Player Matchup

Bellona
Bellona
Litoriax94
Bellona
Level 18
God Stats
8W - 10L
1,500 SR
Queue Stats
45W - 42L
1,264 Elo+
Solo
Ra
Ra
NewObsidian22
Ra
Level 17
God Stats
5W - 7L
1,500 SR
Queue Stats
330W - 311L
1,360 Elo+
Party 2
Merlin
Merlin
kaneki-1111
Merlin
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 4L
1,125 Elo+
Party 2
Cerberus
Cerberus
kirbyloko
Cerberus
Level 12
God Stats
12W - 13L
1,448 SR
Queue Stats
19W - 32L
1,236 Elo+
Solo
Nu Wa
Nu Wa
ninja_fox01_yt
Nu Wa
Level 29
God Stats
2W - 4L
1,743 SR
Queue Stats
203W - 232L
1,349 Elo+
Solo
Team Averages
Level 16
1,538 SR
1,267 Elo+

VS

Team Averages
Level 18
1,556 SR
1,345 Elo+
Izanami
Izanami
D Johnny01
Izanami
Level 25
God Stats
7W - 3L
1,638 SR
Queue Stats
61W - 43L
1,293 Elo+
Party 3
Cerberus
Cerberus
FeveredAcorn727
Cerberus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,270 Elo+
Party 3
Thor
Thor
MrDuckyTheGamer
Thor
Level 18
God Stats
75W - 74L
1,473 SR
Queue Stats
208W - 189L
1,372 Elo+
Party 1
Arachne
Arachne
SNIPER_KILLER393
Arachne
Level 14
God Stats
27W - 19L
1,456 SR
Queue Stats
30W - 28L
1,312 Elo+
Party 1
Merlin
Merlin
ll Donanye ll
Merlin
Level 24
God Stats
2W - 0L
1,715 SR
Queue Stats
116W - 90L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Litoriax94
Bellona
16
2 / 8 / 2
10,469
952
7,810
21,579
10,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 5 / 3
9,463
860
10,012
14,244
5,072
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
15
1 / 14 / 3
9,841
895
11,672
17,600
6,206
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
kirbyloko
Cerberus
15
0 / 7 / 3
9,396
854
7,642
17,414
14,436
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 4 / 3
9,832
894
12,725
8,915
2,883
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

88

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
D Johnny01
Izanami
17
5 / 0 / 17
11,136
1,012
9,519
11,447
6,564
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
19
4 / 0 / 22
11,564
1,051
15,723
15,059
14,951
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
12 / 2 / 15
12,718
1,156
17,369
11,570
4,397
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

17
8 / 1 / 8
10,591
963
7,622
10,999
4,323
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
8 / 1 / 15
11,867
1,079
23,113
6,422
2,412
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
114
4
Kills
37
38
Deaths
4
14
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Izanami
D Johnny01
Izanami
5
0
17
13.5
W
Cerberus
4
0
22
15
L
Bellona
Litoriax94
Bellona
2
8
2
0.38
W
12
2
15
9.75
L
0
5
3
0.3
W
8
1
8
12
L
Merlin
1
14
3
0.18
L
Cerberus
kirbyloko
Cerberus
0
7
3
0.21
W
8
1
15
15.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,861
Damage
73,346
79,752
Taken
55,497
38,898
Mitigated
32,647
6,465
Healing
8,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
D Johnny01
Izanami
9,519
5,849
243
2,070
11,447
6,564
0
8,620
2,827
0
16,764
W
Cerberus
15,723
1,623
243
4,250
15,059
14,951
0
12,770
2,289
36,387
0
L
Bellona
Litoriax94
Bellona
7,810
2,579
0
1,341
21,579
10,301
0
8,925
12,654
0
25,530
W
17,369
7,921
0
0
11,570
4,397
0
8,279
3,043
0
33,188
L
10,012
1,422
1,126
439
14,244
5,072
0
9,442
4,802
30,754
0
W
7,622
7,001
0
1,722
10,999
4,323
0
7,035
3,964
0
15,081
L
Merlin
11,672
1,516
0
358
17,600
6,206
0
7,338
10,262
23,687
0
L
Cerberus
kirbyloko
Cerberus
7,642
273
748
1,384
17,414
14,436
0
8,903
8,511
21,894
0
W
23,113
1,561
0
0
6,422
2,412
0
5,347
1,075
54,906
0
L
12,725
3,908
173
896
8,915
2,883
0
4,228
4,687
20,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,001
Gold Earned
57,876
162
Minions Killed
207
4
Camps Cleared
8
882,697
Distance Traveled
1,012,874
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,136
1,012
19
2
1
194,232
2
W
Cerberus
11,564
1,051
71
6
1
237,640
3
L
Bellona
10,469
952
41
4
0
212,781
0
W
Thor
12,718
1,156
29
3
5
206,496
1
L
Ra
9,463
860
49
4
0
196,683
0
W
Arachne
10,591
963
14
1
1
195,888
0
L
Merlin
9,841
895
24
2
0
136,556
0
L
Cerberus
9,396
854
28
3
4
190,802
4
W
Merlin
11,867
1,079
74
7
0
178,618
0
L
Nu Wa
9,832
894
20
2
0
145,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role