Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
BOOMKS
Hera
Level 56
God Stats
17W - 13L
1,752 SR
Queue Stats
363W - 346L
1,557 Elo+
Solo
Sobek
Sobek
Buusti
Sobek
Level 109
God Stats
7W - 9L
1,576 SR
Queue Stats
226W - 222L
1,633 Elo+
Solo
Horus
Horus
Taurir
Horus
Level 124
God Stats
20W - 19L
1,548 SR
Queue Stats
186W - 186L
1,565 Elo+
Solo
Apollo
Apollo
TheDrRobotnik
Apollo
Level 126
God Stats
1W - 0L
1,485 SR
Queue Stats
92W - 73L
1,617 Elo+
Solo
Team Averages
Level 108
1,572 SR
1,574 Elo+

VS

Team Averages
Level 120
1,551 SR
1,587 Elo+
Pele
Pele
EchtKeinSmurf
Pele
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,830 Elo+
Solo
Ra
Ra
JAXVIDGAMER
Ra
Level 120
God Stats
5W - 3L
1,744 SR
Queue Stats
87W - 93L
1,543 Elo+
Solo
Kuzenbo
Kuzenbo
KillersStroy
Kuzenbo
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
189W - 196L
1,587 Elo+
Solo
Anhur
Anhur
Pipin11
Anhur
Level 137
God Stats
2W - 2L
1,709 SR
Queue Stats
161W - 168L
1,455 Elo+
Solo
Set
Set
Repercussion250
Set
Level 154
God Stats
3W - 4L
1,300 SR
Queue Stats
95W - 88L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
6
1 / 0 / 1
4,109
822
1,705
3,278
793
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hera
BOOMKS
Hera
6
1 / 0 / 3
4,009
802
1,522
1,705
349
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
Buusti
Sobek
6
3 / 0 / 0
3,851
770
2,164
3,435
1,310
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Horus
Taurir
Horus
7
0 / 0 / 1
3,899
780
909
1,698
1,167
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 1 / 4
3,360
672
2,570
3,020
438
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,647
729
1,211
4,488
1,030
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 0 / 0
3,882
776
1,299
2,213
575
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kuzenbo
KillersStroy
Kuzenbo
5
0 / 1 / 1
3,378
676
1,140
3,681
1,811
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes

Shoes

+6%
Movement Speed

Anhur
Pipin11
Anhur
5
1 / 2 / 0
3,273
655
2,543
2,371
558
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

1
0 / 1 / 0
2,673
535
89
648
171
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
5
Kills
1
1
Deaths
5
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
1
0
1
1.5
W
Hera
BOOMKS
Hera
1
0
3
2.5
W
Sobek
Buusti
Sobek
3
0
0
3
L
0
1
0
0
L
0
0
0
0
L
Kuzenbo
KillersStroy
Kuzenbo
0
1
1
0.5
L
Anhur
Pipin11
Anhur
1
2
0
0.5
L
0
1
0
0
W
Horus
Taurir
Horus
0
0
1
0.5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,870
Damage
6,282
13,136
Taken
13,401
4,057
Mitigated
4,145
5,686
Healing
3,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
1,705
570
0
1,212
3,278
793
0
469
2,809
0
18,619
W
Hera
BOOMKS
Hera
1,522
346
0
799
1,705
349
0
580
1,125
16,483
0
W
Sobek
Buusti
Sobek
2,164
436
246
1,708
3,435
1,310
0
559
2,876
6,291
0
L
1,211
219
0
1,678
4,488
1,030
0
848
3,640
0
17,610
L
1,299
394
29
967
2,213
575
0
443
1,770
22,120
0
L
Kuzenbo
KillersStroy
Kuzenbo
1,140
573
0
649
3,681
1,811
0
1,021
2,660
7,992
0
L
Anhur
Pipin11
Anhur
2,543
1,420
0
470
2,371
558
0
1,248
1,123
0
15,128
L
89
36
0
40
648
171
0
126
522
0
1,314
W
Horus
Taurir
Horus
909
420
101
910
1,698
1,167
361
0
1,698
0
14,749
W
2,570
1,884
0
710
3,020
438
445
831
2,189
0
11,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,228
Gold Earned
16,853
129
Minions Killed
125
0
Camps Cleared
0
595,687
Distance Traveled
484,715
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
4,109
822
44
9
0
139,440
1
W
Hera
4,009
802
32
6
0
121,644
2
W
Sobek
3,851
770
6
1
0
123,438
4
L
Pele
3,647
729
41
8
0
122,512
1
L
Ra
3,882
776
41
8
0
122,532
4
L
Kuzenbo
3,378
676
12
2
0
111,771
2
L
Anhur
3,273
655
28
6
0
96,188
2
L
Set
2,673
535
3
1
0
31,712
1
W
Horus
3,899
780
25
5
0
112,543
0
W
Apollo
3,360
672
22
4
0
98,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role