Player Matchup

Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
HiddenShadowBR
Baron Samedi
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,294 Elo+
Solo
Anubis
Anubis
LeUpRem3500
Anubis
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 42L
1,538 Elo+
Party 1
Agni
Agni
preson666
Agni
Level 131
God Stats
1W - 0L
1,638 SR
Queue Stats
46W - 25L
1,489 Elo+
Party 1
Team Averages
Level 129
1,528 SR
1,464 Elo+

VS

Team Averages
Level 96
1,539 SR
1,518 Elo+
Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Khryz1100
Anhur
Level 125
God Stats
1W - 1L
1,693 SR
Queue Stats
59W - 51L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
13 / 1 / 11
10,518
1,052
17,478
7,469
3,553
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
 
Sun Wukong
12
2 / 1 / 12
8,122
812
2,686
6,596
6,010
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
HiddenShadowBR
Baron Samedi
16
5 / 1 / 11
9,121
912
5,170
4,788
2,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
14
5 / 3 / 14
9,153
915
8,838
8,421
4,087
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
16
2 / 2 / 20
9,047
905
11,531
6,143
2,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 6 / 1
7,904
790
7,572
8,069
2,225
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
 
Geb
14
3 / 3 / 1
7,779
778
3,789
9,088
7,209
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
 
Chaac
12
1 / 6 / 3
7,184
718
6,285
14,726
11,169
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
 
Chang'e
13
0 / 5 / 3
6,631
663
1,081
8,362
4,400
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

Anhur
Khryz1100
Anhur
12
1 / 7 / 2
7,110
711
3,225
11,127
3,602
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
16
27
Kills
6
8
Deaths
27
68
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
13
1
11
18.5
W
Sun Wukong
 
Sun Wukong
2
1
12
8
L
Janus
 
Janus
1
6
1
0.25
L
Geb
 
Geb
3
3
1
1.17
L
Chaac
 
Chaac
1
6
3
0.42
L
Chang'e
 
Chang'e
0
5
3
0.3
W
Baron Samedi
HiddenShadowBR
Baron Samedi
5
1
11
10.5
L
Anhur
Khryz1100
Anhur
1
7
2
0.29
W
Anubis
5
3
14
4
W
Agni
2
2
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,703
Damage
21,952
33,417
Taken
51,372
18,910
Mitigated
28,605
16,888
Healing
13,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
17,478
11,291
2,493
3,765
7,469
3,553
2,625
2,741
4,728
0
38,314
W
Sun Wukong
 
Sun Wukong
2,686
418
809
1,472
6,596
6,010
0
2,282
4,314
0
3,669
L
Janus
 
Janus
7,572
77
1,443
314
8,069
2,225
0
2,773
5,296
23,556
0
L
Geb
 
Geb
3,789
165
0
0
9,088
7,209
15
3,848
5,240
9,686
0
L
Chaac
 
Chaac
6,285
767
366
3,270
14,726
11,169
0
7,471
7,255
0
14,581
L
Chang'e
 
Chang'e
1,081
112
3,915
1,919
8,362
4,400
0
5,066
3,296
7,301
0
W
Baron Samedi
HiddenShadowBR
Baron Samedi
5,170
587
1,867
1,133
4,788
2,707
838
1,262
3,526
16,921
0
L
Anhur
Khryz1100
Anhur
3,225
504
888
1,010
11,127
3,602
0
6,381
4,746
0
8,162
W
Anubis
8,838
462
1,291
2,291
8,421
4,087
672
4,225
4,196
16,701
0
W
Agni
11,531
474
693
1,074
6,143
2,553
1,091
1,932
4,211
25,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,961
Gold Earned
36,608
116
Minions Killed
81
0
Camps Cleared
0
901,220
Distance Traveled
857,245
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,518
1,052
47
5
0
185,269
5
W
Sun Wukong
8,122
812
2
0
0
169,868
0
L
Janus
7,904
790
40
4
0
180,488
0
L
Geb
7,779
778
9
1
0
180,970
0
L
Chaac
7,184
718
10
1
0
146,568
0
L
Chang'e
6,631
663
8
1
0
174,068
0
W
Baron Samedi
9,121
912
31
3
0
182,404
2
L
Anhur
7,110
711
14
1
0
175,151
0
W
Anubis
9,153
915
17
2
0
175,517
0
W
Agni
9,047
905
19
2
0
188,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role