Player Matchup

Achilles
Achilles
Gold I
EternalMacho
Achilles
Gold I
Level 45
God Stats
3W - 2L
1,757 SR
Queue Stats
60W - 51L
1,769 MMR
Solo
Cupid
Cupid
Gold I
HightoLowYT
Cupid
Gold I
Level 63
God Stats
1W - 1L
1,456 SR
Queue Stats
35W - 32L
1,613 MMR
Solo
Ymir
Ymir
Platinum IV
Raven Anonymous
Ymir
Platinum IV
Level 139
God Stats
18W - 7L
1,715 SR
Queue Stats
291W - 261L
1,673 MMR
Solo
Aphrodite
Aphrodite
Platinum IV
Steez-A1
Aphrodite
Platinum IV
Level 153
God Stats
18W - 13L
1,685 SR
Queue Stats
494W - 448L
1,666 MMR
Solo
King Arthur
King Arthur
Platinum V
UnsanitaryClam
King Arthur
Platinum V
Level 129
God Stats
15W - 14L
1,327 SR
Queue Stats
92W - 97L
1,643 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 106
1,588 SR
1,673 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 112
1,558 SR
1,625 MMR
Sylvanus
Sylvanus
Platinum V
BACKWOODSELFIE
Sylvanus
Platinum V
Level 142
God Stats
46W - 27L
1,760 SR
Queue Stats
234W - 225L
1,620 MMR
Solo
Arachne
Arachne
Platinum V
Barbaritius
Arachne
Platinum V
Level 128
God Stats
23W - 17L
1,638 SR
Queue Stats
235W - 237L
1,600 MMR
Solo
Chernobog
Chernobog
Platinum V
Flippin07
Chernobog
Platinum V
Level 144
God Stats
8W - 7L
1,354 SR
Queue Stats
62W - 65L
1,643 MMR
Solo
Bellona
Bellona
Bronze III
Twiztid657991E
Bellona
Bronze III
Level 81
God Stats
0W - 1L
1,466 SR
Queue Stats
6W - 14L
1,633 MMR
Solo
Merlin
Merlin
Platinum V
Welsdragon14
Merlin
Platinum V
Level 66
God Stats
5W - 4L
1,571 SR
Queue Stats
115W - 115L
1,631 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EternalMacho
Achilles
20
6 / 5 / 13
17,613
534
33,431
31,970
17,764
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
7 / 4 / 14
17,707
537
15,261
21,977
7,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 6 / 18
15,786
478
12,438
34,647
39,342
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Aphrodite
Steez-A1
Aphrodite
20
12 / 4 / 9
18,105
549
33,315
25,634
10,448
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
UnsanitaryClam
King Arthur
20
3 / 4 / 11
16,938
513
21,837
27,214
36,308
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
OdinHeimdallrThorYemojaPersephone

VS

Bans
SusanoDiscordiaAwilixHeraJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
20
3 / 8 / 15
14,276
433
13,917
33,392
37,828
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
Barbaritius
Arachne
20
7 / 4 / 8
17,221
522
21,587
33,151
17,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
Flippin07
Chernobog
20
5 / 5 / 9
16,087
487
17,192
20,846
9,896
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
0 / 7 / 4
13,028
395
8,189
25,312
32,365
Heavy Mace

Heavy Mace

+30
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
20
8 / 5 / 7
17,199
521
38,667
26,774
12,529
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
66
29
Kills
23
23
Deaths
29
65
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
3
8
15
1.31
L
Arachne
Barbaritius
Arachne
7
4
8
2.75
W
Achilles
EternalMacho
Achilles
6
5
13
2.5
L
Chernobog
Flippin07
Chernobog
5
5
9
1.9
W
7
4
14
3.5
W
1
6
18
1.67
W
Aphrodite
Steez-A1
Aphrodite
12
4
9
4.13
L
0
7
4
0.29
W
King Arthur
UnsanitaryClam
King Arthur
3
4
11
2.13
L
Merlin
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,282
Damage
99,552
141,442
Taken
139,475
111,363
Mitigated
109,948
65,304
Healing
40,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
13,917
2,865
6,756
7,675
33,392
37,828
451
14,550
18,842
69,603
0
L
Arachne
Barbaritius
Arachne
21,587
13,160
0
10,114
33,151
17,330
201
5,780
27,371
0
147,488
W
Achilles
EternalMacho
Achilles
33,431
12,263
0
11,208
31,970
17,764
1,885
12,598
19,372
0
169,613
L
Chernobog
Flippin07
Chernobog
17,192
10,663
0
7,468
20,846
9,896
475
7,787
13,059
0
131,684
W
15,261
8,967
3,072
7,401
21,977
7,501
4,816
9,779
12,198
0
135,977
W
12,438
1,039
0
2,244
34,647
39,342
734
13,092
21,555
74,132
0
W
Aphrodite
Steez-A1
Aphrodite
33,315
3,037
17,706
16,596
25,634
10,448
1,805
15,907
9,727
123,748
0
L
8,189
2,223
0
5,298
25,312
32,365
0
7,732
17,580
0
58,308
W
King Arthur
UnsanitaryClam
King Arthur
21,837
1,358
0
7,077
27,214
36,308
1,054
5,533
21,681
0
126,158
L
Merlin
38,667
1,892
0
3,140
26,774
12,529
0
9,904
16,870
157,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,149
Gold Earned
77,811
840
Minions Killed
829
0
Camps Cleared
0
3,039,457
Distance Traveled
2,866,299
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
14,276
433
99
3
0
528,125
6
L
Arachne
17,221
522
204
6
0
709,981
2
W
Achilles
17,613
534
213
6
0
701,056
5
L
Chernobog
16,087
487
183
6
0
557,005
3
W
Cupid
17,707
537
174
5
0
584,948
6
W
Ymir
15,786
478
82
2
0
550,953
1
W
Aphrodite
18,105
549
174
5
0
620,952
10
L
Bellona
13,028
395
120
4
0
505,101
3
W
King Arthur
16,938
513
197
6
0
581,548
2
L
Merlin
17,199
521
223
7
0
566,087
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role