Player Matchup

Ganesha
Ganesha
Coquidiel
Ganesha
Level 106
God Stats
36W - 17L
1,726 SR
Queue Stats
250W - 226L
1,540 Elo+
Party 2
Baron Samedi
Baron Samedi
SenorChomps
Baron Samedi
Level 149
God Stats
30W - 23L
1,683 SR
Queue Stats
351W - 376L
1,512 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Voriki0
Ah Muzen Cab
Level 142
God Stats
143W - 123L
1,616 SR
Queue Stats
285W - 311L
1,467 Elo+
Party 1
Arachne
Arachne
ZombiHomicide
Arachne
Level 107
God Stats
1W - 2L
1,838 SR
Queue Stats
300W - 251L
1,560 Elo+
Party 2
Horus
Horus
psyccrow
Horus
Level 63
God Stats
9W - 7L
1,601 SR
Queue Stats
45W - 41L
1,493 Elo+
Party 2
Team Averages
Level 113
1,693 SR
1,514 Elo+

VS

Team Averages
Level 96
1,537 SR
1,496 Elo+
Awilix
Awilix
ActuallyMercy98
Awilix
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
299W - 259L
1,528 Elo+
Party 3
Khepri
Khepri
COD_890
Khepri
Level 83
God Stats
5W - 3L
1,718 SR
Queue Stats
157W - 175L
1,422 Elo+
Party 3
Baron Samedi
Baron Samedi
Fuukmesideays
Baron Samedi
Level 67
God Stats
3W - 2L
1,585 SR
Queue Stats
77W - 53L
1,503 Elo+
Party 4
Scylla
Scylla
TouchMè
Scylla
Level 139
God Stats
5W - 1L
1,228 SR
Queue Stats
119W - 80L
1,523 Elo+
Party 4
Jing Wei
Jing Wei
dugod
Jing Wei
Level 68
God Stats
9W - 1L
1,652 SR
Queue Stats
77W - 53L
1,503 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Coquidiel
Ganesha
20
0 / 5 / 13
13,998
636
9,750
31,794
42,944
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baron Samedi
SenorChomps
Baron Samedi
20
4 / 9 / 10
14,497
659
30,067
24,245
14,465
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Voriki0
Ah Muzen Cab
20
3 / 4 / 6
14,683
667
17,143
20,192
10,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
20
7 / 6 / 5
14,895
677
20,339
23,860
14,966
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Horus
psyccrow
Horus
19
3 / 2 / 6
12,977
590
9,502
28,646
27,513
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 11
14,774
672
14,258
18,651
9,370
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
COD_890
Khepri
20
2 / 4 / 14
15,551
707
9,699
24,408
30,286
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Fuukmesideays
Baron Samedi
20
4 / 4 / 12
16,050
730
15,213
27,378
32,259
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
TouchMè
Scylla
20
5 / 2 / 17
16,411
746
38,602
18,929
7,635
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jing Wei
dugod
Jing Wei
20
12 / 2 / 11
18,311
832
33,970
16,522
6,711
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
91
17
Kills
26
26
Deaths
17
40
Assists
65
Player
Kills
Deaths
Assists
KDA
W
3
5
11
1.7
W
Khepri
COD_890
Khepri
2
4
14
2.25
L
Ganesha
Coquidiel
Ganesha
0
5
13
1.3
W
Baron Samedi
Fuukmesideays
Baron Samedi
4
4
12
2.5
L
Baron Samedi
SenorChomps
Baron Samedi
4
9
10
1
W
Scylla
TouchMè
Scylla
5
2
17
6.75
L
Ah Muzen Cab
Voriki0
Ah Muzen Cab
3
4
6
1.5
L
Arachne
7
6
5
1.58
W
Jing Wei
dugod
Jing Wei
12
2
11
8.75
L
Horus
psyccrow
Horus
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,801
Damage
111,742
128,737
Taken
105,888
110,480
Mitigated
86,261
38,781
Healing
40,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,258
5,722
0
4,238
18,651
9,370
1,510
7,075
11,576
0
88,891
W
Khepri
COD_890
Khepri
9,699
585
1,422
5,458
24,408
30,286
268
9,796
14,612
52,035
0
L
Ganesha
Coquidiel
Ganesha
9,750
728
0
2,716
31,794
42,944
0
11,699
19,653
39,168
0
W
Baron Samedi
Fuukmesideays
Baron Samedi
15,213
1,506
2,758
8,547
27,378
32,259
666
10,234
17,144
34,627
0
L
Baron Samedi
SenorChomps
Baron Samedi
30,067
1,408
5,893
5,610
24,245
14,465
2
12,704
11,446
69,070
0
W
Scylla
TouchMè
Scylla
38,602
4,321
0
12,422
18,929
7,635
1,068
6,106
12,823
95,638
0
L
Ah Muzen Cab
Voriki0
Ah Muzen Cab
17,143
6,259
0
6,487
20,192
10,592
2,458
14,537
5,398
0
85,565
L
Arachne
20,339
14,026
0
2,734
23,860
14,966
0
10,410
13,200
0
46,949
W
Jing Wei
dugod
Jing Wei
33,970
28,981
0
5,902
16,522
6,711
4,124
7,106
8,666
0
79,857
L
Horus
psyccrow
Horus
9,502
4,154
4,441
10,900
28,646
27,513
0
13,022
15,129
0
26,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,050
Gold Earned
81,097
453
Minions Killed
556
7
Camps Cleared
5
1,947,132
Distance Traveled
1,968,106
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
14,774
672
140
6
2
410,991
1
W
Khepri
15,551
707
79
4
0
400,038
1
L
Ganesha
13,998
636
31
1
0
416,923
6
W
Baron Samedi
16,050
730
56
3
0
373,337
0
L
Baron Samedi
14,497
659
114
5
1
297,413
6
W
Scylla
16,411
746
168
8
1
381,968
11
L
Ah Muzen Cab
14,683
667
189
9
3
432,953
3
L
Arachne
14,895
677
59
3
3
373,784
3
W
Jing Wei
18,311
832
113
5
2
401,772
2
L
Horus
12,977
590
60
3
0
426,059
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role