Player Matchup

Ah Puch
Ah Puch
HFM_DeathWarrior
Ah Puch
Level 144
God Stats
3W - 2L
1,500 SR
Queue Stats
76W - 62L
1,480 Elo+
Party 2
Da Ji
Da Ji
HhxSpeedBoat
Da Ji
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 132L
1,371 Elo+
Party 2
Amaterasu
Amaterasu
xXSwiftShots07Xx
Amaterasu
Level 7
God Stats
5W - 9L
1,500 SR
Queue Stats
121W - 152L
1,442 Elo+
Party 2
Team Averages
Level 72
1,500 SR
1,431 Elo+

VS

Team Averages
Level 16
1,698 SR
1,353 Elo+
Discordia
Discordia
 
Discordia
Level 15
God Stats
4W - 0L
1,788 SR
Queue Stats
22W - 20L
1,503 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 4
God Stats
1W - 0L
1,717 SR
Queue Stats
2W - 1L
1,177 Elo+
Party 1
Nemesis
Nemesis
GreedStigma
Nemesis
Level 28
God Stats
14W - 7L
1,589 SR
Queue Stats
49W - 48L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 11
18,106
696
30,308
24,775
10,182
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
11 / 11 / 10
18,840
725
23,708
26,482
11,676
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
15
2 / 9 / 7
14,163
545
7,514
21,345
12,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
12 / 6 / 9
19,466
749
32,894
23,051
6,384
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
 
King Arthur
20
9 / 6 / 6
18,010
693
16,329
25,572
33,113
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
GreedStigma
Nemesis
18
3 / 11 / 11
16,948
652
13,555
25,449
7,086
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
50
23
Kills
24
24
Deaths
23
28
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
12
6
9
2.75
W
King Arthur
 
King Arthur
9
6
6
2
W
Nemesis
GreedStigma
Nemesis
3
11
11
0.77
L
10
4
11
3.88
L
11
11
10
1.45
L
Amaterasu
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,530
Damage
62,778
72,602
Taken
74,072
34,819
Mitigated
46,583
12,789
Healing
17,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
32,894
1,649
0
6,464
23,051
6,384
2,156
12,504
10,547
139,630
0
W
King Arthur
 
King Arthur
16,329
2,020
0
4,652
25,572
33,113
114
11,090
14,482
551
76,600
W
Nemesis
GreedStigma
Nemesis
13,555
7,422
780
5,271
25,449
7,086
190
7,030
18,419
0
77,253
L
30,308
626
0
9,429
24,775
10,182
714
13,120
11,655
138,655
0
L
23,708
5,362
0
2,270
26,482
11,676
41
11,441
15,041
0
99,198
L
Amaterasu
7,514
2,778
0
1,090
21,345
12,961
557
8,710
12,635
0
32,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,109
Gold Earned
54,424
283
Minions Killed
333
0
Camps Cleared
0
1,312,864
Distance Traveled
1,366,012
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
19,466
749
174
7
0
444,831
1
W
King Arthur
18,010
693
84
3
0
465,919
2
W
Nemesis
16,948
652
75
3
0
455,262
0
L
Ah Puch
18,106
696
171
7
0
462,733
1
L
Da Ji
18,840
725
81
3
0
406,838
0
L
Amaterasu
14,163
545
31
1
0
443,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role