Player Matchup

Fenrir
Fenrir
I HOT N BEEFY I
Fenrir
Level 29
God Stats
6W - 21L
1,170 SR
Queue Stats
419W - 420L
1,396 Elo+
Party 1
Kukulkan
Kukulkan
Squirley12
Kukulkan
Level 3
God Stats
6W - 6L
1,405 SR
Queue Stats
330W - 341L
1,331 Elo+
Party 1
Neith
Neith
StolenQuotes
Neith
Level 10
God Stats
1W - 3L
1,514 SR
Queue Stats
6W - 11L
1,279 Elo+
Solo
Chaac
Chaac
White Homie Jay
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 51L
1,418 Elo+
Party 1
Jormungandr
Jormungandr
x0gx213
Jormungandr
Level 10
God Stats
14W - 6L
1,263 SR
Queue Stats
44W - 46L
1,176 Elo+
Solo
Team Averages
Level 14
1,370 SR
1,320 Elo+

VS

Team Averages
Level 37
1,431 SR
1,374 Elo+
Neith
Neith
 
Neith
Level 7
God Stats
3W - 2L
1,237 SR
Queue Stats
18W - 20L
1,302 Elo+
Party 3
Anubis
Anubis
Cornicus
Anubis
Level 30
God Stats
59W - 62L
1,497 SR
Queue Stats
428W - 552L
1,405 Elo+
Party 2
Cerberus
Cerberus
Hallerman
Cerberus
Level 24
God Stats
51W - 55L
1,473 SR
Queue Stats
263W - 329L
1,438 Elo+
Party 2
Chang'e
Chang'e
jonwut
Chang'e
Level 21
God Stats
9W - 9L
1,489 SR
Queue Stats
15W - 19L
1,323 Elo+
Solo
Serqet
Serqet
juf arguello522
Serqet
Level 103
God Stats
1W - 2L
1,458 SR
Queue Stats
56W - 63L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 5
10,547
879
13,047
18,981
5,550
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Squirley12
Kukulkan
16
1 / 2 / 3
10,510
876
13,233
11,115
4,911
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 4 / 5
11,526
961
19,417
11,700
3,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 6 / 4
10,835
903
12,317
15,407
4,604
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
x0gx213
Jormungandr
18
1 / 6 / 5
11,234
936
8,486
25,124
17,554
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

152

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
0 / 0 / 12
10,935
911
8,365
8,869
3,425
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Cornicus
Anubis
18
5 / 3 / 11
11,666
972
21,335
17,415
8,583
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Hallerman
Cerberus
20
5 / 1 / 18
13,275
1,106
15,180
23,628
27,561
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chang'e
jonwut
Chang'e
19
7 / 3 / 14
13,100
1,092
14,170
14,781
5,841
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
10 / 0 / 11
13,444
1,120
14,872
9,048
3,759
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
93
7
Kills
27
27
Deaths
7
22
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
12
6
W
Anubis
Cornicus
Anubis
5
3
11
3.5
W
Cerberus
Hallerman
Cerberus
5
1
18
14
L
1
9
5
0.39
L
Kukulkan
Squirley12
Kukulkan
1
2
3
1.25
L
2
4
5
1.13
L
2
6
4
0.67
W
Chang'e
jonwut
Chang'e
7
3
14
4.67
W
10
0
11
15.5
L
Jormungandr
x0gx213
Jormungandr
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,500
Damage
73,922
82,327
Taken
73,741
35,901
Mitigated
49,169
5,515
Healing
23,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,365
4,208
0
674
8,869
3,425
0
3,858
5,011
0
20,939
W
Anubis
Cornicus
Anubis
21,335
3,008
78
4,840
17,415
8,583
0
5,399
12,016
37,066
0
W
Cerberus
Hallerman
Cerberus
15,180
1,373
0
6,828
23,628
27,561
0
4,748
18,880
55,827
0
L
13,047
1,779
0
297
18,981
5,550
0
10,548
8,433
0
16,326
L
Kukulkan
Squirley12
Kukulkan
13,233
1,227
0
0
11,115
4,911
0
5,327
5,404
24,943
0
L
19,417
11,045
0
1,892
11,700
3,282
0
6,893
4,606
0
61,696
L
12,317
1,436
0
1,812
15,407
4,604
0
11,230
3,664
63
23,121
W
Chang'e
jonwut
Chang'e
14,170
1,634
5,087
6,029
14,781
5,841
0
4,807
9,974
31,657
0
W
14,872
3,112
0
0
9,048
3,759
0
2,970
6,078
0
27,416
L
Jormungandr
x0gx213
Jormungandr
8,486
1,509
0
1,514
25,124
17,554
0
16,687
8,437
39,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,652
Gold Earned
62,420
208
Minions Killed
288
2
Camps Cleared
10
1,106,122
Distance Traveled
1,188,450
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,935
911
41
3
0
242,932
0
W
Anubis
11,666
972
43
4
1
185,747
0
W
Cerberus
13,275
1,106
147
12
1
247,130
0
L
Fenrir
10,547
879
4
0
0
238,787
0
L
Kukulkan
10,510
876
29
2
0
247,444
0
L
Neith
11,526
961
97
8
2
205,561
0
L
Chaac
10,835
903
27
2
0
250,095
4
W
Chang'e
13,100
1,092
37
3
7
230,593
1
W
Serqet
13,444
1,120
20
2
1
282,048
0
L
Jormungandr
11,234
936
51
4
0
164,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role