Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Bagginson
Da Ji
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,101 Elo+
Party 1
Hachiman
Hachiman
Krapula-Spurgu
Hachiman
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,159 Elo+
Party 1
Anubis
Anubis
Typhoon2232
Anubis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 174L
1,286 Elo+
Solo
The Morrigan
The Morrigan
marco_cicco
The Morrigan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 51L
1,270 Elo+
Solo
Team Averages
Level 60
1,500 SR
1,263 Elo+

VS

Team Averages
Level 60
1,417 SR
1,269 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 22
God Stats
1W - 0L
1,412 SR
Queue Stats
2W - 6L
962 Elo+
Solo
Scylla
Scylla
A Tepid Thrall
Scylla
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,273 Elo+
Solo
Raijin
Raijin
BeanQueen92
Raijin
Level 49
God Stats
2W - 1L
1,225 SR
Queue Stats
215W - 218L
1,288 Elo+
Solo
Kukulkan
Kukulkan
YMIR GFYS
Kukulkan
Level 124
God Stats
5W - 3L
1,450 SR
Queue Stats
221W - 224L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
4 / 5 / 8
8,306
923
6,185
12,989
5,599
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
Bagginson
Da Ji
10
1 / 7 / 3
6,541
727
1,829
7,455
2,639
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
13
2 / 6 / 5
7,196
800
5,375
10,147
4,050
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
15
8 / 7 / 6
8,697
966
10,769
11,292
5,635
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
marco_cicco
The Morrigan
5
0 / 0 / 0
5,380
598
0
464
163

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
3 / 3 / 12
9,027
1,003
6,218
6,034
1,206
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
 
Neith
15
2 / 4 / 11
8,646
961
5,082
7,083
2,208
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
9 / 3 / 8
9,616
1,068
10,299
7,602
2,177
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
15
4 / 3 / 10
9,009
1,001
4,250
5,248
1,458
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
YMIR GFYS
Kukulkan
18
7 / 3 / 11
10,558
1,173
12,175
7,458
2,625
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
77
15
Kills
25
25
Deaths
16
22
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
4
5
8
1.6
W
Nu Wa
 
Nu Wa
3
3
12
3
W
Neith
 
Neith
2
4
11
1.88
W
9
3
8
4.33
L
Da Ji
Bagginson
Da Ji
1
7
3
0.36
W
Raijin
4
3
10
3
L
Hachiman
2
6
5
0.75
L
Anubis
8
7
6
1.57
W
Kukulkan
YMIR GFYS
Kukulkan
7
3
11
4.17
L
The Morrigan
marco_cicco
The Morrigan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,158
Damage
38,024
42,347
Taken
33,425
18,086
Mitigated
9,674
9,621
Healing
10,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,185
111
979
2,580
12,989
5,599
0
10,448
2,541
18,095
0
W
Nu Wa
 
Nu Wa
6,218
1,027
86
440
6,034
1,206
773
3,964
2,070
10,861
0
W
Neith
 
Neith
5,082
1,781
156
1,554
7,083
2,208
964
3,503
3,580
0
9,924
W
10,299
418
1,300
1,627
7,602
2,177
513
3,840
3,762
20,338
0
L
Da Ji
Bagginson
Da Ji
1,829
102
0
0
7,455
2,639
0
5,058
2,397
0
4,168
W
Raijin
4,250
461
1,245
424
5,248
1,458
909
2,692
2,556
9,769
0
L
Hachiman
5,375
3,296
334
1,833
10,147
4,050
0
7,391
2,756
0
10,122
L
Anubis
10,769
406
1,189
2,706
11,292
5,635
0
9,581
1,711
23,127
0
W
Kukulkan
YMIR GFYS
Kukulkan
12,175
1,722
2,070
1,671
7,458
2,625
804
2,955
4,503
30,312
0
L
The Morrigan
marco_cicco
The Morrigan
0
0
0
0
464
163
0
464
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,120
Gold Earned
46,856
80
Minions Killed
104
0
Camps Cleared
0
511,234
Distance Traveled
825,929
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,306
923
39
4
0
157,340
0
W
Nu Wa
9,027
1,003
10
1
0
166,070
1
W
Neith
8,646
961
13
1
0
175,376
0
W
Scylla
9,616
1,068
30
3
0
164,262
0
L
Da Ji
6,541
727
6
1
0
95,993
0
W
Raijin
9,009
1,001
9
1
0
152,904
0
L
Hachiman
7,196
800
15
2
0
136,340
0
L
Anubis
8,697
966
20
2
0
121,561
0
W
Kukulkan
10,558
1,173
42
5
0
167,317
0
L
The Morrigan
5,380
598
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role