Player Matchup

Zeus
Zeus
JdogKawasaki22
Zeus
Level 82
God Stats
1W - 1L
1,650 SR
Queue Stats
119W - 127L
1,361 Elo+
Party 1
Hun Batz
Hun Batz
grantyboy_-_95
Hun Batz
Level 15
God Stats
1W - 1L
1,711 SR
Queue Stats
100W - 105L
1,225 Elo+
Party 1
Cerberus
Cerberus
xJONESYBOY123x
Cerberus
Level 17
God Stats
5W - 3L
1,591 SR
Queue Stats
85W - 97L
1,182 Elo+
Party 1
Team Averages
Level 38
1,651 SR
1,256 Elo+

VS

Team Averages
Level 40
1,337 SR
1,201 Elo+
Izanami
Izanami
HOZTER20
Izanami
Level 18
God Stats
3W - 5L
1,320 SR
Queue Stats
11W - 15L
1,214 Elo+
Party 2
Da Ji
Da Ji
THEDANTE99
Da Ji
Level 87
God Stats
4W - 1L
1,553 SR
Queue Stats
69W - 67L
1,429 Elo+
Party 2
Merlin
Merlin
luisdzmx
Merlin
Level 14
God Stats
5W - 6L
1,139 SR
Queue Stats
8W - 19L
960 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 0
8,090
674
5,594
9,225
1,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
10
0 / 6 / 3
7,162
597
3,475
9,250
1,951
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
9
1 / 4 / 1
7,126
594
2,804
13,294
7,107
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HOZTER20
Izanami
12
3 / 1 / 8
8,428
702
8,004
5,366
1,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
13
11 / 2 / 4
10,281
857
12,760
7,917
2,769
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
luisdzmx
Merlin
11
1 / 2 / 9
7,996
666
4,512
3,546
1,266
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
5
Kills
15
15
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
HOZTER20
Izanami
3
1
8
7
L
4
5
0
0.8
W
Da Ji
11
2
4
6.5
L
Hun Batz
0
6
3
0.25
W
Merlin
luisdzmx
Merlin
1
2
9
2.75
L
Cerberus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,873
Damage
25,276
31,769
Taken
16,829
10,857
Mitigated
5,621
3,945
Healing
2,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
HOZTER20
Izanami
8,004
5,024
133
749
5,366
1,586
694
3,754
1,612
0
32,252
L
5,594
417
183
2,362
9,225
1,799
0
1,543
7,682
25,907
0
W
Da Ji
12,760
3,196
0
398
7,917
2,769
0
2,316
5,601
0
39,784
L
Hun Batz
3,475
756
0
554
9,250
1,951
0
723
8,527
0
20,780
W
Merlin
luisdzmx
Merlin
4,512
190
0
740
3,546
1,266
165
2,388
1,158
20,133
0
L
Cerberus
2,804
40
0
846
13,294
7,107
0
2,294
11,000
16,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,378
Gold Earned
26,705
125
Minions Killed
140
0
Camps Cleared
0
520,247
Distance Traveled
582,554
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,428
702
64
5
0
193,247
1
L
Zeus
8,090
674
49
4
0
160,835
0
W
Da Ji
10,281
857
49
4
0
216,131
2
L
Hun Batz
7,162
597
32
3
0
181,541
1
W
Merlin
7,996
666
27
2
0
173,176
0
L
Cerberus
7,126
594
44
4
0
177,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role