Player Matchup

Hel
Hel
Aries4883
Hel
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 119L
1,563 Elo+
Party 2
Achilles
Achilles
FunkyTiki
Achilles
Level 149
God Stats
3W - 2L
1,590 SR
Queue Stats
114W - 101L
1,622 Elo+
Party 2
Thor
Thor
GuyWhyte
Thor
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 19L
1,651 Elo+
Party 2
Cerberus
Cerberus
Pabszz
Cerberus
Level 43
God Stats
5W - 10L
1,275 SR
Queue Stats
356W - 308L
1,695 Elo+
Party 3
Hera
Hera
PrisonedDEATH26
Hera
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
268W - 234L
1,624 Elo+
Party 3
Team Averages
Level 95
1,473 SR
1,631 Elo+

VS

Team Averages
Level 79
1,526 SR
1,534 Elo+
Fenrir
Fenrir
 
Fenrir
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Echo TearDropz
Discordia
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,514 Elo+
Party 1
Achilles
Achilles
Echo Wizardz
Achilles
Level 59
God Stats
4W - 3L
1,511 SR
Queue Stats
26W - 27L
1,544 Elo+
Party 1
Kukulkan
Kukulkan
Keeqxn
Kukulkan
Level 14
God Stats
6W - 7L
1,620 SR
Queue Stats
6W - 9L
1,520 Elo+
Party 1
Ymir
Ymir
UnfittingBow166
Ymir
Level 125
God Stats
0W - 5L
1,501 SR
Queue Stats
21W - 17L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 22
13,498
1,125
21,920
12,906
7,788
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
FunkyTiki
Achilles
19
13 / 1 / 18
13,866
1,156
19,635
16,082
23,367
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thor
19
3 / 5 / 23
12,742
1,062
7,614
13,880
8,535
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Pabszz
Cerberus
20
3 / 2 / 31
12,398
1,033
12,755
15,099
21,635
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
12 / 2 / 23
14,134
1,178
30,502
7,202
2,748
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

214

VS

Team 2 Tickets

75

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
3 / 12 / 5
11,511
959
9,118
22,230
6,663
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Echo TearDropz
Discordia
17
2 / 5 / 6
11,522
960
10,862
12,938
3,464
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Echo Wizardz
Achilles
18
6 / 6 / 4
12,946
1,079
13,594
21,652
18,970
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
Keeqxn
Kukulkan
17
0 / 8 / 5
10,633
886
5,314
14,868
5,908
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
1 / 10 / 10
11,685
974
16,660
28,417
17,838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
42
41
Kills
12
13
Deaths
41
117
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
12
5
0.46
W
10
3
22
7
L
Discordia
Echo TearDropz
Discordia
2
5
6
1
L
Achilles
Echo Wizardz
Achilles
6
6
4
1.33
W
Achilles
FunkyTiki
Achilles
13
1
18
22
W
Thor
3
5
23
2.9
L
Kukulkan
Keeqxn
Kukulkan
0
8
5
0.31
W
Cerberus
Pabszz
Cerberus
3
2
31
9.25
W
12
2
23
11.75
L
1
10
10
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,426
Damage
55,548
65,169
Taken
100,105
64,073
Mitigated
52,843
22,543
Healing
9,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,118
2,463
959
1,933
22,230
6,663
0
13,796
8,434
0
20,875
W
21,920
160
8,960
5,641
12,906
7,788
0
8,216
4,690
44,139
0
L
Discordia
Echo TearDropz
Discordia
10,862
1,174
370
992
12,938
3,464
0
8,462
4,476
26,766
0
L
Achilles
Echo Wizardz
Achilles
13,594
3,722
0
3,475
21,652
18,970
0
12,627
9,025
0
47,591
W
Achilles
FunkyTiki
Achilles
19,635
7,358
0
4,901
16,082
23,367
0
8,068
8,014
0
30,284
W
Thor
7,614
2,061
0
0
13,880
8,535
0
5,005
8,875
0
34,593
L
Kukulkan
Keeqxn
Kukulkan
5,314
599
0
0
14,868
5,908
0
10,351
4,517
27,414
0
W
Cerberus
Pabszz
Cerberus
12,755
1,302
0
2,441
15,099
21,635
0
8,188
6,911
27,902
0
W
30,502
8,028
0
600
7,202
2,748
0
3,359
3,843
48,299
0
L
16,660
2,151
0
1,940
28,417
17,838
0
19,941
8,476
41,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,638
Gold Earned
58,297
204
Minions Killed
217
12
Camps Cleared
6
1,230,976
Distance Traveled
1,128,936
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,511
959
14
1
0
207,036
2
W
Hel
13,498
1,125
62
5
2
271,361
0
L
Discordia
11,522
960
28
2
1
240,643
0
L
Achilles
12,946
1,079
67
6
1
262,262
0
W
Achilles
13,866
1,156
27
2
2
276,206
3
W
Thor
12,742
1,062
45
4
7
207,174
2
L
Kukulkan
10,633
886
58
5
2
223,228
1
W
Cerberus
12,398
1,033
28
2
0
238,318
0
W
Hera
14,134
1,178
42
4
1
237,917
0
L
Ymir
11,685
974
50
4
2
195,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role