Player Matchup

Hou Yi
Hou Yi
Bronze III
BeerBender
Hou Yi
Bronze III
Level 41
God Stats
7W - 3L
1,500 SR
Queue Stats
71W - 59L
1,625 MMR
Solo
Discordia
Discordia
Platinum V
Danojim
Discordia
Platinum V
Level 133
God Stats
1W - 1L
1,608 SR
Queue Stats
83W - 60L
1,889 MMR
Solo
Ymir
Ymir
Platinum IV
Jaydayjay
Ymir
Platinum IV
Level 127
God Stats
8W - 15L
1,666 SR
Queue Stats
186W - 173L
1,938 MMR
Solo
Cernunnos
Cernunnos
Platinum II
Termothy
Cernunnos
Platinum II
Level 149
God Stats
9W - 8L
1,914 SR
Queue Stats
319W - 323L
1,772 MMR
Party 2
Sobek
Sobek
Platinum I
Vharix
Sobek
Platinum I
Level 146
God Stats
7W - 4L
1,802 SR
Queue Stats
379W - 351L
1,864 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 119
1,698 SR
1,817 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,695 SR
1,868 MMR
Ganesha
Ganesha
Platinum II
Laktrak
Ganesha
Platinum II
Level 149
God Stats
5W - 5L
1,620 SR
Queue Stats
248W - 233L
1,809 MMR
Solo
Aphrodite
Aphrodite
Platinum III
TheMaskedMyth
Aphrodite
Platinum III
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
2,018 MMR
Party 1
Hun Batz
Hun Batz
Gold II
TurkTD
Hun Batz
Gold II
Level 87
God Stats
52W - 42L
1,680 SR
Queue Stats
225W - 223L
1,695 MMR
Party 1
Xbalanque
Xbalanque
Diamond V
rafranqui
Xbalanque
Diamond V
Level 159
God Stats
8W - 2L
1,840 SR
Queue Stats
279W - 255L
1,916 MMR
Solo
Hercules
Hercules
Platinum I
wallington51
Hercules
Platinum I
Level 117
God Stats
2W - 2L
1,833 SR
Queue Stats
220W - 214L
1,901 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BeerBender
Hou Yi
20
4 / 10 / 7
15,725
463
16,289
29,917
13,404
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Danojim
Discordia
20
6 / 6 / 9
16,817
495
44,162
20,773
8,749
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
20
2 / 9 / 9
15,624
460
14,220
39,093
54,704
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
Termothy
Cernunnos
20
2 / 5 / 4
17,001
500
21,090
25,269
10,748
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
Vharix
Sobek
20
6 / 4 / 13
17,351
510
25,095
39,130
60,903
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bans
PersephoneHeimdallrThorYemojaMerlin

VS

Bans
OdinAnhurRaijinBastetHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Laktrak
Ganesha
20
0 / 4 / 26
18,385
541
19,696
41,419
50,471
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
TheMaskedMyth
Aphrodite
20
3 / 4 / 16
18,559
546
25,676
26,925
14,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hun Batz
TurkTD
Hun Batz
20
19 / 6 / 9
22,615
665
39,428
36,920
18,465
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
rafranqui
Xbalanque
20
7 / 4 / 9
20,226
595
28,122
26,882
10,442
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hercules
wallington51
Hercules
20
5 / 3 / 10
17,920
527
19,029
31,653
45,865
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
104
20
Kills
34
34
Deaths
21
42
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
BeerBender
Hou Yi
4
10
7
0.75
L
Discordia
Danojim
Discordia
6
6
9
1.75
L
Ymir
2
9
9
0.72
W
Ganesha
Laktrak
Ganesha
0
4
26
3.25
L
Cernunnos
Termothy
Cernunnos
2
5
4
0.8
W
Aphrodite
TheMaskedMyth
Aphrodite
3
4
16
2.75
W
Hun Batz
TurkTD
Hun Batz
19
6
9
3.92
L
Sobek
Vharix
Sobek
6
4
13
3.13
W
Xbalanque
rafranqui
Xbalanque
7
4
9
2.88
W
Hercules
wallington51
Hercules
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,856
Damage
131,951
154,182
Taken
163,799
148,508
Mitigated
139,581
28,619
Healing
78,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
BeerBender
Hou Yi
16,289
7,795
0
2,923
29,917
13,404
272
10,842
19,075
0
116,479
L
Discordia
Danojim
Discordia
44,162
1,195
194
2,403
20,773
8,749
1,035
5,196
15,577
159,494
0
L
Ymir
14,220
2,794
0
5,020
39,093
54,704
68
11,704
27,389
86,881
0
W
Ganesha
Laktrak
Ganesha
19,696
1,965
0
5,634
41,419
50,471
1,009
22,052
19,367
53,352
0
L
Cernunnos
Termothy
Cernunnos
21,090
10,850
0
7,996
25,269
10,748
4,951
5,165
20,104
0
144,652
W
Aphrodite
TheMaskedMyth
Aphrodite
25,676
2,379
24,735
17,774
26,925
14,338
1,601
18,387
8,538
135,133
0
W
Hun Batz
TurkTD
Hun Batz
39,428
12,686
0
7,380
36,920
18,465
3,240
17,172
19,748
0
178,557
L
Sobek
Vharix
Sobek
25,095
1,302
0
10,083
39,130
60,903
290
12,465
26,665
80,860
0
W
Xbalanque
rafranqui
Xbalanque
28,122
17,428
0
10,901
26,882
10,442
11,988
10,987
15,895
0
218,984
W
Hercules
wallington51
Hercules
19,029
3,465
0
12,107
31,653
45,865
1,103
16,225
15,428
0
93,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,518
Gold Earned
97,705
896
Minions Killed
891
0
Camps Cleared
0
2,816,771
Distance Traveled
3,336,268
36
Wards Purchased
55
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
15,725
463
180
5
0
467,204
5
L
Discordia
16,817
495
224
7
0
561,595
7
L
Ymir
15,624
460
147
4
0
542,256
6
W
Ganesha
18,385
541
20
1
0
714,325
12
L
Cernunnos
17,001
500
268
8
0
601,883
5
W
Aphrodite
18,559
546
240
7
0
653,845
11
W
Hun Batz
22,615
665
235
7
0
711,281
10
L
Sobek
17,351
510
77
2
0
643,833
13
W
Xbalanque
20,226
595
253
7
0
603,310
13
W
Hercules
17,920
527
143
4
0
653,507
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role