Player Matchup

Kukulkan
Kukulkan
JustIngenuity
Kukulkan
Level 43
God Stats
1W - 1L
1,555 SR
Queue Stats
12W - 9L
1,650 Elo+
Party 1
Apollo
Apollo
Praries
Apollo
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
139W - 87L
1,756 Elo+
Party 1
Yemoja
Yemoja
atlasbtye
Yemoja
Level 36
God Stats
1W - 1L
1,750 SR
Queue Stats
4W - 3L
1,658 Elo+
Party 1
Team Averages
Level 45
1,602 SR
1,688 Elo+

VS

Team Averages
Level 112
1,567 SR
1,551 Elo+
Cernunnos
Cernunnos
Jre4321
Cernunnos
Level 127
God Stats
13W - 5L
1,722 SR
Queue Stats
154W - 133L
1,623 Elo+
Party 2
Scylla
Scylla
Jthedog37
Scylla
Level 129
God Stats
4W - 5L
1,608 SR
Queue Stats
20W - 29L
1,510 Elo+
Party 2
Mercury
Mercury
chrisandres77
Mercury
Level 80
God Stats
3W - 2L
1,370 SR
Queue Stats
122W - 111L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JustIngenuity
Kukulkan
17
3 / 6 / 3
14,007
609
16,392
18,660
10,829
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Praries
Apollo
17
3 / 11 / 3
14,050
611
12,470
26,213
12,992
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
atlasbtye
Yemoja
16
1 / 5 / 4
14,486
630
9,303
21,184
25,144
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jre4321
Cernunnos
18
5 / 2 / 13
14,752
641
18,279
18,022
7,980
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Jthedog37
Scylla
19
7 / 0 / 13
15,199
661
22,938
12,491
4,724
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
18
10 / 5 / 8
15,605
678
15,051
21,293
13,480
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
7
Kills
22
22
Deaths
7
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Jre4321
Cernunnos
5
2
13
5.75
W
Scylla
Jthedog37
Scylla
7
0
13
13.5
L
Kukulkan
JustIngenuity
Kukulkan
3
6
3
0.75
L
Apollo
Praries
Apollo
3
11
3
0.41
L
Yemoja
atlasbtye
Yemoja
1
5
4
0.6
W
Mercury
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,165
Damage
56,268
66,057
Taken
51,806
48,965
Mitigated
26,184
7,382
Healing
13,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Jre4321
Cernunnos
18,279
9,762
0
5,222
18,022
7,980
2,290
8,932
9,090
0
97,364
W
Scylla
Jthedog37
Scylla
22,938
970
200
4,877
12,491
4,724
1,375
7,312
5,179
86,837
0
L
Kukulkan
JustIngenuity
Kukulkan
16,392
2,131
0
3,987
18,660
10,829
282
7,192
11,468
71,964
0
L
Apollo
Praries
Apollo
12,470
8,224
0
2,767
26,213
12,992
1,477
7,944
18,269
0
77,620
L
Yemoja
atlasbtye
Yemoja
9,303
1,029
321
307
21,184
25,144
198
8,641
12,543
37,141
0
W
Mercury
15,051
6,044
0
2,901
21,293
13,480
471
9,795
11,498
0
68,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,543
Gold Earned
45,556
236
Minions Killed
286
0
Camps Cleared
0
1,154,887
Distance Traveled
1,295,328
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,752
641
101
4
0
387,110
0
W
Scylla
15,199
661
100
4
0
445,920
2
L
Kukulkan
14,007
609
104
5
0
393,730
0
L
Apollo
14,050
611
106
5
0
348,748
1
L
Yemoja
14,486
630
26
1
0
412,409
1
W
Mercury
15,605
678
85
4
0
462,298
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role