / 6 / 8
11,540
577
8,488
12,800
3,916
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
10 / 2 / 6
12,455
623
11,261
10,655
4,812
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Brujo-soldado160
Erlang Shen
13
2 / 15 / 0
8,159
408
5,710
21,411
8,392
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
10
4 / 11 / 1
7,555
378
10,306
14,363
4,669
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 14 / 1
6,030
302
897
12,330
4,794
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Discordia
Tgraham5en
Discordia
13
2 / 8 / 3
8,147
407
13,515
15,612
4,955
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
5 / 9 / 1
8,906
445
11,822
17,206
4,952
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
19
57
Kills
13
13
Deaths
57
40
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Brujo-soldado160
Erlang Shen
2
15
0
0.13
W
Cernunnos
ComandoIII
Cernunnos
7
1
5
9.5
L
Fenrir
4
11
1
0.41
W
Discordia
Mawgle
Discordia
2
4
18
2.75
L
0
14
1
0.04
L
Discordia
Tgraham5en
Discordia
2
8
3
0.44
W
31
0
3
32.5
W
Chronos
YALCHARA
Chronos
7
6
8
1.83
L
5
9
1
0.61
W
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,974
Damage
42,250
62,643
Taken
80,922
24,080
Mitigated
27,762
27,114
Healing
6,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Brujo-soldado160
Erlang Shen
5,710
2,180
0
953
21,411
8,392
158
8,807
10,848
0
29,859
W
Cernunnos
ComandoIII
Cernunnos
10,977
5,575
0
3,234
10,462
3,771
3,638
1,994
8,468
0
56,432
L
Fenrir
10,306
3,514
0
2,022
14,363
4,669
0
4,330
8,917
0
17,699
W
Discordia
Mawgle
Discordia
9,199
432
94
2,657
12,122
3,943
1,032
4,029
8,093
41,530
0
L
897
369
0
210
12,330
4,794
0
6,012
6,108
9,435
0
L
Discordia
Tgraham5en
Discordia
13,515
1,261
347
1,840
15,612
4,955
26
3,743
10,971
53,354
0
W
27,049
21,559
0
7,920
16,604
7,638
1,502
3,130
13,474
0
56,861
W
Chronos
YALCHARA
Chronos
8,488
4,586
255
2,553
12,800
3,916
1,545
2,059
10,741
58,921
0
L
11,822
2,190
0
868
17,206
4,952
336
6,056
10,432
0
50,959
W
11,261
2,274
4,152
6,249
10,655
4,812
3,828
3,200
7,455
89,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,073
Gold Earned
38,797
511
Minions Killed
200
0
Camps Cleared
0
1,861,071
Distance Traveled
1,530,251
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,159
408
40
2
0
296,912
3
W
Cernunnos
10,948
547
96
5
0
345,132
8
L
Fenrir
7,555
378
15
1
0
339,101
1
W
Discordia
10,437
522
58
3
0
356,874
2
L
Anubis
6,030
302
15
1
0
265,737
1
L
Discordia
8,147
407
65
3
0
304,703
1
W
Bakasura
13,693
685
96
5
0
449,368
2
W
Chronos
11,540
577
102
5
0
341,960
0
L
Pele
8,906
445
65
3
0
323,798
2
W
Ra
12,455
623
159
8
0
367,737
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role