Player Matchup

Anubis
Anubis
BoonkGang Merit
Anubis
Level 42
God Stats
9W - 3L
1,500 SR
Queue Stats
35W - 23L
1,500 Elo+
Party 2
Ymir
Ymir
TheSavage64
Ymir
Level 13
God Stats
9W - 7L
1,554 SR
Queue Stats
355W - 334L
1,461 Elo+
Party 2
Hou Yi
Hou Yi
ll Kilmore ll
Hou Yi
Level 60
God Stats
17W - 11L
1,570 SR
Queue Stats
339W - 341L
1,490 Elo+
Party 2
Team Averages
Level 38
1,541 SR
1,484 Elo+

VS

Team Averages
Level 36
1,500 SR
1,395 Elo+
Bakasura
Bakasura
 
Bakasura
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 69
God Stats
1W - 6L
1,500 SR
Queue Stats
203W - 223L
1,312 Elo+
Party 1
Neith
Neith
Spootsdaddy
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 216L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 0 / 11
8,745
875
8,728
6,946
2,929
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

10
3 / 0 / 16
7,806
781
6,466
4,611
4,014
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
11 / 0 / 9
9,117
912
9,746
5,299
1,753
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
8
0 / 8 / 0
5,820
582
2,274
10,447
2,931
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
 
Kumbhakarna
9
0 / 7 / 0
6,058
606
2,159
10,874
4,118
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

8
0 / 9 / 0
5,659
566
5,329
9,625
2,535
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
0
24
Kills
0
0
Deaths
24
36
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
8
0
0
L
Kumbhakarna
 
Kumbhakarna
0
7
0
0
W
10
0
11
15.5
L
0
9
0
0
W
3
0
16
11
W
11
0
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,940
Damage
9,762
16,856
Taken
30,946
8,696
Mitigated
9,584
3,525
Healing
2,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,274
1,755
0
1,108
10,447
2,931
0
4,185
6,262
0
10,034
L
Kumbhakarna
 
Kumbhakarna
2,159
67
29
393
10,874
4,118
0
6,794
4,080
13,766
0
W
8,728
200
0
2,117
6,946
2,929
472
766
6,046
22,769
0
L
5,329
1,735
0
991
9,625
2,535
0
4,254
5,371
0
16,561
W
6,466
1,940
930
478
4,611
4,014
422
824
3,787
13,972
320
W
9,746
5,991
0
0
5,299
1,753
2,022
569
4,705
0
29,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,668
Gold Earned
17,537
108
Minions Killed
73
0
Camps Cleared
0
468,915
Distance Traveled
437,912
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,820
582
29
3
0
133,327
2
L
Kumbhakarna
6,058
606
23
2
0
164,133
4
W
Anubis
8,745
875
42
4
0
161,541
1
L
Neith
5,659
566
21
2
0
140,452
0
W
Ymir
7,806
781
14
1
0
161,822
0
W
Hou Yi
9,117
912
52
5
0
145,552
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role