Player Matchup

Hachiman
Hachiman
Masters
 
Hachiman
Masters
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Diamond III
Baasik
Raijin
Diamond III
Level 126
God Stats
2W - 1L
1,315 SR
Queue Stats
150W - 124L
2,609 MMR
Solo
Horus
Horus
Diamond III
Popullr
Horus
Diamond III
Level 157
God Stats
11W - 11L
1,622 SR
Queue Stats
40W - 36L
2,581 MMR
Solo
Chang'e
Chang'e
Diamond I
WookieDough
Chang'e
Diamond I
Level 146
God Stats
4W - 2L
1,511 SR
Queue Stats
138W - 129L
2,208 MMR
Solo
Ne Zha
Ne Zha
Diamond II
marcuspecatorium
Ne Zha
Diamond II
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 39L
2,275 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 119
1,489 SR
2,235 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 140
1,581 SR
2,274 MMR
Chiron
Chiron
Diamond II
 
Chiron
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Masters
Jhockin
Thor
Masters
Level 160
God Stats
4W - 5L
1,698 SR
Queue Stats
264W - 246L
2,743 MMR
Party 1
Ra
Ra
Masters
Snoopydoo
Ra
Masters
Level 94
God Stats
3W - 6L
1,413 SR
Queue Stats
110W - 108L
2,775 MMR
Party 1
Kumbhakarna
Kumbhakarna
Diamond IV
magas2001
Kumbhakarna
Diamond IV
Level 144
God Stats
1W - 3L
1,777 SR
Queue Stats
70W - 67L
2,177 MMR
Solo
Hun Batz
Hun Batz
Diamond IV
sddj
Hun Batz
Diamond IV
Level 145
God Stats
0W - 4L
1,516 SR
Queue Stats
54W - 44L
2,173 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
11 / 0 / 4
16,759
698
20,764
17,547
7,492
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
Baasik
Raijin
20
9 / 3 / 12
15,668
653
23,880
11,415
5,082
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Horus
Popullr
Horus
19
3 / 0 / 15
13,510
563
12,179
17,548
19,016
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
WookieDough
Chang'e
20
1 / 6 / 7
14,646
610
9,185
17,892
14,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 5 / 12
15,561
648
17,857
18,291
7,430
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
PersephoneYemojaSobekAphroditeTyr

VS

Bans
The MorriganPeleGebSusanoGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
0 / 6 / 1
12,479
520
7,123
13,347
4,067
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
Jhockin
Thor
20
7 / 3 / 5
13,562
565
18,052
24,941
18,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
1 / 10 / 4
12,651
527
15,192
18,493
6,995
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
magas2001
Kumbhakarna
15
1 / 6 / 5
11,059
461
3,396
22,821
18,094
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
sddj
Hun Batz
17
5 / 6 / 4
12,348
515
11,262
20,171
6,545
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
33
31
Kills
14
14
Deaths
31
50
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
11
0
4
13
L
Chiron
 
Chiron
0
6
1
0.08
W
Raijin
Baasik
Raijin
9
3
12
5
L
Thor
Jhockin
Thor
7
3
5
3.17
W
Horus
Popullr
Horus
3
0
15
10.5
L
1
10
4
0.3
W
Chang'e
WookieDough
Chang'e
1
6
7
0.75
L
Kumbhakarna
magas2001
Kumbhakarna
1
6
5
0.58
W
7
5
12
2.6
L
Hun Batz
sddj
Hun Batz
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,865
Damage
55,025
82,693
Taken
99,773
53,023
Mitigated
54,425
47,440
Healing
13,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
20,764
16,070
0
12,347
17,547
7,492
7,298
2,977
14,570
0
156,010
L
Chiron
 
Chiron
7,123
2,702
300
2,802
13,347
4,067
2,566
817
12,453
0
108,971
W
Raijin
Baasik
Raijin
23,880
1,732
0
1,784
11,415
5,082
2,013
3,515
7,900
126,700
0
L
Thor
Jhockin
Thor
18,052
5,064
0
3,874
24,941
18,724
1,251
7,368
17,573
0
83,857
W
Horus
Popullr
Horus
12,179
5,300
2,157
10,036
17,548
19,016
796
4,634
12,914
0
38,143
L
15,192
658
2,176
2,379
18,493
6,995
678
7,562
10,931
115,468
0
W
Chang'e
WookieDough
Chang'e
9,185
799
5,157
7,606
17,892
14,003
3,220
3,241
14,651
89,846
0
L
Kumbhakarna
magas2001
Kumbhakarna
3,396
736
0
485
22,821
18,094
138
8,981
13,840
8,188
0
W
17,857
5,928
0
8,353
18,291
7,430
3,356
5,332
12,959
0
125,237
L
Hun Batz
sddj
Hun Batz
11,262
3,598
0
1,754
20,171
6,545
0
8,641
11,530
0
74,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,144
Gold Earned
62,099
759
Minions Killed
669
0
Camps Cleared
0
2,385,200
Distance Traveled
2,296,610
34
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
16,759
698
208
9
0
464,817
4
L
Chiron
12,479
520
190
8
0
445,426
10
W
Raijin
15,668
653
203
8
0
440,078
3
L
Thor
13,562
565
132
6
0
474,491
9
W
Horus
13,510
563
41
2
0
497,769
12
L
Ra
12,651
527
205
9
0
454,147
2
W
Chang'e
14,646
610
162
7
0
436,978
6
L
Kumbhakarna
11,059
461
17
1
0
457,486
3
W
Ne Zha
15,561
648
145
6
0
545,558
9
L
Hun Batz
12,348
515
125
5
0
465,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role