Player Matchup

Anhur
Anhur
Silver IV
 
Anhur
Silver IV
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold II
DadJokez
Kumbhakarna
Gold II
Level 160
God Stats
11W - 14L
1,691 SR
Queue Stats
672W - 673L
1,415 MMR
Solo
Jormungandr
Jormungandr
Gold II
Gryphon316
Jormungandr
Gold II
Level 66
God Stats
0W - 3L
1,215 SR
Queue Stats
32W - 33L
1,408 MMR
Solo
Raijin
Raijin
Gold II
JosieXuXu
Raijin
Gold II
Level 145
God Stats
0W - 7L
1,303 SR
Queue Stats
388W - 390L
1,544 MMR
Solo
Mercury
Mercury
Gold I
WolfAngel17
Mercury
Gold I
Level 155
God Stats
12W - 21L
1,514 SR
Queue Stats
156W - 170L
1,542 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,444 SR
1,482 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 94
1,534 SR
1,489 MMR
Chaac
Chaac
Gold III
 
Chaac
Gold III
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Gold III
 
Kuzenbo
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Gold I
HunterOlson777
Hou Yi
Gold I
Level 55
God Stats
59W - 52L
1,613 SR
Queue Stats
286W - 269L
1,516 MMR
Solo
Ra
Ra
Gold V
Pro Smiter
Ra
Gold V
Level 71
God Stats
1W - 0L
1,533 SR
Queue Stats
27W - 23L
1,507 MMR
Solo
Ne Zha
Ne Zha
Gold III
Šindrake
Ne Zha
Gold III
Level 153
God Stats
4W - 1L
1,526 SR
Queue Stats
83W - 69L
1,423 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
2 / 0 / 0
4,285
714
1,146
1,410
265
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kumbhakarna
DadJokez
Kumbhakarna
5
0 / 2 / 2
3,792
632
941
5,676
1,916
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
Gryphon316
Jormungandr
8
0 / 0 / 0
4,405
734
2,430
3,243
3,343
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Raijin
JosieXuXu
Raijin
5
0 / 1 / 0
3,391
565
810
1,668
322
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mercury
WolfAngel17
Mercury
6
0 / 1 / 0
4,044
674
855
3,511
919
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bans
PersephoneHeimdallrAphroditeOdinCamazotz

VS

Bans
ThorHelKing ArthurHe BoGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
0 / 0 / 0
4,130
688
2,202
4,251
3,874
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kuzenbo
 
Kuzenbo
6
1 / 1 / 1
4,089
682
1,825
1,997
828
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 1 / 0
3,671
612
751
1,380
250
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 0 / 1
4,689
782
2,297
1,740
605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
Šindrake
Ne Zha
7
1 / 0 / 2
4,229
705
1,462
3,235
700
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
2
Kills
4
4
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
0
0
2
W
Chaac
 
Chaac
0
0
0
0
W
Kuzenbo
 
Kuzenbo
1
1
1
1.5
L
Kumbhakarna
DadJokez
Kumbhakarna
0
2
2
0.5
L
Jormungandr
Gryphon316
Jormungandr
0
0
0
0
W
0
1
0
0
L
Raijin
JosieXuXu
Raijin
0
1
0
0
W
2
0
1
2.5
L
Mercury
WolfAngel17
Mercury
0
1
0
0
W
Ne Zha
Šindrake
Ne Zha
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,182
Damage
8,537
15,508
Taken
12,603
6,765
Mitigated
6,257
5,201
Healing
5,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,146
969
0
858
1,410
265
0
165
1,245
0
13,724
W
Chaac
 
Chaac
2,202
830
0
2,914
4,251
3,874
0
2,394
1,857
0
20,204
W
Kuzenbo
 
Kuzenbo
1,825
909
0
70
1,997
828
0
410
1,587
11,268
0
L
Kumbhakarna
DadJokez
Kumbhakarna
941
365
0
1,280
5,676
1,916
0
2,531
3,145
7,951
0
L
Jormungandr
Gryphon316
Jormungandr
2,430
981
0
1,390
3,243
3,343
0
397
2,846
21,990
0
W
751
684
0
441
1,380
250
0
363
1,017
0
13,138
L
Raijin
JosieXuXu
Raijin
810
39
0
564
1,668
322
0
260
1,408
9,920
0
W
2,297
296
259
552
1,740
605
0
729
1,011
24,977
0
L
Mercury
WolfAngel17
Mercury
855
0
0
1,109
3,511
919
0
769
2,742
0
17,145
W
Ne Zha
Šindrake
Ne Zha
1,462
499
0
1,711
3,235
700
0
285
2,950
0
18,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,917
Gold Earned
20,808
153
Minions Killed
184
0
Camps Cleared
0
566,098
Distance Traveled
664,219
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,285
714
38
6
0
109,387
4
W
Chaac
4,130
688
41
7
0
127,949
0
W
Kuzenbo
4,089
682
9
2
0
138,080
2
L
Kumbhakarna
3,792
632
10
2
0
126,217
2
L
Jormungandr
4,405
734
45
8
0
102,030
0
W
Hou Yi
3,671
612
42
7
0
130,093
2
L
Raijin
3,391
565
19
3
0
86,257
1
W
Ra
4,689
782
54
9
0
131,678
1
L
Mercury
4,044
674
41
7
0
142,207
0
W
Ne Zha
4,229
705
38
6
0
136,419
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role