Player Matchup

Osiris
Osiris
Platinum II
PinkysSwifty
Osiris
Platinum II
Level 67
God Stats
2W - 2L
1,564 SR
Queue Stats
10W - 6L
2,190 MMR
Solo
Discordia
Discordia
Diamond IV
Sanderxok
Discordia
Diamond IV
Level 114
God Stats
8W - 3L
1,729 SR
Queue Stats
51W - 33L
2,267 MMR
Party 1
Sobek
Sobek
Diamond I
iamboring
Sobek
Diamond I
Level 47
God Stats
8W - 2L
1,973 SR
Queue Stats
118W - 74L
2,162 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 76
1,755 SR
2,206 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 85
1,455 SR
2,048 MMR
Chiron
Chiron
Diamond III
 
Chiron
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond IV
InsaneMadman
Scylla
Diamond IV
Level 33
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
2,255 MMR
Solo
Bacchus
Bacchus
Diamond I
PureWolfy
Bacchus
Diamond I
Level 64
God Stats
1W - 1L
1,365 SR
Queue Stats
75W - 42L
2,389 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
4 / 5 / 1
12,663
603
18,275
21,481
20,589
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
Sanderxok
Discordia
15
1 / 7 / 4
11,775
561
14,211
13,374
4,269
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sobek
iamboring
Sobek
15
1 / 6 / 4
11,462
546
9,873
29,797
35,611
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Ne ZhaPersephoneTerraThothAphrodite

VS

Bans
YemojaMedusaHerculesHou YiAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
4 / 3 / 11
13,500
643
18,256
18,730
8,071
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
19
11 / 0 / 5
14,846
707
24,988
16,211
5,922
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
PureWolfy
Bacchus
16
3 / 3 / 13
14,018
668
11,546
20,762
30,244
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
6
Kills
18
18
Deaths
6
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
3
11
3.17
W
Scylla
11
0
5
13.5
L
Osiris
4
5
1
0.9
W
Bacchus
PureWolfy
Bacchus
3
3
13
3.17
L
Discordia
Sanderxok
Discordia
1
7
4
0.43
L
Sobek
iamboring
Sobek
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,359
Damage
54,790
64,652
Taken
55,703
60,469
Mitigated
44,237
14,615
Healing
26,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
18,256
8,138
1,429
10,446
18,730
8,071
1,943
5,773
12,882
0
87,012
W
Scylla
24,988
3,740
0
10,007
16,211
5,922
883
10,131
6,080
92,120
0
L
Osiris
18,275
6,187
0
1,729
21,481
20,589
107
12,576
8,905
796
82,280
W
Bacchus
PureWolfy
Bacchus
11,546
1,737
1,040
3,120
20,762
30,244
722
9,146
11,616
33,268
0
L
Discordia
Sanderxok
Discordia
14,211
724
0
3,796
13,374
4,269
220
6,958
6,416
62,520
0
L
Sobek
iamboring
Sobek
9,873
805
0
9,090
29,797
35,611
0
17,053
12,744
34,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,900
Gold Earned
42,364
222
Minions Killed
245
0
Camps Cleared
0
1,083,072
Distance Traveled
1,146,019
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,500
643
109
5
0
353,733
4
W
Scylla
14,846
707
121
6
0
397,491
4
L
Osiris
12,663
603
101
5
0
349,558
2
W
Bacchus
14,018
668
15
1
0
394,795
2
L
Discordia
11,775
561
91
4
0
330,345
1
L
Sobek
11,462
546
30
1
0
403,169
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role